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Pages: (5) 1 2 [3] 4 5   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [ALPHA] M.C. v0.04

 A huge modification for GTA IV.
 
iriedreadlock23  
Posted: Wednesday, Feb 2 2011, 14:16
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Dr. Frankenstein
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Thanks Intosia.

I have created Car Recording from scratch, becuase I couldn't get Native functions to work. I am using similiar approach as Rockstar. It has its good and bad sides, but it works. Also, I have like tons of improvements to add to final release.
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lolleroz  
Posted: Friday, Feb 18 2011, 00:11
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Playa
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Everything sounds amazing, can't wait to see some side missions like drug wars as you said. biggrin.gif
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royaltony  
Posted: Monday, Feb 21 2011, 20:15
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something new ? confused.gif
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dj-megavolt  
Posted: Monday, Feb 21 2011, 22:08
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Been following your progress for sometime now, and just had to say I also really can't wait to play this.
I didn't want to sound like an echo, but just had to express my anticipation of your great mod in the making.
It sounds like it should be worth waiting for rampage_ani.gif cool.gif rampage_ani.gif a mod GOD in the making biggrin.gif
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iriedreadlock23  
Posted: Thursday, Feb 24 2011, 06:21
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[RELEASE] News

Thank you all for supporting my work. I have good news. Kill Frenzy is complete. I will post new build as soon as I inspect code few more times. In this latest version, I have added frenzy.config file, and dynamic pickups all over the map. There is no limit on number of spawning locations. All show up only when you enter frenzy area. After you pick up cakebox ($), you will hear frenzy sound, and you'll have to finish mini game in 60 seconds to earn cash reward. Police will stop chasing you, and you can keep the remaining arsenal. Vehicle will detonate itself in 10 seconds after time runs out, or when you finish frenzy. You can repeat frenzy after it respawns itself.

KILL FRENZY v1.0 rampage_ani.gif rampage_ani.gif rampage_ani.gif

You can do following;

# Use any vehicle
# Use any weapon
# 3 Different frenzies
# Unlimited levels
# Fully integrated into GTAIV
# Easy configuration
# Pickups will respawn
# Anywhere you want on map
# Set your reward

Example of frenzy.config file

CODE

Name     T  Model  XPos     YPos     ZPos     Heading  Cash  L

FRENZY1  1  MANANA 73.87351 1063.244 14.22377 1.494614 10000 1


I will explain details later.
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iriedreadlock23  
Posted: Friday, Feb 25 2011, 05:22
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Dr. Frankenstein
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Kill Frenzy Version 1.0.0.0

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
http://www.megaupload.com/?d=BF5MCN4N
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
http://www.gtagarage.com/mods/download.php?f=20019
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

This post has been edited by iriedreadlock23 on Saturday, Feb 26 2011, 01:23
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gorgeprofondegta4  
Posted: Friday, Feb 25 2011, 17:55
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5 years on GTAForums... Putain !
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Hmm, I'm sad because I can't use your mod, it seems...
I use GTA IV v1.0.0.4 and it is not compatible with the latest version of ScriptHook.
And I don't want to install the latest GTA IV patch, because most of the mods I use aren't compatible with.

I guess there is no way you can make a "downgraded" version of your mod to work with older Scripthook version ?
I'm looking for a way to get it to work, but... Well, good luck on your amazing mod, anyway, man !
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iriedreadlock23  
Posted: Friday, Feb 25 2011, 21:17
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Ok, I will try to recompile the code with earlier version of ScriptHookDotNet, but I can't promise anything. I realize that most of mods that u use are no longer supported or updated, so you have to use the old version of scripthook.

For other users this is tested in EFLC / TBOGT, v1.1.2 with Scripthook 0.5.1 and ScripthookDotNet v1.7.1.7.
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iriedreadlock23  
Posted: Tuesday, Mar 1 2011, 05:11
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A good news for all gta fans. 2 player cooperative may become part of Kill Frenzy 1.1. Also, a huge breaktrough: I have managed to add gta IV audio to EFLC. I have tested most of the radio stations and mission speech, and used it in game. So you can soon be able to see missions with NIKO, JACOB, ROMAN, LUIS, JOHNNY playing in one single game. Everything is working 100%, with no crude hacks, or replacing.

And its not all....

Added features to MidnightCrime:

Create playlists of all GTA4 music
Play/Fast forward/Rewind all music (select/play)
Use all scripted speech from all missions
Build complex scenarios with multiple speakers
Control all garages (more than 20 garages)
Record pedestrians / replay it all

Plus many more features.
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royaltony  
Posted: Wednesday, Mar 2 2011, 10:27
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I love you man. cookie.gif cookie.gif cookie.gif cookie.gif
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WolvenWolf  
Posted: Saturday, Mar 5 2011, 05:36
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OMG They killed Kenny!
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Wow man, you are a genious. I mean, those thing you just created, i though it was impossible. Really, good job. Can't wait for coop missions, I'm going to be one of the firsts enjoying that! happy.gif
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AngryAmoeba  
Posted: Saturday, Mar 5 2011, 20:47
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Symbiont
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This really is incredible stuff. It's amazing that there aren't more people filling up this thread.
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Toneey  
Posted: Wednesday, Mar 9 2011, 07:40
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Does this work with EFLC?
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iriedreadlock23  
Posted: Wednesday, Mar 9 2011, 16:48
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It's heavily tested in EFLC, so it works 100%.
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NeonSeeker  
Posted: Tuesday, Mar 15 2011, 19:10
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Porkchop sandwiches !
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Ehm what the hell ? The only available download is killfrenzy ? :S
I just wanna trade drugs in gta iv and kill clients that "forgot their wallets" devil.gif
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DarthBONG  
Posted: Wednesday, Mar 16 2011, 00:22
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I want to trade and USE drugs, thx smile.gif
Maybe nice to add addictions for some of the more hardcore drugs.
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WolvenWolf  
Posted: Wednesday, Mar 23 2011, 06:38
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OMG They killed Kenny!
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Hey man, I watched again the Two Players Coop Mode, and it seems to be brutal. But I'm wondering if you are creating it like the 2p mode in san andreas (for ps2) where the camera zoomed out if the players were far away from each other, or some sort of split screen crazy stuff? catspider.gif ... you said something about 2p as part of kill frenzy, you mean 2p will be available only in frenzy mode? Or complete free roam? Please, keep it up happy.gif cookie.gif cookie.gif cookie.gif
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iriedreadlock23  
Posted: Monday, Mar 28 2011, 16:26
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Thanks for taking interestest in these set of mods. You have been helpful for me to improve and add more content to the game. Most of the scripts have been rewritten, and will be extremely fun to play few new MiniGames, as it was building them.

I will post full log with changes, and first release of the MiniGames, including preview video(s). I am programming everything alone, so it takes a little more time to finish. However, I've recently made something I couldn't keep to myself. How about your own custom radio station? Or Bahama Mama playing your choice of tunes? Select, build playlist, press play, rewind, fast forward any song. Also, add commercials, mix up two stations in one, and then create your own skin for The player. I will even explain how to add audio content from GTAIV to EFLC, to have even more choice in music and radio shows. The Player is here.

user posted image

user posted image

###############
The Player ˆˆˆˆˆ ˆˆIn Final Beta Test (*** NEW!)
DopeWars ˆˆˆˆˆˆ In Final Beta Test
Two players ˆˆˆˆ ˆ In progress
Kill Frenzy ˆˆˆˆˆˆˆˆComplete
Midnight DevToolsˆ Complete
###############
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AngryAmoeba  
Posted: Tuesday, Mar 29 2011, 01:38
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Symbiont
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Wow, that custom radio stuff...

My mind = BLOWN.
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royaltony  
Posted: Tuesday, Mar 29 2011, 21:11
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4 days and I fly to UK . I think I miss this mod. sad.gif
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