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 [CLEO] ~ PIMP MY CAR - final ~

 Big function menue by keypress 5
 
frel2aw  
Posted: Monday, May 16 2011, 08:09
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thank you for the fast response

yeah... thank you very much ... it's worked

but, is there any negative effect ?

and can you mention more about " don't use any function of Pimp my Car "

thx


little note : you only can see u-ground halo with medium or higher visual fx quality

This post has been edited by frel2aw on Monday, May 16 2011, 08:14
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ZAZ  
Posted: Monday, May 16 2011, 15:39
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QUOTE (frel2aw @ May 16 2011, 08:09)
thank you for the fast response

yeah... thank you very much ... it's worked

but, is there any negative effect ?

Maybe there could be a problem if you load a savegame which was done with the PmC_DRIVE_final.cs
and then you change it with PmC_DRIVE_final-rev1.cs and load again this savegame.
Atm i don't know exactly if the cleo save files stores the installed cleoscripts by filenames or by internal scriptnames
or even scriptpointers.
If you ancounter a problem then rename the new script into PmC_DRIVE_final.cs
If you then still have a problem you should load an ealier savefile which was done before PmC was installed.
I for myself do following:
I load a savegame which was done with an unmodded game and have only a few important cleoscripts installed (teleport to marker, carsaloon)
Then i make a save in the carsaloon, then i put all the other cleoscripts inthere.
I play then allways with this savegame at carsaloon.
If i wanna play storyline then i would never change any scripts unless adding a nice one

QUOTE
and can you mention more about " don't use any function of Pimp my Car  "

Don't use any function of Pimp my Car if you're in a mission vehicle while such a mission like Catalyst or Reuniting The Families
- don't press 5 to show the menue
- don't press G and H to activate "speed, move and basics" functions
- don't press N to open/close doors

QUOTE
little note : you only can see u-ground halo with medium or higher visual fx quality

Oh, i never noticed because i have it allways high. I only noticed that they work better when frame limiter is on.
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SilentPL  
Posted: Monday, May 16 2011, 15:42
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QUOTE (ZAZ @ May 16 2011, 17:39)
- don't press 5 to show the menue
- don't press G and H to activate "speed, move and basics" functions
- don't press N to open/close doors

Don't use remove references opcode then. 0811 and 03C0 doesn't add them to vehicle, so it's useless tounge.gif
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ZAZ  
Posted: Monday, May 16 2011, 16:16
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QUOTE (SilentPL @ May 16 2011, 15:42)

Don't use remove references opcode then. 0811 and 03C0 doesn't add them to vehicle, so it's useless tounge.gif

Aye, Aye, Sir
do you know what the cleo saves store? cleo file names?, threadnames?, threadpointers?

This post has been edited by ZAZ on Monday, May 16 2011, 16:43
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frel2aw  
Posted: Monday, May 16 2011, 23:49
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ummmm .....

i can load the previous savegame ....

now, should i change the name ?
i want change the name, but im scare....

QUOTE
If you ancounter a problem


what problem it is ?
crash ? freeze ?

This post has been edited by frel2aw on Tuesday, May 17 2011, 00:01
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ZAZ  
Posted: Tuesday, May 17 2011, 19:01
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QUOTE (frel2aw @ May 16 2011, 23:49)
ummmm .....

i can load the previous savegame ....

now, should i change the name ?
i want change the name, but im scare....

QUOTE
If you ancounter a problem


what problem it is ?
crash ? freeze ?

don't be scary, change the filename to PmC_DRIVE_final.cs because the cleo_sav stores the filename
i made a few little tests, the scriptchange had no effect unless to fix the missioncar problem

load then the savegame which you made before you had PmC_DRIVE_final-rev1.cs
but this is only important if you made carsaving with the save_car function

This post has been edited by ZAZ on Tuesday, May 17 2011, 19:09
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frel2aw  
Posted: Wednesday, May 18 2011, 07:12
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haha no ...
i never use the car save ...
but if i change the name to PmC_DRIVE_final.cs is there any negative effects ?
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ZAZ  
Posted: Wednesday, May 18 2011, 14:45
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QUOTE (frel2aw @ May 18 2011, 07:12)
haha no ...
i never use the car save ...
but if i change the name to PmC_DRIVE_final.cs is there any negative effects ?

no
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frel2aw  
Posted: Thursday, May 19 2011, 08:38
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thank you bro
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SilentPL  
Posted: Thursday, May 19 2011, 12:29
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QUOTE (ZAZ @ May 16 2011, 18:16)
QUOTE (SilentPL @ May 16 2011, 15:42)

Don't use remove references opcode then. 0811 and 03C0 doesn't add them to vehicle, so it's useless tounge.gif

Aye, Aye, Sir
do you know what the cleo saves store? cleo file names?, threadnames?, threadpointers?

Possibly all of them. I'm not sure about filenames though. However, by default CLEO names a thread from file name, so...
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toddlar  
Posted: Friday, Jul 13 2012, 01:30
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Don't seem to be able to keep cars saved. I press save car, then save the game, but when it loads car is gone :\
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Jaskaran498  
Posted: Friday, Oct 12 2012, 15:43
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Hi
I really like your mod. Great work.
I want to use pimp my car mod.
I only want those underground neon lights.
But whenever i try installing it, the game hangs on turning it on.
I did everything told in readme.
Still....

I ONLY WANT THOSE UNDERGROUND PURPLE NEON LIGHTS.
Please tell me what and how should i install it.

I downloaded mod from here only.
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ZAZ  
Posted: Saturday, Oct 13 2012, 09:28
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QUOTE (Jaskaran498 @ Friday, Oct 12 2012, 16:43)
Hi
I really like your mod. Great work.
I want to use pimp my car mod.
I only want those underground neon lights.
But whenever i try installing it, the game hangs on turning it on.
I did everything told in readme.
Still....

I ONLY WANT THOSE UNDERGROUND PURPLE NEON LIGHTS.
Please tell me what and how should i install it.

I downloaded mod from here only.

please give more infos

which version did you installed?
Pimp_my_Car_final autom. GAMI-Installerpack?
PimpmyCar_Final manual Installation?
Pimp my Car final-Tuning-Neon (only tuning and Neonfeature)?

When does it crash?
what means "the game hangs on turning it on"
freeze after gameworld appear?
freeze when choosing neon?
crash before loading bar reached the end?

Are other cleoscripts working for your game?

which filesize have these 2 files of your gamedirectory:
Grand Theft Auto San Andreas\models\effects.fxp
Grand Theft Auto San Andreas\models\effectsPC.txd
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Sidoarjo_Modder  
Posted: Friday, Dec 7 2012, 06:28
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this mod makes my game freeze when the game loading after doing haircut & exit back to ryder on mission #2 sad.gif
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ZAZ  
Posted: Sunday, Dec 9 2012, 10:03
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QUOTE (Sidoarjo_Modder @ Friday, Dec 7 2012, 07:28)
this mod makes my game freeze when the game loading after doing haircut & exit back to ryder on mission #2 sad.gif

The doorlock-opening function for the autm.doorlock cause problems by several missions which gives the player special abillty for the player_car
The fix:
PmC_DRIVE_final-rev1
replace PmC_DRIVE_final.cs with PmC_DRIVE_final-rev1.cs
Then the doorlock-opening function is inactiv while a mission is activ.
So open your car if you can't exit your car while mission is activ, for example by playing vigilante
Open the car either by keypress N or pop up the menue, switch to "speed, move and basics" and change the doorlock setting.

In addition make shure to have the doorlock setting to OPEN before playing a mission with special player_car feature like:
Catalyst or Reuniting The Families
And also don't use any function of Pimp my Car while such a mission.
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Rockstar44  
Posted: Sunday, Dec 9 2012, 17:45
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QUOTE (ZAZ @ Sunday, May 15 2011, 12:39)
QUOTE (frel2aw @ May 15 2011, 00:24)
there's a bug

if you start the ryder's mission called catalyst...
then after you kill all vagos, you must climb to the train...
after that " mission failed ryder truck has been destroyed "

i have try to remove pimp my car, and it's work, no mission failed

please fix it


The doorlock-opening function for the autm.doorlock cause problems by several missions which gives the player special abillty for the player_car
The fix:
PmC_DRIVE_final-rev1
replace PmC_DRIVE_final.cs with PmC_DRIVE_final-rev1.cs
Then the doorlock-opening function is inactiv while a mission is activ.
So open your car if you can't exit your car while mission is activ, for example by playing vigilante
Open the car either by keypress N or pop up the menue, switch to "speed, move and basics" and change the doorlock setting.

In addition make shure to have the doorlock setting to OPEN before playing a mission with special player_car feature like:
Catalyst or Reuniting The Families
And also don't use any function of Pimp my Car while such a mission.

What happens with me is when I open gta sa, when the game loads, it crashes. I tried to re-install it butit does not work.
Help!, without gta sa i will die!
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redxdrag  
Posted: Sunday, Dec 16 2012, 09:36
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Hi. I was install this mod,and try this at the gta game,but when I press 5 appeared some black dialog box without any text in there. Can you help me? Thanks before biggrin.gif


#Sorry for bad english rolleyes.gif
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arijitsen  
Posted: Sunday, Dec 16 2012, 09:55
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You need GXTHook .cleo to be able to view the text..Check whether your CLEO directory is containg this gxthook.cleo
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redxdrag  
Posted: Sunday, Dec 16 2012, 10:45
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QUOTE (arijitsen @ Sunday, Dec 16 2012, 09:55)
You need GXTHook .cleo to be able to view the text..Check whether your CLEO directory is containg this gxthook.cleo

thanks bro .. it's worked biggrin.gif
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olokos  
Posted: Thursday, Apr 4 2013, 19:30
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QUOTE (redxdrag @ Sunday, Dec 16 2012, 10:45)
QUOTE (arijitsen @ Sunday, Dec 16 2012, 09:55)
You need GXTHook .cleo to be able to view the text..Check whether your CLEO directory is containg this gxthook.cleo

thanks bro .. it's worked biggrin.gif

Well... It was working great on 1.01 version without gxthook but after I downgraded to 1.0 I'm no longer getting any text... Text for car spawner is working but not for this mod sad.gif
I had to downgrade because Improved Vehicle Lights Mod 2.0 wasn't working at all in 1.01. I'm using CLEO 4.2F and I've gone to 1.0 even gxthook.cleo isn't helping me...
I've uploaded cleo.log file content here so maybe this can explain the problem more then I did.

I hope that this game isn't dead wink.gif
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