|
 |
|
|
|
|
|
GTA Modification Forums
Disable auto-reverse. Disable the auto reverse in cars - .NET.
 |
|
 |
| |
ginebra  |
Posted: Saturday, Dec 3 2011, 13:47
|
Player Hater

Group: Members
Joined: Nov 30, 2011

|
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
thelaststikshipht  |
Posted: Saturday, May 26 2012, 21:46
|
Pluto Nash

Group: Members
Joined: Feb 24, 2012


|
First off, if any of you are still willing to respond to this tread, I would like to request permission from the owner/creator to use the code you have posted (as a mod). Secondly, I would like to request your permission to modify it. Thirdly, I would like to know how I can mod it for the game controller controls, rather than the keyboard. I do not know C#, and I don't know how to write mods either. If you would be so kind, could you possibly re-code your mod to include the Xbox 360 Left trigger for brake, Right Trigger for throttle, and Right Bumper for shifting gears? Or tell me how I kind find a tutorial on doing that, or something?
Thank you all very much for any responses I get back to this outdated thread. I appreciate it.
This post has been edited by thelaststikshipht on Saturday, May 26 2012, 21:51
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
thelaststikshipht  |
Posted: Wednesday, Aug 8 2012, 19:41
|
Pluto Nash

Group: Members
Joined: Feb 24, 2012


|
| QUOTE (AngryAmoeba @ Monday, Sep 6 2010, 16:21) | I'm glad you got it working. Yes, unfortunately the camera freezing is normal. I don't know how to fix that.
The key to switch gears is actually Tab. You can change it by editing this part of the script: "e.Key == Keys.Tab". Just replace Tab with any key in this list: http://msdn.microsoft.com/en-us/library/sy...forms.keys.aspx | To make it compatible with XBOX 360 controller, somehow you have to implement the keystrokes as <code>if (GTA.Game.isGameKeyPressed(GTA.GameKey.MoveForward))</code> or something like that. You can find a list of those codeNames in the documentation for the latest scripthook. I'm not sure exactly which button name you would use for the triggers, but I'm sure some one of any intelligence could figure it out through trial and error if they only knew how to impliment the code for the game controller instead of the keyboard. I am trying to work this out myself, but I am very, very new to C#... I only really have any experience in JavaScript... If somebody would be willing to help out, that would be great.
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
0 Members:
Pages:
(2) 1 [2]
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
| |
 |
|
 |
|
|
|
|