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 GTA SA: Liberty City

 Beta VII Topic
 
itzandy968  
Posted: Sunday, Aug 1 2010, 04:54
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Jus call me Andy
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hey guys secret dinghy???? right here
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lol was this in the real game?
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txdeditor  
Posted: Sunday, Aug 1 2010, 06:24
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QUOTE (itzandy968 @ Aug 1 2010, 03:07)
Hey dingle i was wondering if i could join the team im amazing at photoshop

I don't think dingleman needs anything new to make with photoshop, basically he just converts.
And if you're amazing with photoshop, then what am I? Cause I can tell from your signature, you're not as good as me.
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dingleman  
Posted: Sunday, Aug 1 2010, 07:39
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SA:LC Mod Leader
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@ Itzandy, as txdeditor pretty much said I don't really need much help with textures, all I need to do is convert them which is a pretty easy job.

Also, I've placed a fair few hidden gems around the city in this beta that I havent yet told anyone about. Look around wink.gif.
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itzandy968  
Posted: Sunday, Aug 1 2010, 07:56
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Jus call me Andy
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ok i'll just look 4 more bugs and stuff and btw txd i used paint and found this on google lol
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antikuffaar1979  
Posted: Sunday, Aug 1 2010, 14:23
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Player Hater
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this mod is f*cking awesome, it brings the gta 3 action back and its exactly like gta III but with more features and its 10000000000000 times better !
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Natedogg.  
Posted: Sunday, Aug 1 2010, 21:23
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Big Homie
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QUOTE (antikuffaar1979 @ Aug 1 2010, 09:23)
this mod is f*cking awesome, it brings the gta 3 action back and its exactly like gta III but with more features and its 10000000000000 times better !

Now all we need is missions and this will be the ultimate mod of all time?
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dingleman  
Posted: Sunday, Aug 1 2010, 21:32
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SA:LC Mod Leader
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Lol, its not THAT great.. but thanks.

Yeah I gotta learn to code missions. I'm still sniffing around and I've almost got the jiff of it. Gonna be a big task seeing as they all must be made over from scratch.
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Masny  
Posted: Monday, Aug 2 2010, 18:37
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Polacy górą!
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New tasty bugs ;]

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Narcis_speed6  
Posted: Monday, Aug 2 2010, 19:34
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The Saint
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most of these bugs are common bugs and they are related to engine, happens in every III era gta
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Masny  
Posted: Monday, Aug 2 2010, 19:51
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Polacy górą!
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QUOTE (Narcis_speed6 @ Aug 2 2010, 19:34)
most of these bugs are common bugs and they are related to engine, happens in every III era gta

I dont think so. None of them is 'non-fixeable'. (maybe water bug)
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dingleman  
Posted: Monday, Aug 2 2010, 21:40
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SA:LC Mod Leader
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What I'm wondering is.. how did you fix the HUD bugs seen in pictures 1 and 2 for the rest?
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Masny  
Posted: Tuesday, Aug 3 2010, 12:50
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Polacy górą!
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QUOTE (dingleman @ Aug 2 2010, 21:40)
What I'm wondering is.. how did you fix the HUD bugs seen in pictures 1 and 2 for the rest?

I ran without Win XP compatibility mode. (I'm using Win 7)
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Sadler  
Posted: Tuesday, Aug 3 2010, 23:24
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start a revolution from my bed!
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QUOTE (dingleman @ Jul 30 2010, 22:00)
Delete the d3d9.dll and vorbishooked.dll files in your SA:LC directory and then put these files in it.

Hi, I have done what you have said above and the game opens, however when i click "New Game" the loading screen will appear and get 1/3 of the way up and then freeze everytime. Do you know what could be wrong?
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Monitor57  
Posted: Tuesday, Aug 17 2010, 18:38
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LC - II Designer
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An update, the First of my devoted vehicles as specified by Dingleman, the Cartel Cruiser:

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Things are now once again moving with my division of this mod, and the few cars I have been asked to devote for this mod.

Hope you like!

-M57
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bammargera  
Posted: Tuesday, Aug 17 2010, 18:55
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Just Call Me Rob, Its Easier That Way
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Loving it, especially those wheels, what's the spec on that?
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Monitor57  
Posted: Tuesday, Aug 17 2010, 20:51
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LC - II Designer
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QUOTE (bammargera @ Aug 17 2010, 18:55)
Loving it, especially those wheels, what's the spec on that?

This version of the cartel cruiser is basically the SA LC II Cartel Cruiser without the additional top bar & lights. It still consists of the 3d front lights & 3d suspension and smoother roll bar. But on this model i decided to re-work and bulge out the rear arches and increasing the width of the rear axle placing the wheels slightly further apart giving the car a much more aggresive stance. I will be applying these arches to the SA LC II cartel cruiser too tounge.gif

-M57
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dingleman  
Posted: Wednesday, Aug 18 2010, 10:46
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SA:LC Mod Leader
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Very nice work M57. I saw your pm but just didn't have time to reply.

I too am still working on the mod, so dont worry about that. Though progress has been snail paced due to school and a sh*t load of assignments, as well as the beginning of my second semester in year 10, I have converted many more audio files from GTAIII, and have fixed some of the bugs people have posted.

I dont really have time to post screenies at this point.. and on top of that its hard to post screenshots of sound, so we might just leave that for the moment tounge.gif

Expect updates soon icon14.gif

EDIT:
Made a gameplay trailer for the mod.


EDIT 2:

I just converted (yet AGAIN! dozingoff.gif) the GTA III style fonts. They're still not the final, but here's a peak.

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As you can see from my oversized image spam, they do look a lot more cleanly spaced out than the ones featured in Beta 5. Expect to see them in the first patch for Beta 6.

This post has been edited by dingleman on Friday, Aug 20 2010, 12:28
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zmudziak32  
Posted: Thursday, Aug 26 2010, 06:51
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Mark Chump
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How to restore CJ voice for Claude?
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LibertyCityStories  
Posted: Thursday, Aug 26 2010, 06:55
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GTA III Legend
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QUOTE (dingleman @ Aug 18 2010, 14:46)
Expect to see them in the first patch for Beta 6.

which will be available on...? inlove.gif
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H3NR1QU3  
Posted: Thursday, Aug 26 2010, 19:06
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Soldier
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QUOTE (LibertyCityStories @ Aug 26 2010, 03:55)
QUOTE (dingleman @ Aug 18 2010, 14:46)
Expect to see them in the first patch for Beta 6.

which will be available on...? inlove.gif

How would he possibly know? I mean, it's not like he's gonna start working on it and think 'Oh.. I'll finish it next month'. You can't really know those stuff, dude. And what if something happens? You never know.
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