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Pages: (30) « First ... 14 15 [16] 17 18 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Grand Theft Auto IV "RARE" Cars Thread

 post any rare car mod you've found
 
illegal_luggage  
Posted: Thursday, Jul 5 2012, 17:31
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Just browsing
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Someone should do a police version of that Chevrolet Caprice so it looks like this:
user posted image

Checker Taxi which is rare I believe
http://www.gta4-mods.net/load/ehkskljuziv_...xi/136-1-0-2379
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zzcool  
Posted: Thursday, Jul 5 2012, 17:37
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Big Homie
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QUOTE (illegal_luggage @ Thursday, Jul 5 2012, 17:31)
Someone should do a police version of that Chevrolet Caprice so it looks like this:
user posted image

Checker Taxi which is rare I believe
http://www.gta4-mods.net/load/ehkskljuziv_...xi/136-1-0-2379

hmm request thread?
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desertfox11194  
Posted: Thursday, Jul 5 2012, 17:37
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The checker cab was posted here long ago, it's not a free model, you have to send money to some guy to open the archive.
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RoadRunner71  
Posted: Thursday, Jul 5 2012, 19:57
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Playa
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QUOTE (illegal_luggage @ Thursday, Jul 5 2012, 17:31)
Someone should do a police version of that Chevrolet Caprice so it looks like this:
user posted image

Checker Taxi which is rare I believe
http://www.gta4-mods.net/load/ehkskljuziv_...xi/136-1-0-2379

I've made some NYPD textures for the Mr.Bolleck's Caprice Wagon, it's still WiP.
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Mr. Bolleck  
Posted: Tuesday, Jul 10 2012, 20:53
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Weiss Nix, kann Alles
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user posted image user posted image user posted image

Release: soon
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ZBNYNC  
Posted: Tuesday, Jul 10 2012, 23:16
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Texture Modder
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That Caprice looks awesome Bolleck, I can't wait for it. When is the release going to be?
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Mr. Bolleck  
Posted: Saturday, Jul 14 2012, 23:13
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Weiss Nix, kann Alles
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!! Release !! icon14.gif

on my Page biggrin.gif
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RoadRunner71  
Posted: Tuesday, Jul 24 2012, 09:11
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Playa
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ZBNYNC  
Posted: Saturday, Aug 11 2012, 18:12
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Texture Modder
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BMW M5 E39 AC Schnitzer Type II by Sashka [UA]

http://www.am-team.ru/load/gtaiv/amtwork/b...e_ii/16-1-0-846

user posted image
user posted image
user posted image
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ZBNYNC  
Posted: Tuesday, Aug 14 2012, 19:41
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Sorry for the double post, got another rare car.
2008 Chevrolet Suburban GMT900 by BubLik

user posted image

http://gta.com.ua/file_gta4_details.phtml?id=1732
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RoadRunner71  
Posted: Tuesday, Aug 14 2012, 21:49
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Playa
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I saw pictures of it when it was wip, you've seen the interior? Is awesome:

user posted image

user posted image
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jpm1  
Posted: Tuesday, Aug 14 2012, 23:41
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nice mod but wja one was cool too . but that's correct that this one has a nice interior
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zzcool  
Posted: Wednesday, Aug 15 2012, 07:29
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it could maybe make a fit in my vehicle pack biggrin.gif
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bob113  
Posted: Wednesday, Aug 15 2012, 15:40
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Tested the 2008 Suburban :

+ great quality ( exterior / interior )
+ gang version has different extra like original landstalker ( different interior ... )

- too much heavy ( but that's normal when you see all the contents ) . I take one Gang suburban and the traffic was f*ck up , only suburban & taxi , no ( much ) diversity .
So i have to uninstall it ( i like diversity ) .

Wish wja update his model .

This post has been edited by bob113 on Wednesday, Aug 15 2012, 18:35
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RoadRunner71  
Posted: Wednesday, Aug 15 2012, 16:00
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Playa
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Is what have having a too detailed model, it have a too big size and taxi bug is inevitable.
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ZBNYNC  
Posted: Wednesday, Aug 15 2012, 16:22
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Exactly, that's why you use a traffic fix to solve the taxi bug, it's not that big of a deal.
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bob113  
Posted: Wednesday, Aug 15 2012, 16:54
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Taxi bug is one thing .
But heavy car size is another thing .

When the game load this Suburban x n ( n depending on traffic setting ) , it takes 4 mo x n in memory . Game engine decide to spawn 10 Suburban , you have 40 mo in memory ONLY for 1 car . That's too much . Not to mention performance issue .
Using script may cause problem like crash , performance loss ...

Prefer the original deal .

This post has been edited by bob113 on Wednesday, Aug 15 2012, 18:34
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ZBNYNC  
Posted: Wednesday, Aug 15 2012, 17:16
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Makes sense, but there are some fixes that don't cause crashes and do not cause performance loss.
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jpm1  
Posted: Wednesday, Aug 15 2012, 18:12
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that mod is nice 4 Mo is not big deal . if you aim only less than 3 mo vehicles you're going to have a very poor traffic in term of quality . man , what would you say with 14 Mo mods , lol
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bob113  
Posted: Wednesday, Aug 15 2012, 18:51
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QUOTE (jpm1 @ Wednesday, Aug 15 2012, 18:12)
that mod is nice 4 Mo is not big deal . if you aim only less than 3 mo vehicles you're going to have a very poor traffic in term of quality . man , what would you say with 14 Mo mods , lol


Ingame , when playing normaly , you won't see any difference between a 4 mo car mod and a 14 mo car mods because you don't see interior tounge.gif

Detailled interior are uselful when other mod use it like FPS View but otherwise ....
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