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DYOM Missions review Reviewing the DYOM missions
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Arejai  |
Posted: Thursday, Feb 9 2012, 09:05
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Group: Members
Joined: Feb 15, 2010

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Greeting everyone. This time I'm going to review a mini mission pack named Black Tuesday by ProtoZeroZ. This is the 1st mission of the game called COD Modern Warfare 3, one of the infamous game in the world. Here's the link to his profile: http://dyom.gtagames.nl/?act=profile&id=487Let's get going to the review: Writing (Very Good) I found no spelling mistake in these missions. Some of the words were copied from the original game. Presentation (Decent) The cutscenes are only used in the 1st mission. The cutscenes used to be an introduction for a player. I loved the 'boom' scene in 2nd mission. It exploded suddenly when we reach the checkpoint. Black Tuesday Part 1Length (Good) It can be done in 5 minutes. We'll role as a guy named Frost, with our teammates, must fight through the enemy's place. Difficulty (Medium) All the enemies has a medium health and accuracy, but their headshot is turned 'on' that make us easy to kill them; just one shot, one kill. Variety (Good) I found 2 types of actors;army & firefighter, and 2 kind of weapons;M4 & AK47(correct me if I'm wrong). There are plenty used of objects and vehicles to make it realistic. Black Tuesday Part 2Length (Good) It can be done in 5 - 6 minutes. We must eliminate all the enemies inside the building. After that, we'll back to the street and must fight the way to the stock exchange. Difficulty (Hard) Same as the previous mission, but this time we'll face a larger number of enemies. Some of them has a high shooting skill. Variety (Good) The are 4 kind of weapons, 2 kind of actors, and plenty types of objects in this mission. Black Tuesday Part 3Length (Good) It can be done in 5 minutes. We must fight our way to the stock exchange and then we need to blow the jammer down. Difficulty (Hard) Same as above; high/medium accuracy and headshot is turned 'on'. One of the enemy used a shotgun thatcan kill us in no time without covering. Variety (Very Good) This time, the enemies used 3 - 4 kind of weapons such as shotgun and 9mm. Overall, the variety and difficult of these 3 missions are same. The enemies could used a different types of weapons and you need to turned 'off' their headshot. Besides that, in a gunfight scene, use an actor objective instead of a checkpoint. Yes, I'll just reach the checkpoint, and then the enemies will dissappeared without killing them. So, better use the actor objective next time. Other than that, I really loved how you combined the interiors. In the 3rd mission, you place some big objects to make it looks like inside the building. And you combined all the objects to the top really make me shocked. Great job, it must be hard to arranged them all. Last words, good mission, keep it up, and don't give up. Rating: 8.8/10By Arejai This post has been edited by Arejai on Wednesday, Feb 15 2012, 04:26
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ProtoZeroZ  |
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The True Zen Corporation Master

Group: Members
Joined: Jan 16, 2012


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| QUOTE (Arejai @ Thursday, Feb 9 2012, 17:05) | Greeting everyone. This time I'm going to review a mini mission pack named Black Tuesday by ProtoZeroZ. This is the 1st mission of the game called COD Modern Warfare 3, one of the infamous game in the world.
Here's the link to his profile: http://dyom.gtagames.nl/?act=profile&id=487
Let's get going to the review:
Writing (Very Good) I found no spelling mistake in these missions. Some of the words were copied from the original game.
Presentation (Decent) The cutscenes are only used in the 1st mission. The cutscenes used to be an introduction for a player. I loved the 'boom' scene in 2nd mission. It exploded suddenly when we reach the checkpoint.
Black Tuesday Part 1
Length (Good) It can be done in 5 minutes. We'll role as a guy named Frost, with our teammates, must fight through the enemy's place.
Difficulty (Medium) All the enemies has a medium health and accuracy, but their headshot is turned 'on' that make us easy to kill them; just one shot, one kill.
Variety (Good) I found 2 types of actors;army & firefighter, and 2 kind of weapons;M4 & AK47(correct me if I'm wrong). There are plenty used of objects and vehicles to make it realistic.
Black Tuesday Part 2
Length (Good) It can be done in 5 - 6 minutes. We must eliminate all the enemies inside the building. After that, we'll back to the street and must fight the way to the stock exchange.
Difficulty (Hard) Same as the previous mission, but this time we'll face a larger number of enemies. Some of them has a high shooting skill.
Variety (Good) The are 4 kind of weapons, 2 kind of actors, and plenty types of objects in this mission.
Black Tuesday Part 3
Length (Good) It can be done in 5 minutes. We must fight our way to the stock exchange and then we need to blow the jammer down.
Difficulty (Hard) Same as above; high/medium accuracy and headshot is turned 'on'. One of the enemy used a shotgun thatcan kill us in no time without covering.
Variety (Very Good) This time, the enemies used 3 - 4 kind of weapons such as shotgun and 9mm.
Overall, the variety and difficult of these 3 missions are same. The enemies could used a different types of weapons and you need to turned 'off' their headshot. Besides that, in a gunfight scene, use an actor objective instead of a checkpoint. Yes, I'll just reach the checkpoint, and then the enemies will dissappeared without killing them. So, better use the actor objective next time. Other than that, I really loved how you combined the interiors. In the 3rd mission, you place some big objects to make it looks like inside the building. And you combined all the objects to the top really make me shocked. Great job, it must be hard to arranged them all. Last words, good mission, keep it up, and don't give up. 
Rating: 8.8/10
By Arejai
----------------------------------------------------------------------------- REQUEST LISTS
Shark: Alex Reed Stories - AK Arejai: The Soldier's Eyes - Nitesh NothingSpecial - Denise's Stories - Nitesh
ProtoZeroZ - Black Tuesday - Arejai
ThaBoy: Grove 4 Life - Arejai | thanks its just a beta version p.s this is just a reminder
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Nitesh aka AAAAAAA  |
Posted: Tuesday, Feb 14 2012, 13:19
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Group: Members
Joined: Apr 17, 2011


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Hello everyone, Today, I'm going to review 3 missions made by Arejai. They're part of his The Soldier's Eyes series. Please click on the link below in order to view the topic and find links to download them: http://www.gtaforums.com/index.php?showtopic=500284Now, it's time for the review, - Writing: Very good. The text was easily understandable with very few tense related mistakes. Also appropriate text coloring was used for different objectives. - Presentation: Excellent, The cutscenes were just great. They were properly focused, full of animation and and very creative. 37th Team - Length: Excellent, as it can be done in about 11 minutes. The player, Barry, and has team has orders to breach into the hide-out of the enemies. They have to fight their way to the hide-out and breach in. - Difficulty: Normal. Even though the enemies are many and have powerful weapons, there is a lot of cover available in form of cars and objects which the player can use it to their advantage. The other allies of Barry also helps him. - Variety:Excellent. Characters include Cpl Miller. Barry, Pvt Denn, Cpl Jack, Cpt Morris and other un-named army men. The enemies were given a different variety of skins. Weapons include M14, AK 47, SMG's and others. Vehicles include army truck and other random vehicles on the streets. Different types of objects like crates, walls and fences were also included. Breach - Length: Long, as it takes about 15 minutes to complete the mission. Barry and Jack has to find a kill the enemies in the hide-out. In the end they get a call from one of their ally and has to reach the first floor to help them. After killing the enemies, they see the leader running away. Barry follows hims to the underground. - Difficulty: Hard. The enemies are equipped with powerful weapons like rifles, AK 47 and M14 and it's difficult to get cover in an enclosed place. The enemies are also many in number. - Variety:Very good.Characters include Jack, Barry and enemies with a variety of skins. Weapons includes M14, SMG's, rifles and AK47. Silver Tiger No review available. Mission too hard for me to complete without cheats.Overall, the missions were great. Highly recommended for those who like to have mission full of action and gameplay. A lot of effort was put in when it came to the variety of the mission. The difficulty of the missions was appropriate except the final mission where it was impossible for me without any weapon to kill that guy with the molotov. The author did a good job in making the missions and should keep up with it.
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Arejai  |
Posted: Wednesday, Feb 15 2012, 04:28
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Group: Members
Joined: Feb 15, 2010

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Greeting everyone. This time I'm going to review a single mission named Just Like Old Times by gta player13. Here's the link to the mission: http://dyom.gtagames.nl/?act=show&id=17284Let's get going to the review: Writing (Decent) There are no spelling mistake found. But, two mistake; "hereany" and "selled"(it's actually "sold"). Other than that, please, write properly. You should start a words with a capital letter. One more thing, you must add a characters name for a dialogues and it'll be better. Presentation (Good) Some of the cutscenes is in good position. About the scene on which the cop is coming from the alley, I'm suggest that you zoom the cutscene to the cop. Length (Short) It can be done in 2 minutes. The player, a drug dealer, will need to escape from the police. The search team found that you was hiding on the corner(I don't know what it's called). So, you must kill the cops to survive. Difficulty (Easy) All the enemies has a low health and accuracy. The part when the player ambushed by the cops, you don't set the objective to "kill all enemies". So, the player just need to kill one of the cops to survived. So, use the objective properly. Variety (Very Good) There are plenty types of weapons and actors. The player was given a micro uzi while the cops used a different kind of weapons such as m4, ak47, silenced, etc. Overall, this mission can be improved by adding more cutscenes and actions. Yes, the idea is pretty good but it's too short to play. If you set the objective to 'kill all enemies' and set their health to higher, it'll be much longer and fun. You must add the character's name on the dialogues, so we'll know who was talking. Last words, cool mission, keep it up, and don't give up. Rating: 4/10By Arejai. This post has been edited by Arejai on Wednesday, Feb 15 2012, 05:37
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