Cool we have shadows now! However, now when I press P I get the motion blur AND the retard-o-vision console fuzzy vision. How can I make it so that when I press P I get JUST the motion blur without the fuzzy vision? When I patched to your "megapack" and shadow pack, the fuzzy vision came back. Any ideas? I love the motion blur, but hate the fuzzy crap.
I Will Reupload the Shaders Folder Tonight to Remove Motion Blur And Strange Effect.
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QUOTE (P1ch3 @ Apr 23 2010, 18:08)
QUOTE (Neverent @ Apr 23 2010, 17:22)
Cool we have shadows now! However, now when I press P I get the motion blur AND the retard-o-vision console fuzzy vision. How can I make it so that when I press P I get JUST the motion blur without the fuzzy vision? When I patched to your "megapack" and shadow pack, the fuzzy vision came back. Any ideas? I love the motion blur, but hate the fuzzy crap.
I Will Reupload the Shaders Folder Tonight to Remove Motion Blur And Strange Effect.
Nooooo! The motion blur is what I *want* -- it's the other blur that goes along with it that I hate. I know it's possible to have motion blur WITHOUT the annoying full screen blur that comes along with it by default.
Hi, P1ch3 and sorry for asking this here. But I need help from you I have GTA IV and use ultimate graphic tweak MOD I want this light effect too on my game but I dont know how to do or wich setting or files I need? hope you helps me thanks.
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QUOTE (ersel54 @ Apr 23 2010, 21:43)
Hi, P1ch3 and sorry for asking this here. But I need help from you I have GTA IV and use ultimate graphic tweak MOD I want this light effect too on my game but I dont know how to do or wich setting or files I need? hope you helps me thanks.
To which light setting are you referring? The ENBseries mod is practically 100% lighting tweaks. Do you mean the light glare from the headlights and bridge lights? If so, that's just a standard ENBseries.ini file tweak for the ENBseries mod. Meaning, when you install his ENBseries stuff it'll be in your game automatically.
Hit Shift + F12 to activate ENB in game.
If what I've said hasn't helped you, please be more specific
Ok so I had some time to get stuff working right today, this is what it looks like.
Sunrise
Noon
2pm
8pm
Sunset
Early Morning
The look is alot better now then it was, but the refections on the cars are low quality (pixelated objects) no matter what setting I have reflections set to, never had this problem with any enb before. Thanks for the new shaders but please for the love of god remove the blur, add some DOF tho, thanks so much P1ch3 and Boris for the hard work!
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QUOTE (H1Vltg3 @ Apr 24 2010, 01:02)
Ok so I had some time to get stuff working right today, this is what it looks like.
The look is alot better now then it was, but the refections on the cars are low quality (pixelated objects) no matter what setting I have reflections set to, never had this problem with any enb before. Thanks for the new shaders but please for the love of god remove the blur, add some DOF tho, thanks so much P1ch3 and Boris for the hard work!
In your commandline.txt (I assume you have one?) add:
Hi, P1ch3 and sorry for asking this here. But I need help from you I have GTA IV and use ultimate graphic tweak MOD I want this light effect too on my game but I dont know how to do or wich setting or files I need? hope you helps me thanks.
To which light setting are you referring? The ENBseries mod is practically 100% lighting tweaks. Do you mean the light glare from the headlights and bridge lights? If so, that's just a standard ENBseries.ini file tweak for the ENBseries mod. Meaning, when you install his ENBseries stuff it'll be in your game automatically.
Hit Shift + F12 to activate ENB in game.
If what I've said hasn't helped you, please be more specific
ok I got now effects thank you so much man but I got now low fps its stuttering a lil bit what should I do? sorry for english EDİT: I use p1ch3 settings like in this video:
This post has been edited by ersel54 on Saturday, Apr 24 2010, 12:17
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As soon I put 'd3d9.dll' in my folder, and launch EFLC, the game shuts down 2 seconds after I see the white text (the first part, before the R* logo's).
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QUOTE (Bose321 @ Apr 24 2010, 12:20)
As soon I put 'd3d9.dll' in my folder, and launch EFLC, the game shuts down 2 seconds after I see the white text (the first part, before the R* logo's).
When I remove it, it all runs fine.
try update your directx again worked for a time ago.
Ok so I had some time to get stuff working right today, this is what it looks like.
The look is alot better now then it was, but the refections on the cars are low quality (pixelated objects) no matter what setting I have reflections set to, never had this problem with any enb before. Thanks for the new shaders but please for the love of god remove the blur, add some DOF tho, thanks so much P1ch3 and Boris for the hard work!
In your commandline.txt (I assume you have one?) add:
Thanks but its somethin to do with the new shaders bro. I've been moddin GTA for 2 years now, never had reflections with ENB like this. Even without it, they are sh*t. The commands in ENB for HighReflection and Extreme do nothing with the new shaders. Also, the bloom, and lightsprites no longer work.
Look closely, you will see lines and blocks on the buildings in the reflection. Neverent, looks like you are running the shaders from the mega pack since you dont have shadows. My reflections looked as good as yours then too, but not with the new shaders folder P1ch3 posted.
This post has been edited by H1Vltg3 on Saturday, Apr 24 2010, 14:10
Look closely, you will see lines and blocks on the buildings in the reflection. Neverent, looks like you are running the shaders from the mega pack since you dont have shadows. My reflections looked as good as yours then too, but not with the new shaders folder P1ch3 posted.
Same Issue on my PC.
If I use deferred_lighting.fxc from 1.0.4.0 I Lost Shadow. If I use the Original deferred_lighting.fxc from EFLC I Got Shadows But all Grainy Reflection.
Still Trying to find a Way to Fix This But I think We Will have to Wait for new EnbSeries for EFLC by BorisVorontsov.
To all: Version for EFLC may be released sometime, but i have tech problems right know, sorry. Версия для EFLC возможно появится, но сейчас я круто попал с апгрейдом проца на новый дохлый, пока что забудьте о enbseries, я не в настроении.
This post has been edited by P1ch3 on Saturday, Apr 24 2010, 15:23
Look closely, you will see lines and blocks on the buildings in the reflection. Neverent, looks like you are running the shaders from the mega pack since you dont have shadows. My reflections looked as good as yours then too, but not with the new shaders folder P1ch3 posted.
Same Issue on my PC.
If I use deferred_lighting.fxc from 1.0.4.0 I Lost Shadow. If I use the Original deferred_lighting.fxc from EFLC I Got Shadows But all Grainy Reflection.
Still Trying to find a Way to Fix This But I think We Will have to Wait for new EnbSeries for EFLC by BorisVorontsov.
To all: Version for EFLC may be released sometime, but i have tech problems right know, sorry. Версия для EFLC возможно появится, но сейчас я круто попал с апгрейдом проца на новый дохлый, пока что забудьте о enbseries, я не в настроении.
Yeah I didn't see any screens of yours with the new shaders so I really wasnt aware. I sure hope you didnt remove the motion blur but instead the full screen blur on the new update.
Thats great news from Boris though!
This post has been edited by H1Vltg3 on Saturday, Apr 24 2010, 15:40
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QUOTE (H1Vltg3 @ Apr 24 2010, 15:29)
QUOTE (P1ch3 @ Apr 24 2010, 15:13)
QUOTE (H1Vltg3 @ Apr 24 2010, 14:00)
Look closely, you will see lines and blocks on the buildings in the reflection. Neverent, looks like you are running the shaders from the mega pack since you dont have shadows. My reflections looked as good as yours then too, but not with the new shaders folder P1ch3 posted.
Same Issue on my PC.
If I use deferred_lighting.fxc from 1.0.4.0 I Lost Shadow. If I use the Original deferred_lighting.fxc from EFLC I Got Shadows But all Grainy Reflection.
Still Trying to find a Way to Fix This But I think We Will have to Wait for new EnbSeries for EFLC by BorisVorontsov.
To all: Version for EFLC may be released sometime, but i have tech problems right know, sorry. Версия для EFLC возможно появится, но сейчас я круто попал с апгрейдом проца на новый дохлый, пока что забудьте о enbseries, я не в настроении.
Yeah I didn't see any screens of yours with the new shaders so I really wasnt aware. I sure hope you didnt remove the motion blur but instead the full screen blur on the new update.
Thats great news from Boris though!
Same, because that's what I really want. Motion blur = good, full screen grainy blur = garbage that they put it to make consoles look "better".
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QUOTE (ker0ltjuh @ Apr 24 2010, 12:40)
QUOTE (Bose321 @ Apr 24 2010, 12:20)
As soon I put 'd3d9.dll' in my folder, and launch EFLC, the game shuts down 2 seconds after I see the white text (the first part, before the R* logo's).
When I remove it, it all runs fine.
try update your directx again worked for a time ago.
I had the same problem of the game failing to get to the rockstar logos. I replaced the shaders in the common folder with P1CH3's shaders and the game starts but the game crashes as soon as I leave a building with ENB enabled. I wish there was some way to get it working for me.
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Hey P1ch3. Do you have a ENB Mega pack just for GTA IV? I know that you got ENB to work on GTA IV because of the Shaders and got EFLC to work with ENB 0.077b with modded shaders but do you have a mega enb pack for GTA IV maybe?