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 [GTAEFLC|REL|BETA] graphic modification

 EFLC Graphic Modification
 
P1ch3  
Posted: Thursday, Apr 22 2010, 21:34
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Street Cat
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XXXXX



Version 0.081 SORA - added limited support for game patch 1.0.6.0, but most of complex effects are ignored and still available on previous game versions (except 1.0.2.0 and lower, where also limited). Antialiasing, color correction and post processing by external files, reflection for cars and chrome, quality increase for reflection, bloom, sky and clouds, moon, some else. Shadows, sky lighting, ambient occlusion are ignored. Original moon by r* removed.

Version 0.077b, 0.078, 0.079 SORA Work but without Shadows.
To Make Work Some Feature of EnbSeries I've mixed Shaders From 1.0.0.4 with Shaders from EFLC.


user posted image
user posted image
user posted image
user posted image



Update 2013/06/08


EnbSeries 0.082 EFLC WIP Version 1.3

Credits :

Big Thanks to Boris Vorontsov

Coronas.wtd from P1ch3
Enbeffect.fx from L3EVO edited by P1ch3
Trees from 0hiena0 & Markwell edited by P1ch3
ExplosionFx.dat & Lights_Occluders.wtd from City_Poke912
Fxprojtex.wtd.dat & Peddamage.wtd from dDefinder
Stipple.wtd from DexX

TLAD :

Turn Off Screen Filter in Option

Version (Patch) Compatibility =

EFLC Patch 1.1.2.0 / 1.1.0.2

or

GTAIV Patch 1.0.7.0 / 1.0.0.7

DownLoad



All Credits Goes to the Genius BorisVorontsov.

Modification itself and future updates available at his web page:
http://enbdev.com




This post has been edited by P1ch3 on Sunday, Jun 9 2013, 01:58
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vans123  
Posted: Thursday, Apr 22 2010, 22:50
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Nice, maybe this time this can be a post to precisly post just EFLC Screenies wink.gif
i have tested em and all i have to say it looks awsome, hope someday shadows work
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zerofreeze  
Posted: Thursday, Apr 22 2010, 23:58
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Latest settings of P1ch3

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user posted image

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zzcool  
Posted: Friday, Apr 23 2010, 03:09
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Member Award




nice a enb series thread for episodes of liberty city smile.gif
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vans123  
Posted: Friday, Apr 23 2010, 04:18
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btw, Please make a more realistic corona texture, this ones look like "Christmas" stars
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Rich246  
Posted: Friday, Apr 23 2010, 04:31
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Wooo Ty!!!
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zerofreeze  
Posted: Friday, Apr 23 2010, 06:05
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QUOTE (vans123 @ Apr 23 2010, 04:18)
btw, Please make a more realistic corona texture, this ones look like "Christmas" stars

No dont its awesome, i just love this inlove.gif
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Weses  
Posted: Friday, Apr 23 2010, 06:50
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Awesomesauce! Hope to have a version with shadows soon.
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amd74  
Posted: Friday, Apr 23 2010, 07:36
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when disabling shadows
do we lose most of shadows?
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zerofreeze  
Posted: Friday, Apr 23 2010, 07:38
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There are no stupid questions, just stupid people.
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QUOTE (amd74 @ Apr 23 2010, 07:36)
when disabling shadows
do we lose most of shadows?

with shadows im guessing that the over brightness would be gone not sure though biggrin.gif
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NYPD 55  
Posted: Friday, Apr 23 2010, 07:40
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Courtesy, Professionalism, Respect
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QUOTE (vans123 @ Apr 23 2010, 05:18)
btw, Please make a more realistic corona texture, this ones look like "Christmas" stars

Yout can adjust them yourself in this section:

[LIGHTSPRITE]
UseExternalTexture=true
Intensity=1.0
IntensityInReflection=1.0
UseRays=true
RaysNumber=2
RaysIntensity=0.6
RaysRateOfChange=10.0
RaysLength=1.0
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P1ch3  
Posted: Friday, Apr 23 2010, 10:25
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Deleted

This post has been edited by P1ch3 on Sunday, Jan 9 2011, 22:30
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zerofreeze  
Posted: Friday, Apr 23 2010, 10:29
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QUOTE (P1ch3 @ Apr 23 2010, 10:25)
I'm sharing with you my Mega Package for EFLC
This Include Enbseries,VisualIV,Realistic Driving,Blood Texture and Many Mores Mod.

Credits Goes to BorisVorontsov, robi29, Adijaga2, City_Poke912 and Killatomate.

Download

http://www.mediafire.com/?gmk2jammyym

wow.gif wow.gif
EDIT: When im home ill be testing this biggrin.gif
Shadows too or no shadows yet? smile.gif

This post has been edited by zerofreeze on Friday, Apr 23 2010, 10:35
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n1k  
Posted: Friday, Apr 23 2010, 10:46
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ENB is useless without shadows
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P1ch3  
Posted: Friday, Apr 23 2010, 11:02
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This post has been edited by P1ch3 on Sunday, Jan 9 2011, 22:30
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zerofreeze  
Posted: Friday, Apr 23 2010, 11:33
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QUOTE (P1ch3 @ Apr 23 2010, 11:02)
Use this Shaders Folder to Have Shadow Again.
But only Reflection on Cars and Trees Work

Download

http://www.mediafire.com/?1mwiymzlzmq

how about that over brightness in the game when entering a interior tounge2.gif
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P1ch3  
Posted: Friday, Apr 23 2010, 11:36
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QUOTE (zerofreeze @ Apr 23 2010, 11:33)
how about that over brightness in the game when entering a interior  tounge2.gif

Change Value of NightLightingIntensity to:

NightLightingIntensity=0.5

or the Value that you Want.

DirectLightingIntensity can Chnage the Brightness when Indoor Too.

This post has been edited by P1ch3 on Friday, Apr 23 2010, 11:38
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zerofreeze  
Posted: Friday, Apr 23 2010, 11:42
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QUOTE (P1ch3 @ Apr 23 2010, 11:36)
QUOTE (zerofreeze @ Apr 23 2010, 11:33)
how about that over brightness in the game when entering a interior  tounge2.gif

Change Value of NightLightingIntensity to:

NightLightingIntensity=0.5

or the Value that you Want.

DirectLightingIntensity can Chnage the Brightness when Indoor Too.

alright will do that biggrin.gif
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H1Vltg3  
Posted: Friday, Apr 23 2010, 14:48
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Hey P1ch3, nice new shaders with shadows.. they gave me a huge fps boost. The only thing I'm not liking is the sunrise/sunset, too much orange/brown?!. mid-day looks great driving around tho!!
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Neverent  
Posted: Friday, Apr 23 2010, 17:22
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Cool we have shadows now! However, now when I press P I get the motion blur AND the retard-o-vision console fuzzy vision. How can I make it so that when I press P I get JUST the motion blur without the fuzzy vision? When I patched to your "megapack" and shadow pack, the fuzzy vision came back. Any ideas? I love the motion blur, but hate the fuzzy crap. Regardless, I think I'm going to revert back to pre-shadows because I'd rather have all the other functions of enb without shadows than only a couple of functions with shadows.

::Edit::
This post isn't entirely selfish though as I want to post a tip. Just because we don't have shadows (in his megapack) doesn't mean everything has to be lifelessly shaded. Make sure you're turning on Ambient Occlusion with shift + f10! Here are a couple before/after pictures.

Before Ambient Occlusion (no shift +F10)
user posted image

Uploaded with ImageShack.us

With Ambient Occlusion (shift + F10)
user posted image

Uploaded with ImageShack.us

This post has been edited by Neverent on Friday, Apr 23 2010, 18:37
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