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Pages: (6) « First ... 4 5 [6]   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Cutscene Interiors Mod makers needed

 a topic about hidden cutscene interiors.
 
Graphix14  
Posted: Sunday, May 9 2010, 22:37
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Would be best if you could add a menu in that asi to choose a location to teleport to, then press F8 to load interiors... So that way it can be an all-in-one asi mod. All the teles could be listed under each section. (Ex: TLAD+TBOGT, and so on.)
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sjaak327  
Posted: Monday, May 10 2010, 05:07
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QUOTE (Graphix14 @ May 9 2010, 22:37)
Would be best if you could add a menu in that asi to choose a location to teleport to, then press F8 to load interiors... So that way it can be an all-in-one asi mod. All the teles could be listed under each section. (Ex: TLAD+TBOGT, and so on.)

Nope, not going to change trainer, if you want locations added, give me the coords, and I will add them. No f8 pressing required.

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zzcool  
Posted: Monday, May 10 2010, 15:44
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this looks great
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Graphix14  
Posted: Monday, May 10 2010, 20:20
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And where can I download your trainer?
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xebat  
Posted: Monday, May 10 2010, 21:17
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please for christ sake .. add teleport markers infront of the places which suppose to be the entrances of the locations ... this would be sooo great !
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Graphix14  
Posted: Monday, May 10 2010, 21:18
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QUOTE
please for christ sake .. add teleport markers infront of the places which suppose to be the entrances of the locations ... this would be sooo great !


That would be good! colgate.gif
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Dvt-MedShot  
Posted: Tuesday, May 11 2010, 07:51
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Why not just use the coordinates to spawn right in the interior?
Here you got my custom teleport mapping from the trainertbogt.ini. It has got all cutscene interiors of the game.

CODE

[Teleport4Slot0]
x=1594.86
y=572.23
z=30.80
Description=Teleported to Bulgarin's house
MenuDescription=Cutscene: Bulgarin's house

[Teleport4Slot1]
x=-390.01
y=1549.42
z=22.11
Description=Teleported to Mom's house
MenuDescription=Cutscene: Mom's house

[Teleport4Slot2]
x=-73.39
y=-214.70
z=32.81
Description=Teleported to Tony's apartment
MenuDescription=Cutscene: Tony's apartment

[Teleport4Slot3]
x=-24.79
y=792.96
z=61.91
Description=Teleported to Yusuf's apartment
MenuDescription=Cutscene: Yusuf's apartment

[Teleport4Slot4]
x=-99.721
y=-266.7
z=-0.403968
Description=Teleported to Ray Boccino's basement
MenuDescription=Cutscene: Ray Boccino's basement

[Teleport4Slot5]
x=-1447.88
y=494.05
z=22.89
Description=Teleported to Ashley's apartment
MenuDescription=Cutscene: Ashley's apartment

[Teleport4Slot6]
x=-26.30
y=765.00
z=14.86
Description=Teleported to Stubb's Spa - Lobby
MenuDescription=Cutscene: Stubb's Spa  - Lobby

[Teleport4Slot7]
x=-15.63
y=769.34
z=24.22
Description=Teleported to Stubb's Spa - Sauna
MenuDescription=Cutscene: Stubb's Spa - Sauna

[Teleport4Slot8]
x=809.156
y=144.058
z=29.2427
Description=Teleported to Brucie's Apartment
MenuDescription=Cutscene: Brucie's Apartment

[Teleport4Slot9]
x=-286.718
y=-282.357
z=15.6318
Description=Teleported to the Church
MenuDescription=Cutscene: Church

[Teleport5Slot0]
x=-113.628
y=-261.778
z=13.1026
Description=Teleported to Drusilla's Italian Restaurant
MenuDescription=Cutscene: Drusilla's Italian Restaurant

[Teleport5Slot1]
x=932.7435
y=-189.2853
z=35.1432
Description=Teleported to Michelle's Apartment
MenuDescription=Cutscene: Michelle's Apartment

[Teleport5Slot2]
x=356.262
y=1519.36
z=21.4326
Description=Teleported to Elizabeta's Apartment
MenuDescription=Cutscene: Elizabeta's Apartment

[Teleport5Slot3]
x=363.19
y=1531.17
z=25.70
Description=Teleported to Elizabeta's kitchen
MenuDescription=Cutscene: Elizabeta's kitchen

[Teleport5Slot4]
x=1304.38
y=-856.66
z=5.49
Description=Teleported to Faustin's Basement
MenuDescription=Cutscene: Faustin's Basement

[Teleport5Slot5]
x=1314.93
y=-846.035
z=8.87377
Description=Teleported to Faustin's House
MenuDescription=Cutscene: Faustin's House

[Teleport5Slot6]
x=1242.5
y=192.881
z=33.5534
Description=Teleported to Jon Gravelli's hospital room
MenuDescription=Cutscene: Jon Gravelli's hospital room

[Teleport5Slot7]
x=1331.40
y=126.60
z=36.56
Description=Teleported to Little Jacob's Apartment
MenuDescription=Cutscene: Little Jacob's Apartment

[Teleport5Slot8]
x=-1153.3
y=417.367
z=5.57775
Description=Teleported to Phil Bell's Office
MenuDescription=Cutscene: Phil Bell's Office

[Teleport5Slot9]
x=-1082.69
y=-364.051
z=7.4039
Description=Teleported to Prison
MenuDescription=Cutscene: Prison

[Teleport6Slot0]
x=817.644
y=-259.774
z=15.3428
Description=Teleported to Roman's Cab Office
MenuDescription=Cutscene: Roman's Cab Office

[Teleport6Slot1]
x=-86.3481
y=56.7012
z=75.9529
Description=Teleported to U.L. Paper's Office
MenuDescription=Cutscene: U.L. Paper's Office


This post has been edited by Dvt-MedShot on Tuesday, May 11 2010, 08:21
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xebat  
Posted: Tuesday, May 11 2010, 10:56
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no because i want it to be more natural and connected to the real game world !
we need someone who can add teleport markes to the imaginery entrances of the locations and let them teleport us to the interiors ... it would be much more realistic than just teleport via a trainer !!
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sjaak327  
Posted: Tuesday, May 11 2010, 11:05
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QUOTE (xebat @ May 11 2010, 10:56)
no because i want it to be more natural and connected to the real game world !
we need someone who can add teleport markes to the imaginery entrances of the locations and let them teleport us to the interiors ... it would be much more realistic than just teleport via a trainer !!

It's not so much a question of making them, it's a question of time.

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Graphix14  
Posted: Tuesday, May 11 2010, 18:43
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Thank you Dvt-MedShot.
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Deadly Target  
Posted: Saturday, Mar 31 2012, 23:42
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I know this is an old thread, but I have a question for map modders out there - is it possible to bring these interiors to land so you could just walk right into them?
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universetwisters  
Posted: Sunday, Apr 1 2012, 21:18
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QUOTE (Deadly Target @ Saturday, Mar 31 2012, 23:42)
I know this is an old thread, but I have a question for map modders out there - is it possible to bring these interiors to land so you could just walk right into them?

i remember they did that with gta vice city, i can imagine if you can rebuild it into the map itself, itll work
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Grady Featherstone  
Posted: Friday, Apr 6 2012, 02:25
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That would be better, as then if the actual interiors were brought to land, then it would mean you could access the pause menu, and save editor clips, and stuff like that, because you could just walk into them like any other pre-loaded interior in the game!!!!!
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cam jones  
Posted: Monday, Mar 11 2013, 05:42
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Im new to relatively new to modding, and I was wondering if someone could explain in detail how this mod works and how to install it? pleas help me I really want to get inside the 2 mansions. smile.gif
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