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GTA: San Andreas
"Official" Unofficial System Error Guide Updates Collecting data for guide updates
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roggan  |
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Rat

Group: Members
Joined: Aug 19, 2010


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XFiveDragonsCJX  |
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Player Hater

Group: Members
Joined: Jan 23, 2012

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| QUOTE (OrionSR @ Wednesday, Jan 4 2012, 11:43) | Yeah, well... The first thing I did was check The List on the first page, and I noticed that I missed this code. Perhaps I should revise the list to include both references. Something like:
Gray Imports: Player's Car; 0, 1, 1, 0, 0 (entering the mission sphere at the docks) Gray Imports: Player's Car 2; 0, 0, 0, 0, 0 (as the target approaches the Banshee) Gray Imports: Player's Car 2; 0, 0, 1, 0, 0 (when mission is over)
So if I missed this one then perhaps I missed some others. In this case I must have been confused because the player's vehicle got proofed in three different places. EP/FP at the beginning, no proof near the end, and finally EP when it's all over. I'm pretty sure the list of missions that include proofing codes is accurate. However, I didn't record every single reference of applied, removed, or altered immunities. |
According to my experience, you can keep only the Explosionproof property of the vehicle you created if you didn't trigger the car chase by not getting near his Banshee. I got away from him without going near the Banshee and my car kept only the explosionproof property. I killed him while he is in the office, same result. Also, regarding the CP Leviathan in Interdiction, if you can push the wreckage to an impound garage using a Rhino, would it be possible since impound garages act like normal garages? This post has been edited by XFiveDragonsCJX on Monday, Feb 13 2012, 10:00
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pomor  |
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Stainless Steel Rat

Group: Members
Joined: Jun 5, 2007


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I have seen this video, it was done by the same guy, who has made Boxville one. Anyway, I found it easier, to overturn RC Rider with sawed-offs, then by minigun. Also, the author pushes it to Hashbury garage, but Doherty works just as well, and is closer. It is not visible clearly on the video, due to small size, but garage repairs the RC Rider, despite on-going mission. At this point, one can either complete the mission, like shown on the video, or fail it, by blowing up your car. Interestingly enough, RC Rider can be towed. With Tow Truck, it kept diconnecting every few meters, but with Tractor I was able to transport it from Doherty garage, to the Calton Heights one. Toy Chopper, just like its older brothers, is not magnetic, though. Magent of the Leviathan will not catch it.
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Sucha84  |
Posted: Thursday, Feb 16 2012, 04:50
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Mark Chump

Group: Members
Joined: Nov 12, 2011

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Easy trick for Light Green Packer:
I found this accidentally. According to SE guide, we can get Light Green Packer with using a tow truck. So I did this by towing packer with Tow Truck after timer is ran out. At near Airstrip, Packer was gone off from tow truck's rope because of foolish drivers hit it from the back. I tried to retow it, but I couldn't do that. So I thought I have to redo it once again. But for a moment, I tried to jack it and it was successful. However, its driver's door is locked but unlocked passenger's door with the man who is showing in mission. Once I steal it, screen wobbles and bit difficult to drive because that man is shouting with fear. But still it's much better than towing. So I guess we don't need a tow truck. We can just drive it into a garage after mission is failed and Packer is stopped after that. However, using a tow truck might be useful if somehow Packer's driver didn't stop it. So in that case, you can tow it for some distance, untow it and then jack Packer with passenger's door.
Note: I have seen Light Green Packers on street. But those may not be the same colour as this Packer.
This post has been edited by Sucha84 on Thursday, Feb 16 2012, 04:52
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Krawk  |
Posted: Saturday, Apr 28 2012, 20:27
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Peon

Group: Members
Joined: Sep 23, 2009

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Get a Sawn-Off Shotgun, Dual-Wielded is better
------------------------------------------------------------------------ 5.3X *TROPHY* Bulletproof/Fireproof/Explosionproof/Damageproof RC Raider ------------------------------------------------------------------------ Location: San Fierro____________________Difficulty: *** Mission: Wear Flowers in Your Hair______________Resource F: ** Character: The Truth
Introducing a new category for collectible vehicles, a TROPHY.
Although this vehicle appears to have no use, it is proofed to all the normal hazards. Start the mission like normal. Trigger the first 4 mission markers (Jethro, the Hospital, Duane and the Cop Station like normal.) Next, as you approach Zero, do not enter the marker, instead, get out of the car. The Truth will of course tell you to get the F back in the car. Ignore him for now. Notice the RC Heli that Zero appears to be flying? This is your target. Make sure there's no cops nearby. Take several shots at the Raider so as to force it towards the ball field. Once it is near the bleachers, take some high shots at it so it tips over. The object is to get the Raider to land on its side or upside down. You should be able to do so with about a dozen full-volley blasts (48 rounds) or less. Once the Raider explodes, get back in the car and enter Zero's marker. You may want to skip the cutscene just to make sure the Raider does not disappear. Next, carefully push the Raider to a garage. (Hashbury?) Driving slowly and pushing forward on your control stick (like nose-diving a plane) helps keep the Raider at the front of the car. Next complete the mission as normal. Check the garage to make sure your Trophy is present then save the game.
After the mission you may want to move this vehicle to another garage. I chose Paradiso because this garage can only hold two regular cars anyway. It seems to tip over easy even with a Towtruck, I have found the best way is to walk very slowly, the same way you were taught how to "Sneak" in the Burglar/Home Invasion Mission. As long as you push straight from the tail or nose you can move this vehicle easily. If you have to rotate it, gently tap the tail one way or another until you're lined up again. Take a route with MINIMAL traffic. Note - Some have reported being able to move it easily with a Tractor. Paradiso should still be able to hold two cars as long as you push this Trophy all the way to the back.
**Note to PC users - If you use SACC, it will not see this trophy vehicle in your garage. Also, any vehicles "after" this one will not show up in SACC. Rest assured they are safe, just do not show up. If you tow or push it out of the garage, all vehicles show themselves correctly.
This post has been edited by Krawk on Sunday, Sep 23 2012, 17:06
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