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 [WIP|BETA] ViceCityStories PC Edition

 
gtasadude  
Posted: Saturday, Jul 14 2012, 04:16
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Film Editor/Director
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If that's sand, then the grass is using the water texture ph34r.gif
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Squirlkiller  
Posted: Saturday, Jul 14 2012, 04:17
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Ur Girlfriend's Taco
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QUOTE (Ash_735 @ Friday, Jul 13 2012, 19:44)
QUOTE (gtasadude @ Saturday, Jul 14 2012, 02:21)
QUOTE (HackMan128 @ Saturday, Jul 14 2012, 00:13)
QUOTE (Squirlkiller @ Friday, Jul 13 2012, 22:04)
the rear tire goes into the ground

There is damn sand. Are you blind? tounge.gif

On what planet in grass described as sand? wow.gif

That's not the Grass Texture, that's the Sand texture.

In other words,

Note to self: Fix Sand on VCS PC to be more realistic.

*that's how Sand is suppose to react*

Note to self: Fix Sand in Reality.

yes please fix the sand in reality, its a major bug that no one has taken into account
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SilentPL  
Posted: Saturday, Jul 14 2012, 12:35
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Senior File Manager
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QUOTE (Squirlkiller @ Saturday, Jul 14 2012, 06:17)
yes please fix the sand in reality, its a major bug that no one has taken into account

Please be patient, God already works on patch 1.1 for "Earth". Should be out soon.
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futureAllrounder  
Posted: Saturday, Jul 14 2012, 13:22
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Stay cool!
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QUOTE (SilentPL @ Saturday, Jul 14 2012, 12:35)
QUOTE (Squirlkiller @ Saturday, Jul 14 2012, 06:17)
yes please fix the sand in reality, its a major bug that no one has taken into account

Please be patient, God already works on patch 1.1 for "Earth". Should be out soon.

I already have it biggrin.gif
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Masny  
Posted: Saturday, Jul 14 2012, 19:05
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Polacy górą!
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QUOTE (SilentPL @ Friday, Jul 13 2012, 22:52)
QUOTE (Masny @ Saturday, Jul 14 2012, 00:05)
Podoba mi się, jak na pierwszej stronie tematu napisane jest "Yeah. Beta#2 will be soon!" biggrin.gif I rok później ponad doczekaliśmy się smile.gif Nie to żebym narzekał czy coś - trochę rozbawiło mnie to biggrin.gif Takie Rockstarowskie "soon", jak z GTA V biggrin.gif

Obstawiam że chodziło tam o inną betę #2, w 2010 nie było nawet bety #1 tounge.gif

#1 chyba była, ale coś wtedy okazało się, ze mapa była kradziona czy coś. Nie pamiętam już teraz smile.gif
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Andreaz1  
Posted: Saturday, Jul 14 2012, 19:23
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Hmm?
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QUOTE (Squirlkiller @ Saturday, Jul 14 2012, 06:17)
QUOTE (Ash_735 @ Friday, Jul 13 2012, 19:44)
QUOTE (gtasadude @ Saturday, Jul 14 2012, 02:21)
QUOTE (HackMan128 @ Saturday, Jul 14 2012, 00:13)
QUOTE (Squirlkiller @ Friday, Jul 13 2012, 22:04)
the rear tire goes into the ground

There is damn sand. Are you blind? tounge.gif

On what planet in grass described as sand? wow.gif

That's not the Grass Texture, that's the Sand texture.

In other words,

Note to self: Fix Sand on VCS PC to be more realistic.

*that's how Sand is suppose to react*

Note to self: Fix Sand in Reality.

yes please fix the sand in reality, its a major bug that no one has taken into account

Why don't everybody work like this? ph34r.gif

QUOTE (Masny)
QUOTE (SilentPL @ Friday, Jul 13 2012, 22:52)
QUOTE (Masny @ Saturday, Jul 14 2012, 00:05)
Podoba mi się, jak na pierwszej stronie tematu napisane jest "Yeah. Beta#2 will be soon!" biggrin.gif I rok później ponad doczekaliśmy się smile.gif Nie to żebym narzekał czy coś - trochę rozbawiło mnie to biggrin.gif Takie Rockstarowskie "soon", jak z GTA V biggrin.gif

Obstawiam że chodziło tam o inną betę #2, w 2010 nie było nawet bety #1 tounge.gif

#1 chyba była, ale coś wtedy okazało się, ze mapa była kradziona czy coś. Nie pamiętam już teraz smile.gif


What's wrong with speaking so that everybody understands?
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nkjellman  
Posted: Saturday, Jul 14 2012, 19:42
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Boss
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QUOTE (SilentPL @ Saturday, Jul 14 2012, 12:35)
QUOTE (Squirlkiller @ Saturday, Jul 14 2012, 06:17)
yes please fix the sand in reality, its a major bug that no one has taken into account

Please be patient, God already works on patch 1.1 for "Earth". Should be out soon.

And how will this patch be installed? tounge2.gif
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MegaMario1500  
Posted: Saturday, Jul 14 2012, 19:49
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''In a few weeks or so''
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QUOTE (nkjellman @ Saturday, Jul 14 2012, 19:42)
QUOTE (SilentPL @ Saturday, Jul 14 2012, 12:35)
QUOTE (Squirlkiller @ Saturday, Jul 14 2012, 06:17)
yes please fix the sand in reality, its a major bug that no one has taken into account

Please be patient, God already works on patch 1.1 for "Earth". Should be out soon.

And how will this patch be installed? tounge2.gif

It's automatic, when the comand SLEEP is set smile.gif
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caio3771  
Posted: Sunday, Jul 15 2012, 02:16
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When next beta will be released?
and what will be added? the following missions?
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Ash_735  
Posted: Sunday, Jul 15 2012, 03:03
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Breaking Bad
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QUOTE (caio3771 @ Sunday, Jul 15 2012, 02:16)
When next beta will be released?
and what will be added? the following missions?

We don't know, we're still just currently expanding our tool set and taking little breaks, mission wise we're going for Side Missions, I don't know how many of you know this but Side Missions were changed up quite a bit in VCS, like, Vigilante and Paramedic had breaks every 5 missions, you had to do 15 Levels instead of 12, Taxi Driver has Tips and side objectives such as people who Rob stores and people asking you to tail other vehicles around the city, etc, that sort of thing, so it's really something Silent is working on to get into the game and get working properly. City_Poke is hard at work doing vehicles at random and has fixed previous vehicles, etc. So things are going along slowly, I'm not really working on anything yet, so I guess I'm on a break and helping Silent with some side stuff he's working on for another project.
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RonBWL  
Posted: Sunday, Jul 15 2012, 06:12
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Brave Wholeheartedly Loser
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QUOTE (Ash_735 @ Sunday, Jul 15 2012, 03:03)
QUOTE (caio3771 @ Sunday, Jul 15 2012, 02:16)
When next beta will be released?
and what will be added? the following missions?

We don't know, we're still just currently expanding our tool set and taking little breaks, mission wise we're going for Side Missions, I don't know how many of you know this but Side Missions were changed up quite a bit in VCS, like, Vigilante and Paramedic had breaks every 5 missions, you had to do 15 Levels instead of 12, Taxi Driver has Tips and side objectives such as people who Rob stores and people asking you to tail other vehicles around the city, etc, that sort of thing, so it's really something Silent is working on to get into the game and get working properly. City_Poke is hard at work doing vehicles at random and has fixed previous vehicles, etc. So things are going along slowly, I'm not really working on anything yet, so I guess I'm on a break and helping Silent with some side stuff he's working on for another project.

How about adding some more VCS sounds? biggrin.gif I already brought my VCS sound mod to VCS PC Edition (Technically it's VC sound extracted, but who cares, they are identical tounge.gif ). Since you cannot avoid GENRL bug anyway, it won't hurt for adding more VCS sounds tounge.gif Right now I got vehicles door open/close/engine starting, flame burning, explosion and police siren installed for beta2, so I can feel more like playing VCS cool.gif
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dominik932500  
Posted: Sunday, Jul 15 2012, 06:57
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Player Hater
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Amazing work!

http://www.youtube.com/watch?v=uUqmiK2KL78
Little gameplay video smile.gif
Amazing work!
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cosmys  
Posted: Sunday, Jul 15 2012, 14:19
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Player Hater
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Andreas1 Nothing ! You dont need to reed spoilers .
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Ash_735  
Posted: Sunday, Jul 15 2012, 18:06
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Breaking Bad
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QUOTE (RonBWL @ Sunday, Jul 15 2012, 06:12)
QUOTE (Ash_735 @ Sunday, Jul 15 2012, 03:03)
QUOTE (caio3771 @ Sunday, Jul 15 2012, 02:16)
When next beta will be released?
and what will be added? the following missions?

We don't know, we're still just currently expanding our tool set and taking little breaks, mission wise we're going for Side Missions, I don't know how many of you know this but Side Missions were changed up quite a bit in VCS, like, Vigilante and Paramedic had breaks every 5 missions, you had to do 15 Levels instead of 12, Taxi Driver has Tips and side objectives such as people who Rob stores and people asking you to tail other vehicles around the city, etc, that sort of thing, so it's really something Silent is working on to get into the game and get working properly. City_Poke is hard at work doing vehicles at random and has fixed previous vehicles, etc. So things are going along slowly, I'm not really working on anything yet, so I guess I'm on a break and helping Silent with some side stuff he's working on for another project.

How about adding some more VCS sounds? biggrin.gif I already brought my VCS sound mod to VCS PC Edition (Technically it's VC sound extracted, but who cares, they are identical tounge.gif ). Since you cannot avoid GENRL bug anyway, it won't hurt for adding more VCS sounds tounge.gif Right now I got vehicles door open/close/engine starting, flame burning, explosion and police siren installed for beta2, so I can feel more like playing VCS cool.gif

But that would be adding more to a broken system tounge.gifwink.gif

We're going to hold off any GENRL stuff to see if there anyway at all possible to fix the error, hell, I'll even break into Rockstar North and steal their engine if I have to tounge.gif
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City_Poke912  
Posted: Sunday, Jul 15 2012, 20:25
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Group: Vice City Stories team
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Have U been popped? biggrin.gif
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Mateos  
Posted: Sunday, Jul 15 2012, 21:15
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Peon
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You've sent it to Silent office for missions? tounge.gif
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ludi911  
Posted: Sunday, Jul 15 2012, 21:37
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Hippie punk
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City_Poke912;
it is awsome you are in the vcs pc team you do quick and quality job.
keep it up smile.gif icon14.gif
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Squirlkiller  
Posted: Sunday, Jul 15 2012, 22:40
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Ur Girlfriend's Taco
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QUOTE (City_Poke912 @ Sunday, Jul 15 2012, 12:25)
Have U been popped? biggrin.gif
user posted image

Im a guy, and because of that i have no cherry. Therefore, it cannot, hasn't, and will never be popped. tounge.gif
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RonBWL  
Posted: Monday, Jul 16 2012, 06:29
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Brave Wholeheartedly Loser
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QUOTE (Ash_735 @ Sunday, Jul 15 2012, 18:06)
But that would be adding more to a broken system tounge.gifwink.gif

We're going to hold off any GENRL stuff to see if there anyway at all possible to fix the error, hell, I'll even break into Rockstar North and steal their engine if I have to  tounge.gif

It won't. Remember what I said? cool.gif

Basically right now we are in a situation that "no matter how many VCS sounds we add it [always break] if [weapons fired for five seconds]". So, technically you can't fix the glitch, but at the same time it won't hurt in other way if more sounds added cool.gif

I've personally tested with some VC/VCS sounds and the result is the same. Gonna make a short gameplay video so you can see that cool.gif
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SilentPL  
Posted: Monday, Jul 16 2012, 11:58
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Senior File Manager
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QUOTE (RonBWL @ Monday, Jul 16 2012, 08:29)
It won't. Remember what I said? cool.gif

Basically right now we are in a situation that "no matter how many VCS sounds we add it [always break] if [weapons fired for five seconds]". So, technically you can't fix the glitch, but at the same time it won't hurt in other way if more sounds added cool.gif

I've personally tested with some VC/VCS sounds and the result is the same. Gonna make a short gameplay video so you can see that cool.gif

The more sounds you add, the more f*cked up it will be. Believe me.
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