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 [WIP|VC] Xbox Vice City cars

 
yojo2  
Posted: Sunday, Aug 16 2009, 19:56
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I've finally managed to convert all vehicles from XBOX Vice City to PC. However, some models (mostly vans) contain serious alpha bug, so they won't be released for now.

Most cars have working reflections. Some of them have refs working partially (Glendale, etc.), sometimes they aren't working at all (Gang Burrito, etc.) Still, it's not that noticeable.

If it happens that after installing this pack some car doesn't spawn or crashes game, please let me know.

Thanks to:
- ALMOST610 for fixing problems with Police and Taxi.
- SLAYERMAGGOT for converting Romero's Hearse and Voodoo.
- Adrian758257 for checking if cars work.

Have fun.

This post has been edited by yojo2 on Monday, Nov 23 2009, 17:10

O This mod is hosted at GTAGarage.com

Screenshots:
GTAGarage screenshot GTAGarage screenshot GTAGarage screenshot

Downloads:
Download vcxboxcars v0.81 - 15.444MB, uploaded on Nov 23 2009, downloaded 3828 times

Click here to view the mod at GTAGarage

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Chris_lolwut  
Posted: Sunday, Aug 16 2009, 20:01
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RIMSRIMSGUNSGUNS
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Really nice work monocle.gif

The xbox version cars looks so much better lol.gif

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XAF226  
Posted: Sunday, Aug 16 2009, 20:01
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Great work. icon14.gif I'll try it out right now.
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:twitch:  
Posted: Sunday, Aug 16 2009, 20:12
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Snitch
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WIN

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yojo2  
Posted: Sunday, Aug 16 2009, 20:12
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Whoops... Just remembered that I forgot add taxi to install script...

If you use Mod Installer please replace taxi.dff and taxi.txd manually.

I'm uploading right now fixed version of pack which has this bug fixed, it'll be named First releae (upd#1) and download link will appear in first post when file gets approved by gtagarage staff.
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XAF226  
Posted: Sunday, Aug 16 2009, 20:14
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Shouldn't you include your XBOX Wheels with this?
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yojo2  
Posted: Sunday, Aug 16 2009, 20:17
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QUOTE (XAF226 @ Aug 16 2009, 22:14)
Shouldn't you include your XBOX Wheels with this?

Well I was thinking about that, but at last I decided not to because they might be updated in the near future. You can still download them separately: http://www.gtagarage.com/mods/show.php?id=6714

This post has been edited by yojo2 on Sunday, Aug 16 2009, 20:33
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SLAYERMAGGOT  
Posted: Sunday, Aug 16 2009, 22:24
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Wow mate, you did an awesome job, gotta check that pack out biggrin.gif
BTW i made the XBOX rims myself, and i finished them in 5 minutes without bug biggrin.gif
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BT&T Hell Labs  
Posted: Tuesday, Aug 18 2009, 17:24
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Excellent.

Screenshots coming soon.
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txdeditor  
Posted: Tuesday, Aug 18 2009, 17:49
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I love you ! And all your VC Mods, No homo blush.gif

BTW, all cars been remade ?

I am a big fan of Vice city blush.gif
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bammargera  
Posted: Tuesday, Aug 18 2009, 19:03
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Just Call Me Rob, Its Easier That Way
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nice work man definately worth having, im sure that san vice would love a convert too
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ludi911  
Posted: Tuesday, Aug 18 2009, 23:30
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Hippie punk
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WoooW COOL!!!
icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif
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XXI Inc  
Posted: Wednesday, Aug 19 2009, 09:21
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Playa
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Nice! cookie.gif cookie.gif cookie.gif
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txdeditor  
Posted: Wednesday, Aug 19 2009, 09:35
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QUOTE (ludi911 @ Aug 18 2009, 23:30)
WoooW COOL!!!
icon14.gif  icon14.gif  icon14.gif  icon14.gif  icon14.gif  icon14.gif  icon14.gif  icon14.gif  icon14.gif  icon14.gif  icon14.gif  icon14.gif  icon14.gif  icon14.gif  icon14.gif
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You like the cars because they have normal steering wheels, right ? biggrin.gif
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1TUFSS  
Posted: Thursday, Aug 20 2009, 06:32
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Full Throttle.
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Holy f*cking sh*t these cars look awesome.

I'd practically splurge myself if you converted the rest of the cars and fixed the refs (Not sure if the no-refs bug affects GFXHack though).
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yojo2  
Posted: Thursday, Aug 20 2009, 08:46
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Well I've converted all cars by now, but many of them have some problems with alpha textures. Just look:
user posted image
I don't know what to do about that. Fortunately, ALMOST610 said he'll try to fix it smile.gif

And about refs... I don't know what to do about that either. Maybe it's ZModeler's bug.
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Kowaah  
Posted: Thursday, Aug 20 2009, 08:54
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It's game engine bug, xbox uses a bit newer engine. Just remake that alpha texture to 512x512, so no pixels will be seen, just clear logo.
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yojo2  
Posted: Thursday, Aug 20 2009, 08:59
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QUOTE (Kowaah @ Aug 20 2009, 10:54)
It's game engine bug, xbox uses a bit newer engine. Just remake that alpha texture to 512x512, so no pixels will be seen, just clear logo.

This alpha texture was taken from PC model (XBOX models have all alpha textures totally messed up for some reason). Resizing alphas won't do the trick, it would work only if I remade them in high quality, and I haven't got time to do it.
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1TUFSS  
Posted: Thursday, Aug 20 2009, 09:38
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QUOTE (yojo2 @ Aug 20 2009, 08:46)
And about refs... I don't know what to do about that either. Maybe it's ZModeler's bug.

Oh God, ZModeler's horrible when it comes to fixing refs. I'll try and find a modeler who can fix the refs for you (with 3DSMax), don't worry.
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yojo2  
Posted: Thursday, Aug 20 2009, 09:39
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QUOTE (1TUFSS @ Aug 20 2009, 11:38)
Oh God, ZModeler's horrible when it comes to fixing refs. I'll try and find a modeler who can fix the refs for you (with 3DSMax), don't worry.

Thanks in advance smile.gif
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