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Grand Theft Auto IV
Ati 9.8 Are Here
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BKwegoharder  |
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Snitch

Group: Members
Joined: Mar 23, 2009

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My goodness these are WONDERFUL drivers. The performance increase is like never before with any game from any driver update. The FPS didn't really change, but ALL stuttering is gone. It is like using the mem restrict command, but better since there is no pop in from it. I have a 512MB 4850 and I just pumped the graphics up to High Textures, Very High Reflections, Very High Water quality, Very High Shadow Quality and Highest Anisotropic filtering. I'm way over my vram amount but I used the availablevidemem 4 command. Usually doing that would cause lots of stuttering and pop in. But the game is perfectly normal. I'm absolutely amazed. I'm only have my view distance at 22 and Detail at 10, Vehicles at 33 and shadow Density at 0, but I'm planning on pumping those up as well. Bravo ATI. THANK YOU SO MUCH!
There are new problems though. Blood splatter has been toned down a lot.
Oh wait, false alarm on the blood splatter thing. I just uninstalled the enb series reflections mod and it seems like the issue is gone. So yeah. These drivers are WONDERFUL. I recommend any and every ati user upgrade immediately.
This post has been edited by BKwegoharder on Aug 15 2009, 00:53
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truehighroller  |
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Thug

Group: Members
Joined: Dec 14, 2008

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Here is some more info about the drivers that I just run across when reading about these drivers on various websites.
AMD tells us the drivers deliver "enhancements specific to Performance Platforms that improve system performance in CPU bound situations." What does that mean? Well, using a system based on the Dragon platform (so Phenom II, 790GX, and Radeon HD 4800 graphics), the company says it measured considerable gains with multi-GPU configurations running at resolutions of 1680x1050 and higher.
Purportedly, performance can increase by as much as 50% in Far Cry 2, and you can also expect meaty gains in Battleforge, Company of Heroes, Crysis, H.A.W.X., S.T.A.L.K.E.R.: Clear Sky, and World in Conflict. AMD notes that the gains apply to both conventional CrossFire setups and the single-board Radeon HD 4870 X2.
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modCJpls  |
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The Armageddon is near.

Group: Members
Joined: Dec 13, 2007


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| QUOTE (truehighroller @ Aug 15 2009, 01:08) | Here is some more info about the drivers that I just run across when reading about these drivers on various websites.
AMD tells us the drivers deliver "enhancements specific to Performance Platforms that improve system performance in CPU bound situations." What does that mean? Well, using a system based on the Dragon platform (so Phenom II, 790GX, and Radeon HD 4800 graphics), the company says it measured considerable gains with multi-GPU configurations running at resolutions of 1680x1050 and higher.
Purportedly, performance can increase by as much as 50% in Far Cry 2, and you can also expect meaty gains in Battleforge, Company of Heroes, Crysis, H.A.W.X., S.T.A.L.K.E.R.: Clear Sky, and World in Conflict. AMD notes that the gains apply to both conventional CrossFire setups and the single-board Radeon HD 4870 X2. | Means less bottleneck.
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truehighroller  |
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Thug

Group: Members
Joined: Dec 14, 2008

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| QUOTE (Chevyboy @ Aug 15 2009, 00:20) | | QUOTE (PacoGTA4 @ Aug 15 2009, 05:16) | please keep posting your results!
how do you guys unisntalled the old drivers before installing the new ones? just on control panel or with some utility? |
XP you should uninstall with the control panel and if you choose, a 3rd party uninstaller to clean up in safe mode. Vista/7 it is highly suggested and even most of the 3rd party cleaners suggest NOT using the product and simply sticking to the built in uninstaller. That said ATI drivers are meant to be installed over old driver versions, however there is nothing wrong (and this is my method) with uninstalling old drivers before installing new ones. Basically if you run XP, 3rd party cleaners are fine, if you run Vista it can cause more harm than good, even the program authors usually suggest against usage in Vista/7 |
I say don't give bad advise to people. I have Windows 7 Ultimate 64bit and work on PCs for a living and I have been for like ten years. I have been using Driver Cleaner.net and I have had no issues what so ever using it with my Windows 7 and I didn't have any issues with Vista Ultimate 64bit when I had it installed either. I am running these drivers and did so last night for like 5 hours and there was no stutter at all. I still see the occasional pop in after awhile but, it is very minimal and barely noticable and that very well might be a memory leak still on the games coding part but the stutter is GONE! This post has been edited by truehighroller on Aug 15 2009, 15:21
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Chevyboy  |
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Hustler

Group: Members
Joined: Dec 2, 2008


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| QUOTE (truehighroller @ Aug 15 2009, 15:18) | | QUOTE (Chevyboy @ Aug 15 2009, 00:20) | | QUOTE (PacoGTA4 @ Aug 15 2009, 05:16) | please keep posting your results!
how do you guys unisntalled the old drivers before installing the new ones? just on control panel or with some utility? |
XP you should uninstall with the control panel and if you choose, a 3rd party uninstaller to clean up in safe mode. Vista/7 it is highly suggested and even most of the 3rd party cleaners suggest NOT using the product and simply sticking to the built in uninstaller. That said ATI drivers are meant to be installed over old driver versions, however there is nothing wrong (and this is my method) with uninstalling old drivers before installing new ones. Basically if you run XP, 3rd party cleaners are fine, if you run Vista it can cause more harm than good, even the program authors usually suggest against usage in Vista/7 |
I say don't give bad advise to people. I have Windows 7 Ultimate 64bit and work on PCs for a living and I have been for like ten years. I have been using Driver Cleaner.net and I have had no issues what so ever using it with my Windows 7 and I didn't have any issues with Vista Ultimate 64bit when I had it installed either.
I am running these drivers and did so last night for like 5 hours and there was no stutter at all. I still see the occasional pop in after awhile but, it is very minimal and barely noticable and that very well might be a memory leak still on the games coding part but the stutter is GONE! | I don't recall saying anyone COULD NOT use a third party cleaner on Vista/7, I said that most of the more popular 3rd party cleaners authors SUGGESTED AGAINST IT. I've been building and servicing computers and various other electronic equipment for quite a bit longer than you, so please spare me the "I know best" routine. Anyhow... arguing with people such as yourself (ones that make a point to say things like "don't give bad advice" without actually reading to what they are objecting to proves fruitless in almost all situations. Carry on with your lack of objective ranting. @ Charlie. I was getting the "rain bug" on 1 of the 3 ATI gaming computers I usually play on (all 3 using the same drivers) and after testing it just now it appears that the rain is using properly detecting objects such as bridges once again. It's too small a sample size to say for certain, especially because 2/3 computers I use never experienced it however it is promising that the bug may be fixed. @Nillus. Yes give it a try, the higher textures that is. If you notice popins you can always revert the changes, however I suspect you will see a small amount of FPS gains as I did as these drivers are specifically enhancing performance of CPU bound machines/games. Being that we both run C2D's we are both CPU limited in the game as is, moreso than the people using quads anyways. This is why others have reported no gains yet others with duo's seem to have some improvement. Once I get a day or 2 off to overclock again (old MB kicked the bucket) I should be able to break the benchmarks 50 FPS barrier on a C2D chip, very promising results considering all the "you NEED a quad to play the game well" talk we had to endure for all those months by the masses of uninformed people. Not that anything over 30 FPS in the benchmark isn't more than playable but I have high standards
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