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[REL|SCR|GTASA] Custom Sniper Scope Custom Asymetrical Sniper Scope CLEO mod
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dalva  |
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CLEO Coder and Texturer

Group: Members
Joined: Oct 7, 2008


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dalva  |
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CLEO Coder and Texturer

Group: Members
Joined: Oct 7, 2008


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| QUOTE (Lubas @ Dec 18 2009, 17:36) | | Im very proud of this, good to see some Indonesian can do such as hard coder... I'm proud of this mod and you dalva. But, I wanted to know if its going to be considered as "hacks" by the SAMP servers or no? |
nooo... the effects are client-side, and it didnt give the player more benefit. it's a humbe sniper scope anyways. and even if someone know you use this mod, how can he sue you? how can he get the proof to report to the admins? no proof can be taken from this mod. since the scope just shows up in your screen, not someone else. i'm sure it's very safe to use in SAMP. EDIT: COMING SOON! the even more advanced sniper scope, i called it PSO-1-TNV -- PSO-1 with thermal and night vision support. Screenshots:   this thermal and night vision is still in a different .cs script, i'll merge it and upload it soon. This post has been edited by dalva on Friday, Dec 18 2009, 15:09
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dalva  |
Posted: Saturday, Apr 17 2010, 03:19
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CLEO Coder and Texturer

Group: Members
Joined: Oct 7, 2008


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SupraRulz  |
Posted: Saturday, Apr 17 2010, 14:22
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Noob

Group: Members
Joined: Jan 22, 2010


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MW_29  |
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i came to play

Group: Members
Joined: Jan 19, 2008


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Hey Dalva, can such a thing be done to VC sniper scopes? Was it hard to code this kind of rectile in CLEO? Did you use specific opcodes which are supported only in Sa, or did you use the ones which would work for Vice City too? I'm looking forward to your reply  Good mod by the way  Edit: Well i tried to simplify script so I deleted those opcodes which are specific for SA ("8965: not actor $PLAYER_ACTOR swimming" and "09E7: player $PLAYER_CHAR not_frozen" ) and deleted this night scope section, so script looks like that below, and i am trying to make it working in Vice City, i changed weapond number too to 28 - sniper in VC, but when aim pressed , game freezez... ;/ Hey has anyone got idea what is wrong in this code or maybe i have cut too much ? I know asking the author will be the best sollution so dalva, i am looking forward to reply form You ;D And sorry for using Your code in public, but i am really curious if this kinda scopemodification is possible for GTA:VC, ...well both VC and SA have their stock sniper scopes made of 4 rotated fragments so it would be nice if we could use PSO-1 rectile also in VC ;D Will you help? | CODE | // This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007
{$VERSION 3.1.0027} {$CLEO .cs}
//-------------MAIN--------------- thread 'SCOPE'
:SCOPE_21 wait 10 if Player.Defined($PLAYER_CHAR) jf @SCOPE_21 if 02D7: player $player_char currentweapon == 28 jf @SCOPE_21 if and 00E1: player 0 pressed_key 6 jf @SCOPE_21 0390: load_txd_dictionary "DSS" 038F: load_texture "SCOPEDAY" as 1 // Load dictionary with 0390 first 038D: draw_texture 1 position 320.6 224.0 size 650.0 455.47 RGBA 255 255 255 255
:SCOPE_160 wait 10 if 00E1: player 0 pressed_key 6 jf @SCOPE_188 jump @SCOPE_160
:SCOPE_188 wait 1 03F0: enable_text_draw 0 wait 25 0391: release_txd_dictionary wait 30 jump @SCOPE_21
:SCOPE_419 wait 200 jump @SCOPE_21 | This post has been edited by MW_29 on Monday, Aug 2 2010, 22:31
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Dinhul  |
Posted: Wednesday, Jun 8 2011, 09:07
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Ree_K

Group: Members
Joined: Apr 30, 2011


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Dalva, I'm your fan !! Look this, there is a cleo mod 3, the AMRIFLE http://hotmist.ddo.jp/cleomod/amrifle/amrifle.csIf you can edit it, please make it. you can zoom the sniper to the limit of horizon. It even works on SA-MP, the increased spawn characters, is ignored by this mod, players who are reaching out. his problem is that it increases the joint damage from sniper, I would like it just that the maximum zoom, without the damage increased. You could see it's impossible to edit the mod? One can do that when you press Shift + X to take a picture like the camera? So long as you wear it or else the Scope by pressing Shift + X Unlock an option to do a photo shoot where the sniper? To make a picture of the exact moment the of head shot. It would also be nice. That you made a command in the same mod, which makes thermal and night vision activate by pressing "F2"= thermal or "F3 " = night, So long as you only work with the PSO in the eye that you did( i loved it ). And if you give it also puts a red point, The top center "chevron" of your PSO If you put a "chevron"red or blue light, that would make the scope, becoming both daytime and nighttime shooting. in the cross hairs, as a DOT. Thank so much, so the Sniper Mod will be PERFECT. I am Brazilian, already ran all the blogs and forums on mods gta sa, but nobody can do that. I do not know where to turn, you're my last option ", I'm already desperate please heed my request. Waiting for answers ... This post has been edited by Dinhul on Friday, Jun 10 2011, 10:58
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dalva  |
Posted: Thursday, Jun 23 2011, 16:18
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CLEO Coder and Texturer

Group: Members
Joined: Oct 7, 2008


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I'm sorry i've been replying in PM and not in this thread, and it's been more than a year since the last version, and i'm now planning to release v2.40 with Improved Code, deleting unnecessary lines/delays, and, if permitted by Ryosuke839, i will add his AM Rifle Extended Scope Magnification Code, refined to be used in SAMP, as a seperate .cs file.
I'm currently waiting for Ryosuke839's reply on my permission request
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Dinhul  |
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Ree_K

Group: Members
Joined: Apr 30, 2011


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Oh! this is perfect! I really like your MODs *---* But I still think that everything would be in the same mod great, Dalva, You're my hero. \O| If the original creator permits, will be perfect. Night Vision. + Thermal Vision. + Zoom 16x. + PSO scope. + Trail realistic shot. + Photo Scope. = Real Perfect Sniper *-----* Until I was thrilled ... Change the name !! "DALVA PERFECT SNIPER MOD"  Ah! almost forgot, a mod that has appeared in aki forum that was a "realistic Headshot" What was possible to see fragments of the victim's head fly ... it appears here: http://www.gtaforums.com/index.php?showtopic=461800&st=40The screenshot.  Well this mod if you can also utilize it would be better in a separate mod, because the samp, maybe cause unexpected bugs ... but it would make the "more perfect than perfect" if it is even possible. ^ ^ This post has been edited by Dinhul on Sunday, Jun 26 2011, 01:20
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