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Pages: (1237) « First ... 1154 1155 [1156] 1157 1158 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [GTAIV|REL|BETA] ENBSeries graphic modification

 Graphic modification
 
gp65cj04  
Posted: Thursday, Jun 23 2011, 15:19
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QUOTE (napoleonic @ Thursday, Jun 23 2011, 13:46)
need help guys

user posted image

I want to turn down the yellow bloom and color saturation... I'm using this enbeffect.fx
so what codes do I must to edit? I'm quite aware about the parameters from DP3 old fx but this new fx totally confuses me confused.gif

search:
float4 colorbloom =tex2D(s3, _v0.xy); //bloom

//rgb of bloom
colorbloom.r *= 1.1;
colorbloom.g *= 1.0;
colorbloom.b *= 0.9;

color.rgb += diffcolor*1.0; //1.0 is another type of color saturation.
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AlexFake  
Posted: Thursday, Jun 23 2011, 15:31
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Continue fix my cfg.
New bloom:
user posted image

New SSAO:
user posted imageuser posted image
user posted imageuser posted image
SSAO on and off
user posted imageuser posted image

& some landscapes:
user posted imageuser posted image
user posted imageuser posted image
user posted imageuser posted image
user posted imageuser posted image





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H1Vltg3  
Posted: Thursday, Jun 23 2011, 15:36
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http://www.rockstargames.com/newswire/arti...-this-fall.html

LA NOIRE COMING TO PC!!! Get ready Boris, I hope you make ENBSeries for it too!
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icelaglace  
Posted: Thursday, Jun 23 2011, 15:38
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QUOTE (H1Vltg3 @ Thursday, Jun 23 2011, 15:36)
http://www.rockstargames.com/newswire/arti...-this-fall.html

LA NOIRE COMING TO PC!!! Get ready Boris, I hope you make ENBSeries for it too!

AMEN ! biggrin.gif
Can't wait to steal LA Noire shaders to GTA4 tounge.gif
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Stolen_X  
Posted: Thursday, Jun 23 2011, 15:43
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OMFG!!! LA Noire for PC...AMAZING... wow.gif

P.S>But how about Read Dead Redemption... confused.gif
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squared  
Posted: Thursday, Jun 23 2011, 16:07
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QUOTE (gp65cj04 @ Thursday, Jun 23 2011, 15:15)
QUOTE (gtasadude @ Thursday, Jun 23 2011, 13:52)
QUOTE (gp65cj04 @ Thursday, Jun 23 2011, 14:19)
FXAA, all credit goes to Timothy Lottes and Myster92.  smile.gif

About TSSAA, it needs previous frame and current frame, so it's impossible to implement in effect.txt.

That code is awesome, however it seems to have introduced problems for me. I'm using a slightly a modified version of Dpeasant's 1.0c2 settings converted to ENB 0.82, and when I applied your code it messed up the depth of field effect and introduced artifacts at high speeds in vehicles. Take a look at these two pictures to see what I mean. Here's my effect.txt as well, have I implemented the code correctly?

DOF Example: seems to have changed from the original to a complete different kind of DOF.

http://imageshack.us/photo/my-images/853/g...2314460104.png/

Artifacting Example: check around the bike in this screenshot, none of these issues are present with definition turned on, so it must be to do with the code.

http://imageshack.us/photo/my-images/339/g...2314460761.png/

EDIT: The trees also look quite bad now.

http://imageshack.us/photo/my-images/695/g...2314590599.png/

EDIT: It doesn't even look like the AA has been applied... do I have to have AA enabled in my ENBSeries config as well? I turned it off, because from my understanding this is an alternative way of anti-aliasing, where you can leave AA off in your ENB config and get the AA look to your game with minimal FPS hit.

It's motion blur's bug that causing ghosting around the bike or car, not dof's fault.

effect.txt contains with Boris's sharp and noise code

I'm using this one right now, and while it's great, it's still a little too less AA.. I'm really new to ENB settings, what do you all recommend to increase it a bit?

Some shots from this setting..


user posted image


user posted image


user posted image


user posted image
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fedec96  
Posted: Thursday, Jun 23 2011, 16:10
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@AlexFake - I love your screens!
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PacketOVerload_x64Bit  
Posted: Thursday, Jun 23 2011, 16:32
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Go Home Lens Effect, You're a Drunk Rainbow Nipple.
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Nice ENB Sets @ ALL!

--------

@dmit.tor! Bravo!
Wow!
http://img-fotki.yandex.ru/get/4408/dmit-t...e_19338e0d_XXXL


---------


This post has been edited by PacketOVerload_x64Bit on Thursday, Jun 23 2011, 16:48
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gtasadude  
Posted: Thursday, Jun 23 2011, 16:54
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f*ckING YES! Got FXAA working thanks to Dpeasant and gp65cj04, AND LA Noire for PC? That sounds like a machinima director's delight right there biggrin.gif. I do have one small issue left with my current settings, I'll upload a short clip to show what I mean. Basically, I'm looking for motion blur settings that avoid the weird ghosting around vehicles at speed, and better DOF settings. I'll have it uploaded soon.
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squared  
Posted: Thursday, Jun 23 2011, 16:57
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Two sunset pics:

user posted image


user posted image
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gtasadude  
Posted: Thursday, Jun 23 2011, 17:16
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Alright, these are my ENB settings. I took Dpeasant's 1.0c2 ENB 0.79 settings and ported them to 0.82b7 by fixing the SSAO/tree settings and a few other things. Then I modified the lightsprites, stars and a few other settings so they looked better. This worked well with AA enabled, but despite having a powerful PC I've never liked the FPS hit I get with ENB AA so I switched to FXAA. While FXAA looks good to me it's introduced two problems in my settings. The motion blur now looks like crap, and so do the DOF settings. I want to have cleaner looking motion blur, and I also need to get rid of the weird motion blur ghosting around the vehicle and other objects at high speed. I also need to find better depth of field settings; all I want is a slight blur, I don't want everything in the distance looking all sparkly or strange as it does in this clip. Watch this in HD to accurately see what I mean, 360p doesn't do it justice.



I'm currently uploading a zip file of my settings. I think they might suit people better than most of the new stuff coming out these days, they tend to look really overworked because people keep trying to innovate too far.

EDIT: Tada smile.gif http://www.sendspace.com/file/8t4xzn

This post has been edited by gtasadude on Thursday, Jun 23 2011, 17:27
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AlexFake  
Posted: Thursday, Jun 23 2011, 17:21
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Dodge Stealth Turbo '1996 with 3 different rims:
user posted imageuser posted image
user posted imageuser posted image
user posted imageuser posted image
Released today on gtamania.ru
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ikt  
Posted: Thursday, Jun 23 2011, 17:36
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QUOTE (gtasadude @ Thursday, Jun 23 2011, 19:16)
Alright, these are my ENB settings. I took Dpeasant's 1.0c2 ENB 0.79 settings and ported them to 0.82b7 by fixing the SSAO/tree settings and a few other things. Then I modified the lightsprites, stars and a few other settings so they looked better. This worked well with AA enabled, but despite having a powerful PC I've never liked the FPS hit I get with ENB AA so I switched to FXAA. While FXAA looks good to me it's introduced two problems in my settings. The motion blur now looks like crap, and so do the DOF settings. I want to have cleaner looking motion blur, and I also need to get rid of the weird motion blur ghosting around the vehicle and other objects at high speed. I also need to find better depth of field settings; all I want is a slight blur, I don't want everything in the distance looking all sparkly or strange as it does in this clip. Watch this in HD to accurately see what I mean, 360p doesn't do it justice.



I'm currently uploading a zip file of my settings. I think they might suit people better than most of the new stuff coming out these days, they tend to look really overworked because people keep trying to innovate too far.

EDIT: Tada smile.gif http://www.sendspace.com/file/8t4xzn

Find this in effect.txt:

focus=max(focus,0.54);
and
if(distance>250)dof=0.5;
and lower the values.

0.0 works very good. tounge.gif

This post has been edited by ikt on Thursday, Jun 23 2011, 17:39
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gtasadude  
Posted: Thursday, Jun 23 2011, 17:59
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Focus max at 0.53 and distance at 0.13 looks pretty good to me in terms of the blurring distance and such but the blurring still appears to be very grainy as shown in the picture below, any way to solve that? View it in full screen to see what I mean. Still got the motion blur problem too sad.gif. Switched to gp's effect.txt though, looks much better.

user posted image
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ikt  
Posted: Thursday, Jun 23 2011, 18:05
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QUOTE (gtasadude @ Thursday, Jun 23 2011, 19:59)
Focus max at 0.53 and distance at 0.13 looks pretty good to me in terms of the blurring distance and such but the blurring still appears to be very grainy as shown in the picture below, any way to solve that? View it in full screen to see what I mean. Still got the motion blur problem too sad.gif. Switched to gp's effect.txt though, looks much better.

user posted image

Dpeasant his blurring algorithm doesn't work correctly without the AA method ENB uses, so yeah, you're pretty bound using other blurring algorithms. Motion blur is because of sharpening I think, but I'm not sure.
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gtasadude  
Posted: Thursday, Jun 23 2011, 18:09
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Well how would I go about switching to another algorithm? Which would you recommend? tounge.gif
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Deeko  
Posted: Thursday, Jun 23 2011, 18:26
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HI Guys i have a problem -

My settings in game EFLC look like this
user posted image

But when a Cutscene starts it looks like this
user posted image

and this
user posted image

I´m using ENBseries 0.82b7 for eflcV5 release + FXAA III previously posted + Sharpener

It must be the effects.txt cause ive had the exact same settings with the old FXAA there it looked normal pls help.
I dont wanna post the effects because its the same 2 or 3 sides before on page 1155.



This post has been edited by Deeko on Thursday, Jun 23 2011, 18:30
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gtasadude  
Posted: Thursday, Jun 23 2011, 18:49
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Fixed my depth of field by swapping it out with GP's new DOF code, looks amazing and DoF_taps of 15 give a great balance between quality and performance biggrin.gif. Now all I need to do is find better motion blur settings.

This post has been edited by gtasadude on Thursday, Jun 23 2011, 18:54
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clyde2525  
Posted: Thursday, Jun 23 2011, 18:52
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http://www.rockstargames.com/lanoire/news/...-this-fall.html


AHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


LA NOIRE COMING TO PC BITCHES!!!!!!!!!!!!!!!!!!
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Stolen_X  
Posted: Thursday, Jun 23 2011, 18:55
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WE ALREADY KNOW ABOUT LA NOIRE BITCH!!!!!!!!!!!!!!!!!!!!!!!!! lol.gif
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