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Pages: (10) 1 [2] 3 4 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [IV]NooseMod

 almost done
 
Kiabbo  
Posted: Sunday, Jul 19 2009, 13:23
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QUOTE (neshy334455 @ Jul 19 2009, 10:07)
I have Version 1.0.2.0 aswell

Try to reinstall just with 1.0.1.0 and make sure you have an asi loader.I'm using XLive, scripthook.net and scripthook.dll, with a lot of mods working fine.
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firebird18  
Posted: Sunday, Jul 19 2009, 17:16
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This mod is great but i have problem with this mod , as playing mission showed memory error and if kill all , Nothing happens,showed 0 enemies plz help sad.gif

This post has been edited by firebird18 on Sunday, Jul 19 2009, 17:19
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_hax  
Posted: Sunday, Jul 19 2009, 17:16
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QUOTE (neshy334455 @ Jul 19 2009, 13:07)
I have Version 1.0.2.0 aswell

Then check if you have the newest .net scripthook and it's required software (c++ scripthook, etc)

If you still get this bug, open ingame console (~) and type "checkup" (without the quotes). Then do screenshot and show it to me.

@firebird18
What error message? Ingame or in windows?What did it say? Be more specific please

@manu90mala
It is NOOSE mod, no cop one ;]
I'm plannig to do such mod (where you are cop, you issue tickets, etc) if future, now i have other mods in queue and updating existing ones

This post has been edited by _hax on Sunday, Jul 19 2009, 17:20
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firebird18  
Posted: Sunday, Jul 19 2009, 17:26
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In Game , this error; memory cannot be read or second memory is damaged
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_hax  
Posted: Sunday, Jul 19 2009, 18:08
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QUOTE (firebird18 @ Jul 19 2009, 17:26)
In Game , this error; memory cannot be read or second memory is damaged

Try installing the newest .Net scripthook
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firebird18  
Posted: Sunday, Jul 19 2009, 18:24
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I have Scripthook 0.86 propably the newest , and nothing , i'll try install framework 3.5 maybe this solve the problem EDIT: Further the same error i don't know what is this , i have the new scripthook.... plz help sad.gif

This post has been edited by firebird18 on Sunday, Jul 19 2009, 18:37
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SPITFIRE57  
Posted: Tuesday, Jul 21 2009, 21:09
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Dude you should work with someone else who knows how to work with scripting and update this script mod, because you are only making this mod for about 1/8th of the entire GTA IV fan base.

Us higher patched guys have so many other mods that I would hate to have to lose all of those just to play yours. I want to play yours, but then I dont get all of my other mods. Something has got to be done and its simple really. An expert script writer could do this in no time. We would all really appreciate it. Something to think about.


To roll back my game, what exactly do i have to do? Is it as simple as just putting in an old 1.0.2 ASI Dsound.dll file as well as an older script hook?
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SPITFIRE57  
Posted: Tuesday, Jul 21 2009, 21:11
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Oh the cop mod would be amazing. I have wanted that since GTA SA came out. Oh but please make it for 1.0.3 and higher, pertty please.

This post has been edited by SPITFIRE57 on Tuesday, Jul 21 2009, 21:16
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crashsilumator234  
Posted: Tuesday, Jul 21 2009, 21:30
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Can you take request of the missions? if so

Place: Majestic Hotel
Type of problem: Riot
Members of the riot: m_m_Platin_03, f_y_porient, m_y_dork, some others
guns of the members: Molotovs
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_hax  
Posted: Wednesday, Jul 22 2009, 20:22
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QUOTE (SPITFIRE57 @ Jul 21 2009, 21:09)
Dude you should work with someone else who knows how to work with scripting and update this script mod, because you are only making this mod for about 1/8th of the entire GTA IV fan base. 

Us higher patched guys have so many other mods that I would hate to have to lose all of those just to play yours.  I want to play yours, but then I dont get all of my other mods.  Something has got to be done and its simple really.  An expert script writer could do this in no time.  We would all really appreciate it.  Something to think about. 


To roll back my game, what exactly do i have to do?  Is it as simple as just putting in an old 1.0.2 ASI Dsound.dll file as well as an older script hook?

This mod works with 1.0.2.0 because .net scripthook works with older c++ scripthook and older c++ scripthook works with 1.0.2.0. Sorry, I can't code in c++ so I do it in .net.
And I'd rather do good mods for 1/8th gta iv fan base than doing poor quality mods for whole fan base (if i was making mods in c++ they would suck since I'm bad c++ coder)

If you want to downgrade I'm afraid you need to reinstall gta iv and apply #2 patch

@crashsilumator234

I don't think peds in GTA iv can use thrown weapons. Furthermore you can't select neither suspects weapons nor models in mission (it complicates mission creation)

This post has been edited by _hax on Wednesday, Jul 22 2009, 20:24
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Anna&I  
Posted: Sunday, Jul 26 2009, 00:30
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Now that Hazard X has put out a new scripthook for GTAIV for 1.3 and 1.4 that uses the coding you are used to is it possible to see this mod for those versions ?
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lilmcnessy  
Posted: Sunday, Jul 26 2009, 03:46
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QUOTE (_hax @ Jul 23 2009, 08:22)
QUOTE (SPITFIRE57 @ Jul 21 2009, 21:09)
Dude you should work with someone else who knows how to work with scripting and update this script mod, because you are only making this mod for about 1/8th of the entire GTA IV fan base. 

Us higher patched guys have so many other mods that I would hate to have to lose all of those just to play yours.  I want to play yours, but then I dont get all of my other mods.  Something has got to be done and its simple really.  An expert script writer could do this in no time.  We would all really appreciate it.  Something to think about. 


To roll back my game, what exactly do i have to do?  Is it as simple as just putting in an old 1.0.2 ASI Dsound.dll file as well as an older script hook?

This mod works with 1.0.2.0 because .net scripthook works with older c++ scripthook and older c++ scripthook works with 1.0.2.0. Sorry, I can't code in c++ so I do it in .net.
And I'd rather do good mods for 1/8th gta iv fan base than doing poor quality mods for whole fan base (if i was making mods in c++ they would suck since I'm bad c++ coder)

If you want to downgrade I'm afraid you need to reinstall gta iv and apply #2 patch

@crashsilumator234

I don't think peds in GTA iv can use thrown weapons. Furthermore you can't select neither suspects weapons nor models in mission (it complicates mission creation)

PEds can use thrown weapons, just noticed this mod looks awesome update with new scripthook asap please, thanks biggrin.gif
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johncs154  
Posted: Sunday, Jul 26 2009, 05:37
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this looks great will definitely use it
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lilmcnessy  
Posted: Sunday, Jul 26 2009, 09:13
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When I try to do the first mission its out out sea somewhere?
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Josheh  
Posted: Sunday, Jul 26 2009, 10:10
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QUOTE (Anna&I @ Jul 26 2009, 00:30)
Now that Hazard X has put out a new scripthook for GTAIV for 1.3 and 1.4 that uses the coding you are used to is it possible to see this mod for those versions ?

*Cough* I want to know too please
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lilmcnessy  
Posted: Sunday, Jul 26 2009, 10:25
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Here is a fix to the bug i found, all the fullstops for the Coordinates where commans so instead of coords like 1600.1298 it was like 1600,1298 or sixteen million, one thousand two hundred and ninety six
Coordinates Fix

Do add more missions do we need to edit the actual script or can we add txt files under the missions file

This post has been edited by lilmcnessy on Sunday, Jul 26 2009, 10:58
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_hax  
Posted: Sunday, Jul 26 2009, 12:51
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@lilmcnessy
Thanks, indeed commas work on european machines but not on us ones - fixed


-1.0.4.0 released-

This post has been edited by _hax on Sunday, Jul 26 2009, 13:46
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Fishie  
Posted: Sunday, Jul 26 2009, 15:33
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Sweet! Just yesterday I was sad this mod wasn't available for 1.0.4.0, BUT NO LONGER! biggrin.gif
Finally we can be on the other side of the law. XD
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Overwatch  
Posted: Sunday, Jul 26 2009, 15:35
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Awesome stuff. Glad to see this updated so quickly. wow.gif
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jmitch268  
Posted: Sunday, Jul 26 2009, 17:18
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one of the best mods i have added to my GTA, well done!
is it possible for users to create their own txt files/missions
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