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 [IV]NooseMod

 almost done
 
_hax  
Posted: Tuesday, Jul 14 2009, 14:57
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Trailer: http://www.youtube.com/watch?v=s6CZQcPPJY0
GTAIV NooseMod BETA by _hax
===============================

Info:
====
Join elite NOOSE unit to fight against terrorists in Liberty City!
Fulfill your duty during many breathtaking missions. Basically
you have one objective: eliminate every terrorist in area.
But bad guys are not stupid - they will take hostages, so you
can't let them get hurt.

Licence:
=======
This mod is free. You can spread it over the internet but remember to attach this readme.txt file.
You are NOT allowed to modify and releasy this mod. Modifying this mod is allowed for own purpose
only.

Requirements:
===========
- GTA IV version 1.0.4.0 or lower
- .Net ScriptHook and all its required software (http://www.gtaforums.com/index.php?showtopic=392325)

Installation:
============
Simply extract all files from archive to \scripts\ folder in GTA IV directory

Uninstallation:
==============
Simply delete NooseMod.dll and \NooseMod\ from \scripts\ folder

Gameplay:
=======
In order to play one of NooseMod missions, you need to:
1. Get to police department (marked on map)
there are four pds, each on different island
2. Walk into blue marker to play mission
3. Select arms by clicking digits from 1-9. Click 0 to accept. You can have one primary weapon and one secondary
4. Go to mission start location (marked on map)
5. Eliminate all suspects, but don't let hostages get hurt
6. When mission ends you will get your reward depending on number of officers, suspects and hostages down.

Played missions will be saved so you won't play same mission twice (unless you finish all missions)


It is beta so you may encounter some bugs - if you do, please let me know.

There are only few missions, but in final release there will be much more (creating missions is fast and easy as hell smile.gif )

Download
No new missions, works with 1.0.4.0
http://www.fileshost.com/download.php?id=0AA07F221

Check out new .net ScriptHook 0.893

Changelog
======
2.0

To install Niko's Noose Skin use SparkIV. If you want to use OpenIV don't forget to REBUILD archive!

*niko's model is no longer changed so you won't have crashes
*Enforcer is no longer spawned in random places (it has fixed position now)
*changed mission system
(now you don't have to press F12 nor F11. Just walk into the blue marker. Markers are at police departments. Armory is accessed automatically and only once per mission so pick up your equipment wisely
*added markers to mission locations
-removed difficulty system
(now 25% suspects have armors, all of them have blips attached)
*fixed definitely bug with mission finish on arrival (100% biggrin.gif)
*improved performance
-removed duty system. Now squad is only while on mission
+no wanted level when in NOOSE jacket (LSD by original)
*increased payment
-removed message indicating how many suspects left and what is current mission name

basic gameplay rules haven't been changed - pick up mission, go to location, kill all :
0.17
*fixed helmet crash bug
*fixed mission complete on arrival
*improved performance by changing tick interval (this may cause mod to delay reactions, for example if you kill suspect his blip will disappear after aprox. 1 sec, etc(
0.16
*fixed "officers down" bug
0.15
*fixed payment bug (now you get penalties for killing hostages)
-removed theme music (seems it was source of all problems)
+improved performance while game is paused
*fixed mission complete on arrival (or at least I think so)
-removed tripskip (it also seems to be problem)
*fixed death bug (now it switches to niko model without game crash)
*fixed "midnight" bug (missions with no daytime specified was taking place at midnight)
*fixed bug where you could go on mission even if you were already on one
+added blocking movement during difficulty selecting
*fixed remaining blips on alive hostages after missions
*fixed few more minior bugs which I don't remember now smile.gif
0.14
-removed squad falling behind message
0.13
*fixed crash when dying on mission
0.12
*fixed "leaving squad behind" message abuse
+added delay to switch models after niko dies
+ragdoll lock (squad don't loose balance when you run onto them)
*fixed black helmet bug
0.11
*fixed bug with coordinates

0.1
-public release

This post has been edited by _hax on Thursday, Aug 27 2009, 19:55
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Zcheese  
Posted: Tuesday, Jul 14 2009, 15:48
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Love the trailer
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KorbiM  
Posted: Tuesday, Jul 14 2009, 15:58
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one love, brotha, one love
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Looks good
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Anna&I  
Posted: Tuesday, Jul 14 2009, 18:17
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This mod is going to be so awesome when it is done.
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crashsilumator234  
Posted: Wednesday, Jul 15 2009, 00:19
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Peon
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i just cant wait

this is a masterpiece in every shape and form inlove.gif inlove.gif inlove.gif inlove.gif inlove.gif inlove.gif
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ronxs  
Posted: Wednesday, Jul 15 2009, 19:32
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Wanna be modder
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Im very appreciate your job its look very good.
but what about us (1.0.4.0 versioners).
will it work on script hook for v1.0.4.0
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cep  
Posted: Wednesday, Jul 15 2009, 19:48
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Crackhead
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Aweesoomme...
wait


Only for 1.0.2 ?! confused.gif
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nick-marone  
Posted: Wednesday, Jul 15 2009, 20:01
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Square Civilian
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this mod is realy good

but what is with us . for version 1.02 is sh*t

= please update of version 1.04 please your mod is so good suicidal.gif suicidal.gif
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Anna&I  
Posted: Wednesday, Jul 15 2009, 21:02
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Rat
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Yeah I have version 1.3. Well it seems like an awesome mod. I hope to be able to play it soon.
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_hax  
Posted: Wednesday, Jul 15 2009, 21:15
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.Net scripthook is for 1.0.2.0 sorry
There is possibility to convert it to C++ or lua but I don't know those languages well enough to write so advanced mod. The only way to play this mod is downgrading to 1.0.2.0.

Once again, I'm sorry for that, but nothing I can do
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neshy334455  
Posted: Friday, Jul 17 2009, 21:26
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S.T.A.L.K.E.R/GTA4/Gmod/hl2 fan
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Nice mod in all but i found you a bug that you should fix... Were are you suppose to go??? i see the blue markers are out at sea not on land please fix this because i like this mod ALOT! sad.gif

This post has been edited by neshy334455 on Friday, Jul 17 2009, 21:31
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_hax  
Posted: Saturday, Jul 18 2009, 17:04
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QUOTE (neshy334455 @ Jul 17 2009, 21:26)
Nice mod in all but i found you a bug that you should fix... Were are you suppose to go??? i see the blue markers are out at sea not on land please fix this because i like this mod ALOT! sad.gif

Let me see some screen shots. And tell me wether it is during mission or just when you are on duty
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Kiabbo  
Posted: Saturday, Jul 18 2009, 20:13
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I reinstalled GTA IV without any patches and I'll try to install this mod.
I'll tell you if I get the same error of neshy and post some screens.
EDIT:
F*ck this mod is just awesome!I installed patch 1.0.1.0 and I'm really impressed, I get better FPS than 1.0.3.0 and 1.0.4.0, and I can play on high!LoL, I'm serious.Enough talking about my GTA... I loved this mod!It's awesome!Incredible!And no bugs until now!Dude, you're awesome.Congratulations.

This post has been edited by Kiabbo on Saturday, Jul 18 2009, 20:52
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_hax  
Posted: Saturday, Jul 18 2009, 21:15
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Thanks :]

Remember, it is still beta. There are only few missions. In final release there will be much more missions
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Kiabbo  
Posted: Saturday, Jul 18 2009, 21:45
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QUOTE (_hax @ Jul 18 2009, 18:15)
Thanks :]

Remember, it is still beta. There are only few missions. In final release there will be much more missions

LOL!Just beta?I can't wait for full version!You know, thank you for making me reinstall my GTA to play this mod, much more smooth now biggrin.gif
Oh, one thing:I started that mission in a new game, I didn't unlock all the islands yet, but I still recieve mission in other islands, and I can't get to another island with a swat car, if you understand me...
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_hax  
Posted: Saturday, Jul 18 2009, 22:56
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QUOTE (Kiabbo @ Jul 18 2009, 21:45)
QUOTE (_hax @ Jul 18 2009, 18:15)
Thanks :]

Remember, it is still beta. There are only few missions. In final release there will be much more missions

LOL!Just beta?I can't wait for full version!You know, thank you for making me reinstall my GTA to play this mod, much more smooth now biggrin.gif
Oh, one thing:I started that mission in a new game, I didn't unlock all the islands yet, but I still recieve mission in other islands, and I can't get to another island with a swat car, if you understand me...

When I said beta, I meant that there will be more missions in future - gameplay will popably remain the same.
And to play missions you need to have all islands unlocked. Sorry I didn't mention it before
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neshy334455  
Posted: Sunday, Jul 19 2009, 12:00
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http://img190.imageshack.us/i/bugirr.jpg/ This happens on any mission
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_hax  
Posted: Sunday, Jul 19 2009, 12:26
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QUOTE (neshy334455 @ Jul 19 2009, 12:00)
http://img190.imageshack.us/i/bugirr.jpg/ This happens on any mission

Strange...
I've tested it again, and again and always blip appears in proper location.

I'm using version 1.0.2.0. Maybe your game version causes the problem?
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manu90mala  
Posted: Sunday, Jul 19 2009, 12:37
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great mod, it made roll back to 1.0.2 for a good reason..but could it be possible to play it with different models?like with niko's model with cop skin or with a cop model...thanks a lot!!
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neshy334455  
Posted: Sunday, Jul 19 2009, 13:07
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I have Version 1.0.2.0 aswell

It could be conflicting with my other mods?

This post has been edited by neshy334455 on Wednesday, Jul 22 2009, 20:16
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