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 [GTAIV|REL] Nerdook's Side Quests Mod 1.1

 Adds a bunch of other activities!
 
nick-marone  
Posted: Friday, Jun 19 2009, 17:49
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what is ????

ScriptHook update for this version !!!!

sorry mann cookie.gif
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tacopowered  
Posted: Friday, Jun 19 2009, 18:13
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I have a question/problem with/about the mercenary system:

I can recruit them, but they don't move. They just stand there doing nothing. If I walk away, they won't follow me. They don't seem useful at all.

I checked my keyboard key config, but I don't see anything in my menu related to this.
============================
Is there a way to tell them to do stuff like follow?

Still, I'm giving this mod 3 thumbs up! icon14.gif icon14.gif
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McLeod63  
Posted: Saturday, Jun 20 2009, 00:01
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QUOTE (nick-marone @ Jun 19 2009, 17:26)
please update for patch 1.04 orly.gif orly.gif orly.gif

Hahaha, that is a joke, right?

I think this is one of the BEST mods made for IV! has made the game so much more interesting for me happy.gif
Really good work!
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WolvenWolf  
Posted: Saturday, Jun 20 2009, 05:04
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WOW. Brilliant!
The realistic touch of the sidemissions.
The only minor problems i found were:
1. Sometimes when I hire a mercenary he does nothing but stay still. I even punch his face and no reaction. And same happened with taxi customers.
2. I think the taxi timer is kinda fast. I mean, I finished a Police getaway mission, and when i got the 2nd passenger i ran out of time. Maybe adding some more seconds when a passanger gets in the car.

Congratulatios for that great mod.

This post has been edited by WolvenWolf on Saturday, Jun 20 2009, 05:56
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lilmcnessy  
Posted: Saturday, Jun 20 2009, 05:16
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QUOTE (nick-marone @ Jun 20 2009, 05:26)
please update for patch 1.04 orly.gif orly.gif orly.gif

Scripthook is updated!
This mod shouldn't need a update either
QUOTE
Mod developers:
You don't need to recompile. Just instruct your users to update their ScriptHook.dll to the 0.2.6 redistributable.
Users WebsitePMMSNYahooXbox LivePlayStation Network
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nerdook  
Posted: Saturday, Jun 20 2009, 06:43
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hey everyone~

i'll test the new scripthook, once i confirm that the mod works properly with it then i'll bundle it in the next distribution package.

in the meantime, i'll be tweaking the mod further and adding new types of side missions. suggestions/feedback are welcome, just post it here, but do bear in mind that i can't entertain *ALL* requests... just the reasonable ones. coz im lazy that way. tounge.gif
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lilmcnessy  
Posted: Saturday, Jun 20 2009, 06:52
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QUOTE (nerdook @ Jun 20 2009, 18:43)
hey everyone~

i'll test the new scripthook, once i confirm that the mod works properly with it then i'll bundle it in the next distribution package.

in the meantime, i'll be tweaking the mod further and adding new types of side missions. suggestions/feedback are welcome, just post it here, but do bear in mind that i can't entertain *ALL* requests... just the reasonable ones. coz im lazy that way. tounge.gif

how about new police missions?
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BlackDomina  
Posted: Saturday, Jun 20 2009, 10:15
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Damn this is good !

Thanks to the maker !

Just a suggestion, i loooove races !
There are two beautifull race circuits u perhaps could add as "special races" (because they are quite long).
first and the easiest of the two, is on the thid island's highway, u have to make a run and come nack to the start point (in red)

the second is a whole middle island run (in blue)


http://www.hiboox.fr/go/images/jeu-video/r...9df5a4.jpg.html
But anyway... no bug, full fun !
Congratitulation !
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nick-marone  
Posted: Saturday, Jun 20 2009, 11:35
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QUOTE (BlackDomina @ Jun 20 2009, 10:15)
Damn this is good !

Thanks to the maker !

Just a suggestion, i loooove races !
There are two beautifull race circuits u perhaps could add as "special races" (because they are quite long).
first and the easiest of the two, is on the thid island's highway, u have to make a run and come nack to the start point (in red)

the second is a whole middle island run (in blue)


http://www.hiboox.fr/go/images/jeu-video/r...9df5a4.jpg.html
But anyway... no bug, full fun !
Congratitulation !

yes wy will police mission

good idee

icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif
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Occlusion  
Posted: Saturday, Jun 20 2009, 13:26
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Download link is broken.
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FunGt  
Posted: Saturday, Jun 20 2009, 15:05
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LOL
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QUOTE (Occlusion @ Jun 20 2009, 14:26)
Download link is broken.

Really nice mod, I have to try it out!

Mirror.
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Occlusion  
Posted: Saturday, Jun 20 2009, 17:47
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Now i've got it working i've gotta say it is superb. Crashed a couple of times though, when i was promoted to save after a race.
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nick-marone  
Posted: Saturday, Jun 20 2009, 18:19
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disable the automatic storage, which was with me as well and the game crashed. now no more.

a question why the game crashes still, which is not fun
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tacopowered  
Posted: Saturday, Jun 20 2009, 23:20
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Is anyone else getting a crash on Man and the Molotov? It's the one where you gotta kill that guy (Dimitri, or his friend, I can't keep the names straight).

It seems like the game has a habit of crashing during that mission now, especially at the moment you kill the guy. If no one else is having this issue, I probably have a mod conflict or something.
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HippieCommunist  
Posted: Sunday, Jun 21 2009, 10:53
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there something abit bugged about the wanted level system, it clears if after being grey for no reason cryani.gif
please fix this...
it makes my robbery mod=pointless
moto_whistle.gif

This post has been edited by HippieCommunist on Sunday, Jun 21 2009, 14:43
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Zybba  
Posted: Sunday, Jun 21 2009, 20:41
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I always disliked that the cops are searching temporally unlimited in the red-blue area.
So this bug is a nice side effect...
Or isnt it a bug?
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nick-marone  
Posted: Tuesday, Jun 23 2009, 06:46
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Update ???

work in progress ??

please work on the error the game no longer crashes ?????

please moto_whistle.gif moto_whistle.gif moto_whistle.gif
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Rawmeat  
Posted: Tuesday, Jun 23 2009, 20:48
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QUOTE (HippieCommunist @ Jun 21 2009, 10:53)
there something abit bugged about the wanted level system, it clears if after being grey for no reason cryani.gif
please fix this...
it makes my robbery mod=pointless
moto_whistle.gif

What hippie said. Also the mercenarys won't follow me. Other than that great work smile.gif
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dukee152  
Posted: Wednesday, Jun 24 2009, 03:02
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QUOTE (HippieCommunist @ Jun 16 2009, 10:42)
dude! its like 165kb of god's work!  inlove.gif

amazing job!  lol.gif  icon14.gif

i abused it abit and its pretty solid  turn.gif  only crashed when i had to kill a gangster (who was shown before i began  icon14.gif ) from like 8 others.
i killed him and a message showed 'Gangster escaped' then boom  cryani.gif  but i think its pretty rare

oh and other time i had a secret documents car in the subway i had to steal ^_^ was pretty funny...
if only you could make the mission givers to stop to talk to niko before he gets more briefing on the phone rather then just keep walking forward ignoring me (rly no biggy)

i like it that its challenging, really well done, nice ideas  cookie.gif  cookie.gif  cookie.gif
please fix this only bug to prevent crashing, this is like a major step forward!
icon14.gif

i like the robbery mod can u add a robbery that is simmilar to the luftansia heist

This post has been edited by dukee152 on Wednesday, Jun 24 2009, 03:05
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dukee152  
Posted: Wednesday, Jun 24 2009, 03:06
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QUOTE (nerdook @ Jun 16 2009, 16:41)
thanks for the encouraging comments!
i've uploaded a different version with some minor bug fixes... it should have reduced lag and less chance of crashes. Enjoy! feedback is welcome.

can u make a key that gets rid of the f*cking mercenary
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