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GTA Modification Forums
Misc Request Topic Post your requests here!
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JF-Mir2  |
Posted: Tuesday, May 29 2012, 00:23
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I AM NOT INSANE!

Group: Members
Joined: Feb 8, 2011


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| QUOTE (miromiro @ Monday, May 28 2012, 23:35) | Thing is, you shouldn't expect the graphics to be as the ones in the pictures if you do NOT meet the Recommended Requirements of GTA IV. Be careful, GTA IV, not San Andreas, since this mod does actually move the GTA IV graphics into San Andreas. | Not necessarily, if he only wants those cartoon effects, he could always turn off everything under the "[EFFECT]" line. But if he wants to have good graphics at the same time, he can always download good playable settings to fit well.
Also, if you want to have the very best graphics, then you need your system that is higher than the recommended requirements of GTA IV. And, GTA IV is different from SA. This post has been edited by JF-Mir2 on Tuesday, May 29 2012, 00:26
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miromiro  |
Posted: Wednesday, May 30 2012, 15:19
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Time Killa™

Group: Zaibatsu
Joined: Nov 26, 2009



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[WIP] GTASAPic V.1.2It doesn't place blips on your radar, but it actually takes you to them. All you have to do is to put the GTASAPic.exe file & "images" folder in the main San Andreas Directory. Then, go in game, load your save, and use Alt+TAB to exit back to the desktop. Launch GTASAPic.exe and click on the map that appears top left on the screen. Then double-click on any collectible on the map using right click and you'll see a warning message which you should answer with "yes" and be teleported there. The Unique Jumps are marked as a yellow J. Now go back in the game and you'll find yourself either next to the collectible or already collected it, depending on what you're after. Note that you can collect also in places where you're not allowed to (Ex: San Fierro at the very beginning) without getting any kind of wanted level. SA Helper v1.0 Final - PictureAll you have to do is to put the SA Helper.dll & delphi32.exe files in your main San Andreas Directory. IGNORE the Data folder, you don't need it. Now, get in the game, load your save, and press Alt+TAB. You'll be taken out of the game. Open SA Helper and press Unique Jumps. Get back in the game, and you'll notice that you're taken to the ramp where the jump takes place. To move to the next jump press +. Not Numpad one. To go to the previous jump, press - but not the one from Numpad. WARNING: Don't press Numpad 6 because you'll deselect the Unique Jumps and when you're teleported you might find yourself freefalling and you don't wish that.
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KawakSallas  |
Posted: Wednesday, May 30 2012, 23:04
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Kifflom

Group: Members
Joined: May 15, 2012


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Straight to the point guys, When I set the visual quality fx to low, my game runs like a dream, smooth like cotton. But I noticed that the grass (I really love that grass on countryside) dissapear, and the cars in the distance are darken, I can't tell if a car is yellow, blue or red, always darken.
In medium settings, the cars are still darken, the grass respwans, but i got some lag
The lag in that cause is caused by shadows, I think, and the grass don't cause any lag whatsoever, I had proofs of this.
So, there's a way to keep the visual quality in low, but within the grass are the cars in colors in the distance? Perhaps editing this effects file?
Waiting for your replys.
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RapNinja  |
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Player Hater

Group: Members
Joined: Jul 29, 2009


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Hi everyone,
I search for a certain tool. With it you can put some modded files in a special folder (for example, if you have modded weapons.dat, you should put it in "GTA San Andreas\??? (name of this special folder)\data") and then run special .exe file, which runs GTA:SA, BUT... replacing usual files with the ones put in this "???" folder (for this launch. Original files remain intact and if you launch usual SA, all the original files will stay put). This way you can avoid replacing anything and see how modded files work for you WITHOUT having to make backups. Very nice tool, I had it once but, unfortunately, lost it.
Edit: blast, I'm sorry for posting, I've just found it. If anyone is interested, the tool is called "Citizen Launcher".
This post has been edited by RapNinja on Friday, Jun 1 2012, 15:54
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Camero67  |
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Player Hater

Group: Members
Joined: Apr 25, 2009


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Can someone please make the riots more realistic. For example, having all different cars on the streets on fire or burning instead of just police cars and make it so the cars won't just randomly blow up but people trying to damage it and make it blow up.Also, more people on the streets fighting and seeing people knocked out on the streets (without blood coming from under their bodies, like gta4). Another having riot police or just regular swat patrolling the streets or going on attack mode (throwing tear gas, shooting people, beating them with batons, roadblocks and such.) Also a feature of people throwing molotovs at buildings and cars passing by, the peds should take people out of their cars and just start randomly beating them.They should also randomly shoot at cops and other pedestrians. Have Peds having bats and knives and guns.  Thanks. This post has been edited by Camero67 on Friday, Jun 22 2012, 06:23
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M4nDeX  |
Posted: Wednesday, Jul 4 2012, 23:05
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Player Hater

Group: Members
Joined: Jul 4, 2012

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Hello , I'm new here , i am using pc, is there a cheat or mod or something that make peds atack you without weapons, just with hands, and can you give me a zombie mod without mentioning cleo zombie alarm or biohazard. To make it clear i just need a zombie mod that make peds look like zombies, atack you (run after you). I would apreciatte any help so please helpp me!
Or you could make a simple mod for me that makes Pedestrians look like zombies and run after you and atack you, and if you could add 1 complicated thing dont make Groove street members and police members zombies i want them to be normal, please that is my wish since 2009 till now :S !
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