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 [REL/WIP] SA Overdose effects

 Unique and Extreme effects mod
 
methodunderg  
Posted: Saturday, Oct 8 2011, 08:37
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Grandpa
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Water looks amazing in motion when swimming in it, or in a boat. Great work on that front !

What texture are you using, and what is your ENB water settings? My water doesn't look like yours, and I'm using your water texture from ODE1.4 particle.txd. Maybe its something to do with your timecyc?

Can you please write a list of all the mods that are compatible with your effects? And the links to the mods .. I recognise probably 80% of the extra textures; but there is a few that are vague to me.
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Marty McFly  
Posted: Saturday, Oct 15 2011, 09:39
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I found a bug: if you enable "cars hover over water" (yes the cheat is normally not for SA on PC, only for PS2 but you can enable it with crazy trainer) and drive over the water, there isn't water splash but fire??
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Garuda5live  
Posted: Monday, Dec 19 2011, 12:23
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AWESOME dude!! biggrin.gif colgate.gif icon14.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif
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Pawelo  
Posted: Monday, Dec 26 2011, 21:00
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:)
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if you do some new explosions can you post a screen?
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ThaMakaveli  
Posted: Saturday, Jan 7 2012, 15:10
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Any updates ? I'm waiting Overdose Effects 1.5 release. biggrin.gif
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growlingpineapple  
Posted: Monday, Jan 16 2012, 08:36
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Overdose 1.5 is still on, right?
Please let it be so, Function-X-!
If not... well... suicidal.gif
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Midnightz  
Posted: Friday, Feb 3 2012, 20:59
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POST DELETED

This post has been edited by Midnightz on Saturday, Feb 4 2012, 05:17
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TheBenja  
Posted: Friday, Feb 24 2012, 19:25
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These effects don't work in the Muti theft auto san andreas (MTA:SA)

It's possible to solve it?I don't play GTA but I play mta, would be nice to have it there
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Aimaster  
Posted: Saturday, Feb 25 2012, 00:11
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DAFUQ?
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I see this mod is dead. So sad, still the best effects though.
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__PimpTastic19__  
Posted: Saturday, Feb 25 2012, 12:02
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I came here.... To ask questions....
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I know you don't like realistic effects but please do so colgate.gif Everything is amazing except for the oversized stuff. ESPECIALLY THE EXPLOSIONS. I would really appreciate it if you make one biggrin.gif
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Tuniturntablist  
Posted: Monday, Mar 12 2012, 18:17
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Your mod is amazing , thanks ! waiting for v1.5 happy.gif !
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ThaMakaveli  
Posted: Saturday, Mar 24 2012, 14:52
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Mod is dead ? sad.gif
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Function-X-  
Posted: Saturday, Mar 24 2012, 18:32
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Guess it's time to actually say something.

Mod is not dead, Just working on it very slowly, Cause everything is being rewritten.
And i can't really upload pictures since i have very crappy net at the moment, But maybe i will a bit later...
Theres so much left to be done, So it will take a while.

Feel free to post requests or ideas.

Edit: Fire without ENB and Colormod, Still not really satisfied.
user posted image

This post has been edited by Function-X- on Tuesday, Mar 27 2012, 14:47
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JF-Mir2  
Posted: Sunday, Apr 15 2012, 08:33
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Fire looks good. Better than before. I like it! inlove.gif
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TheD94  
Posted: Sunday, Apr 15 2012, 16:13
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Fire looks really good. But maybe you can make the smoke a bit more blackish?

Oh and I got a suggestion about still includng the nuke explosion, but improving it if possible. It looks strange how the Nuke explosion looks like after the explosion (looks like a big thin T).

Good luck with 1.5 icon14.gif
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Function-X-  
Posted: Monday, Apr 30 2012, 21:02
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@TheD94: All the old effects will be updated, including the nuke, It looks thin because theres some limitations regarding the texture size ingame.
And i made the smoke lighter in color because it will produce some sort of a pseudo HDR, Will look neat ingame.

user posted image user posted image

"Chromegun" muzzleflash, The misplacement is actually because of the recoil, This effect is higher quality and more advanced than the upcoming Max payne 3 particle effects.

user posted image user posted image

Sand.

user posted image
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JF-Mir2  
Posted: Monday, Apr 30 2012, 23:16
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I AM NOT INSANE!
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^Those are lovely! Especially the muzzle flash. inlove.gif But isn't the fire too small?
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TheD94  
Posted: Tuesday, May 1 2012, 00:44
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The fire looks perfect and good size! There are 3 fire types - i think - (small, middle and big), so the fire isn't small if it's the small type smile.gif.
Also the muzzles and the sand are looking awesome. icon14.gif
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ThaMakaveli  
Posted: Tuesday, May 1 2012, 10:50
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Look's awesome. icon14.gif
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mel213s45  
Posted: Thursday, May 10 2012, 12:26
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QUOTE (Z_Man @ Friday, Sep 9 2011, 15:40)
QUOTE (oksa8 @ Friday, Sep 9 2011, 14:19)
Z_Man, you need modified weapons for that. Original weapons have muzzle-fire attached on the models, but if the game can't spot those  attached effects, then it'll use the effects from OE.

I use this for hd textures http://www.gtagarage.com/mods/show.php?id=12423, but as I stated before OE worked fine the first time I installed it (a few months ago, with and without hd weapon textures).
What modified weapons should I use? I don't really want to change San Andreas weapons, but I am open to suggestions.


Don't read what is above: I solved the problem
biggrin.gif

Please help me!!! the textures of the guns are white.. and... the effects of the guns are still the same.. facedesk.gif
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