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Attention:
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The Mod Showroom is only for posting previews/downloads of completed or near finished mods. All help topics should be posted in the Editing Discussion forums. Help topics and mod requests posted here will be locked or binned. Thank you.
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GTAGarage.com : Free mod hosting, attach your files and screenshots to your topics
GTAModding.com : A wiki for everything related to GTA modding, including documentation and tutorials
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Picture & Post Commertary Characters
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69_black_69  |
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Just Beacuase

Group: Members
Joined: Jan 24, 2010


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If i could, i want to make a game set on avatar worlds. An rpg one, with quest and upgrading bending skills too. But meh, i could only code a simple script. No more than that. Still learning. Next stuff, is Amon, the equalist leader. Only done his mask though  ignore the texture, it's taken straight off the references. And as you can see on her wireframe, i'm doing the hair model, head model, shirt model, arm model, legs model, shoes model as a separate model, so i could easily modified it. This post has been edited by 69_black_69 on Friday, May 11 2012, 22:00
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Eagles  |
Posted: Thursday, May 17 2012, 20:54
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Bounce... We're bouncing now.

Group: Members
Joined: Feb 22, 2012


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| QUOTE (69_black_69 @ Thursday, May 17 2012, 20:04) | Here a nice one tutorial about lowpoly character modelling. Hope it'll helped you http://www.3dtotal.com/team/Tutorials/benm...benmathis_1.asp He's making a nice 'making normal map' tutorial too.
Anyway update on my model
 Untextured yet,and no hand model, because hand is the hardest part to model IMO.
Poly count so far : 1k | It's looking good, dude. Btw, this tutorial is also great for low poly characters, if anyone is interested: http://www.3dtotal.com/index_tutorial_detailed.php?id=473
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69_black_69  |
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Just Beacuase

Group: Members
Joined: Jan 24, 2010


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I show off my model on other forums, not here, if i want to get some constructive criticism. I show it in here too because why not? There are members who post in here too, but never released it as a mod. "Modding is dead", what i meant is, modding in gtaforums is dead. Not modding as in general modding. I would like to see my stuff in UDK or CryEngine 3 too And thanks. She's still pretty, but by "sexy ass chick", i mean like girl with huge titties and dressing like a slut. That would destroy her character. Modelling character is somehow entertaining to me  . Always learn something new in the way.
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goin-god  |
Posted: Saturday, May 19 2012, 19:52
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High Roller

Group: $outh $ide Hoodz
Joined: Mar 18, 2007



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| QUOTE (CurtisWS @ Saturday, May 19 2012, 16:51) | | QUOTE (goin-god @ Saturday, May 19 2012, 19:30) | Unfortunatly 69_black_69 is right. GTA Modding is quite dead. It seems like there are few good new modders around. And most vets forgot about GTA Modding, I did.
Your stuff has really improved over the years 69_black_69. I would like to know where are you showing your stuff. I find it hard to find good Modeling forums. |
Easy, http://www.game-artist.net/forums/ - http://www.polycount.com/ | Damn, I used to be a member in Game-Artist. I totally forgot about that site. Thanks man.
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Tado Hamann  |
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★ Support, Vehicles ★

Group: Members
Joined: May 19, 2012


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Hello Everyone!I looking for a good textures for me custom Skin Model for GTA San Andreas. Textures should be detailed (max. 1024x1024). I'm for long time looking for good textures, but I can't find them.PREVIEW :
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69_black_69  |
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Just Beacuase

Group: Members
Joined: Jan 24, 2010


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@goin-god: Polycount is a pretty cool site. But seeing some "god-tier" 3d model made by some user there makes me so jealous. Damn, i wish i had such awesome skill. Always wanted to do one awesome looking human, with perfect topology, and hand-painted textures. But well, failed, because my topology is kinda bad, and texturing is damn hard. Should be called mouse-painted textures since i drew them with mouse. Anyway  Textures still work in progress. Looking pretty cool, i guess.
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