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 Picture & Post Commertary

 Characters
 
69_black_69  
Posted: Friday, May 11 2012, 21:21
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And an update on my Korra Model

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Yeah, it's based on earlier concept art of Korra.
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ManDog  
Posted: Friday, May 11 2012, 21:24
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Are you trying to make a game based around Korra? tounge.gif
She looks like you made her so.
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69_black_69  
Posted: Friday, May 11 2012, 21:50
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If i could, i want to make a game set on avatar worlds. An rpg one, with quest and upgrading bending skills too.
But meh, i could only code a simple script. No more than that. Still learning.

Next stuff, is Amon, the equalist leader. Only done his mask though
user posted image
ignore the texture, it's taken straight off the references.

And as you can see on her wireframe, i'm doing the hair model, head model, shirt model, arm model, legs model, shoes model as a separate model, so i could easily modified it.

This post has been edited by 69_black_69 on Friday, May 11 2012, 22:00
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iAmSpaggiari  
Posted: Thursday, May 17 2012, 18:58
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That looks pretty good. I'm trying to model using this method, I mean to get similar kind of models since a while and I never success.
Any tips for me? Tutorials?
I tried so many times.
I just want to make some good looking low polygons models.
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69_black_69  
Posted: Thursday, May 17 2012, 20:04
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Here a nice one tutorial about lowpoly character modelling.
Hope it'll helped you
http://www.3dtotal.com/team/Tutorials/benm...benmathis_1.asp
He's making a nice 'making normal map' tutorial too.

Anyway update on my model
user posted image
Untextured yet,and no hand model, because hand is the hardest part to model IMO.

Poly count so far : 1k
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Eagles  
Posted: Thursday, May 17 2012, 20:54
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QUOTE (69_black_69 @ Thursday, May 17 2012, 20:04)
Here a nice one tutorial about lowpoly character modelling.
Hope it'll helped you
http://www.3dtotal.com/team/Tutorials/benm...benmathis_1.asp
He's making a nice 'making normal map' tutorial too.

Anyway update on my model
user posted image
Untextured yet,and no hand model, because hand is the hardest part to model IMO.

Poly count so far : 1k

It's looking good, dude.
Btw, this tutorial is also great for low poly characters, if anyone is interested: http://www.3dtotal.com/index_tutorial_detailed.php?id=473
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69_black_69  
Posted: Friday, May 18 2012, 17:54
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^Thanks.

And anyway, tweaking my old model so much, fixing some mess, redone some parts, and new texture.
Note : I'm not doing a sexy ass chick. Want to make a girl that was depressed about her dark past or some thing like that.

user posted image

I'm more into general 3d modeling now.
Show off some stuff in a 3d modeling forum, getting some constructive feedback.

Modding is boring + dead + so few people that actually give a f*ck about scratch made model. confused.gif
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Triple Penetration  
Posted: Friday, May 18 2012, 18:36
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GTA isn't really the place for 3D models to be done as show-offs. Rockstar doesn't support modding at all and there's no tools.

Modding isn't dead at all, it's going strong and many people get money - by mods going retail or donations, you just gotta go to right places, such as Moddb and with the right engine, like Source or UDK. Or even Cryengine. moto_whistle.gif

Oh, and ontopic stuff: Nice model, I would like to be as good at characters as you are one day. Plus she's still somehow sexy for me.
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69_black_69  
Posted: Friday, May 18 2012, 19:25
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I show off my model on other forums, not here, if i want to get some constructive criticism.
I show it in here too because why not? There are members who post in here too, but never released it as a mod.

"Modding is dead", what i meant is, modding in gtaforums is dead. Not modding as in general modding.
I would like to see my stuff in UDK or CryEngine 3 too tounge.gif

And thanks. smile.gif
She's still pretty, but by "sexy ass chick", i mean like girl with huge titties and dressing like a slut. That would destroy her character.

Modelling character is somehow entertaining to me icon14.gif .
Always learn something new in the way.

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iAmSpaggiari  
Posted: Friday, May 18 2012, 19:30
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Woh. This model is sick.
Do you have a good tutorial/tips to start modeling? I'm trying since months, never got what I wanted.
Good job!

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Eagles  
Posted: Saturday, May 19 2012, 01:02
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She's looking very neat, 69. And I can read a bit of a history just by looking at her eyes.

Modding is dead here probably because there are no new GTA's to be modded.
Everything was already made for IV, SA, VC... and it's hard to be creative and original nowadays.
Wait for the next GTA and modding will probably come back stronger. wink.gif

Are you looking for a 3D career or something related or it's just a hobby? You're talented, don't let this talent fade away with the lack of opportunities.
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69_black_69  
Posted: Saturday, May 19 2012, 14:13
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Thanks, and it's a hobby actually, but of course, if somehow i manage to get a jobs about 3d modeling or something like that, i'll be so happy.
Because there's nothing better to get paid to do something that you like. sly.gif

Anyway, some progress.

user posted imageuser posted image

Still having a problem modeling his hand.
So not going to texture his body, until his hand is done.
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goin-god  
Posted: Saturday, May 19 2012, 19:30
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Unfortunatly 69_black_69 is right. GTA Modding is quite dead. It seems like there are few good new modders around. And most vets forgot about GTA Modding, I did.

Your stuff has really improved over the years 69_black_69. I would like to know where are you showing your stuff.
I find it hard to find good Modeling forums.
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CurtisWS  
Posted: Saturday, May 19 2012, 19:51
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QUOTE (goin-god @ Saturday, May 19 2012, 19:30)
Unfortunatly 69_black_69 is right. GTA Modding is quite dead. It seems like there are few good new modders around. And most vets forgot about GTA Modding, I did.

Your stuff has really improved over the years 69_black_69. I would like to know where are you showing your stuff.
I find it hard to find good Modeling forums.

Easy, http://www.game-artist.net/forums/ - http://www.polycount.com/
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goin-god  
Posted: Saturday, May 19 2012, 19:52
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QUOTE (CurtisWS @ Saturday, May 19 2012, 16:51)
QUOTE (goin-god @ Saturday, May 19 2012, 19:30)
Unfortunatly 69_black_69 is right. GTA Modding is quite dead. It seems like there are few good new modders around. And most vets forgot about GTA Modding, I did.

Your stuff has really improved over the years 69_black_69. I would like to know where are you showing your stuff.
I find it hard to find good Modeling forums.

Easy, http://www.game-artist.net/forums/ - http://www.polycount.com/

Damn, I used to be a member in Game-Artist. I totally forgot about that site. Thanks man.
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Tado Hamann  
Posted: Sunday, May 20 2012, 10:53
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Hello Everyone!
I looking for a good textures for me custom Skin Model for GTA San Andreas. Textures should be detailed (max. 1024x1024). I'm for long time looking for good textures, but I can't find them.

PREVIEW :

user posted image
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69_black_69  
Posted: Sunday, May 20 2012, 11:07
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@goin-god:
Polycount is a pretty cool site.
But seeing some "god-tier" 3d model made by some user there makes me so jealous.
Damn, i wish i had such awesome skill.

Always wanted to do one awesome looking human, with perfect topology, and hand-painted textures.
But well, failed, because my topology is kinda bad, and texturing is damn hard. Should be called mouse-painted textures since i drew them with mouse.

Anyway
user posted image

Textures still work in progress.
Looking pretty cool, i guess.
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Tado Hamann  
Posted: Sunday, May 20 2012, 12:44
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@ ♋_black_♋
It looks awesome! Textures makes it cool.

Addition : You should replace shoes.
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WestKing  
Posted: Sunday, May 20 2012, 15:07
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Tado Hamann, the parts of your model are the property of ArthurSMD.
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Tado Hamann  
Posted: Sunday, May 20 2012, 15:52
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@WestKing
Yes, this model was attached from six models!

Off Topic : Today Slovakia win in hockey tounge2.gif
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