1) Which bugs did you find with the mod?
-----> The taxi light is always on and so passengers always screaming "TAXI!" and whistle.
2) What do you like about the mod, what do you dislike about the mod?
-----> I love this mod, this was not enough in the original game. I dislike a music when fare is complete its mutes the radio.
3) What suggestions do you have about the mod?
----->
| QUOTE (322 @ Monday, Apr 27 2009, 21:27) |
When you have no fare, the taxi sign should be lit up -- indicating the cab is vacant. When you pick up a fare, the sign light should go off - indicating the cab is occupied. The taximeter should display the destination and cost accumulation (just like when Niko is a passenger in a cab).
|
I agree with that
Also, when the taxi light is
on, meter must be is
off and not dissappear like in NPC's cabs. And when taxi light is
off, meter must be is
on.

And in NPC's taxi's meters must always be on the dash of the car too.
Don't forget about a initial fare that is 2.50$ When meter is on, there is initial unit 2$
4) What do you think of the tip bar? Is it going too fast? Too slow?
-----> Too fast
5) What kind of bonuses do you recommend? (These will be activated when a player reaches, for example, 50 taxi missions. Example: nitro for all cabs)
-----> -
6) What do you think of the display elements of the mod?
-----> Is it possible to make a display of the meter on the right up corner?

7) Do you see the text / bars flickering ?
-----> -
7a) If you see any flickering, can you please write your system specs?
-----> -
8) Does this mod have any problems when used with any other mods?
-----> -
This post has been edited by Oldsmobile_85 on Sunday, Jun 10 2012, 14:53