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Design Your Own Mission

Pages: (51) « First ... 37 38 [39] 40 41 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Ideas

 Drop your ideas here
 
codenametukaioo7  
Posted: Wednesday, May 9 2012, 15:46
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make more animation and we can make more actors,cars etc. like 200 or 250.
make player can shoot from car and helicopter as passenger. dozingoff.gif sarcasm.gif : smile.gif
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lee_atsugai  
Posted: Tuesday, May 15 2012, 10:03
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Option to turn the health regeneration on/off. Sometimes it's annoying
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caio3771  
Posted: Tuesday, May 15 2012, 16:50
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the player carries in hand a REAL telephone
player smokes a cigar and drink
the objectives appear in cutscenes
change the car's paintjob (vinyls)
change the player clothes
change enemies clothes
change the amount of bullets
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Agent Robinson  
Posted: Wednesday, May 16 2012, 09:28
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-Change personalaty of person.
Usually when you play as a different Actor it has CJ*s voice and animations.

-Decide how many bullets the player can have.
-Lock Must Destroy Car Objective
-Change Actor/Players cloths if playing as CJ.
-And if possible PLEASE, Passenger mode!
turn on/off between objective, player can only get in any car as passenger or teliport as passenger.
-When selecting the marker arrow for an Objective, change Light Blue to actual Blue colour.
The code for that is -0 i think. I can't change that because it won't let me open the file.
Somthing about an error.
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Joni2030  
Posted: Friday, May 18 2012, 11:47
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Yeah because DYOM is locked for editing
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Astronauthead  
Posted: Friday, Jun 1 2012, 07:17
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Here are my Ideas:

1.Spook-o-meter (follow without being detected)
2.Stealth Objective (Get to the checkpoint without being detected)
3.Fate Choice (i.e Kill or Spare) that can affect future missions in storylines.
4.Alternative Missions for Storylines (Ex: When you kill a guy you meet his friend if you spare him you meet him)
5.Kill him or him (Ex: Like in GTA IV Kill Playboy X or Dwayne, Derrick or Francis)
6.Mission Failed when all Allies are dead
7.Safehouses During Storylines so we can save their instead.
8.Actor who must survives attacks you (Ex: Escape without killing attackers)

Thats it.
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SatournFan  
Posted: Friday, Jun 1 2012, 09:12
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QUOTE (Austronauthead)
2.Stealth Objective (Get to the checkpoint without being detected)
3.Fate Choice (i.e Kill or Spare) that can affect future missions in storylines.
6.Mission Failed when all Allies are dead


2. Possible, if you'll make enemies' accuracy on 100, and health on 2500.
3. Possible, but not in Storyline mode.
6. Possible, just make the actors who must survive in "Must survive" mode.
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xMatix  
Posted: Saturday, Jun 2 2012, 09:40
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QUOTE (SatournFan @ Friday, Jun 1 2012, 09:12)
QUOTE (Austronauthead)
2.Stealth Objective (Get to the checkpoint without being detected)
3.Fate Choice (i.e Kill or Spare) that can affect future missions in storylines.
6.Mission Failed when all Allies are dead


2. Possible, if you'll make enemies' accuracy on 100, and health on 2500.
3. Possible, but not in Storyline mode.
6. Possible, just make the actors who must survive in "Must survive" mode.

In point number 6, he mean all allies, when he will do "must survive" on every actor, it will fail after 1 killed friend.
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apit2010  
Posted: Wednesday, Jun 6 2012, 19:11
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QUOTE (radicell @ Monday, Mar 9 2009, 14:36)
- Killing multiple actors as part of one objective.
- Explosion animations in cutscenes
- Ability to control traffic (ie. turn on and off traffic in between objectives)

- Killing multiple actors as part of one objective.

Possible, do actor as many as you want but to make sure that actor is enemy and then do objective > actor > enemy > ON (Kill all enemies) Done

- - Explosion animations in cutscenes

Possible, Go to object > find EXPLOSION > spawn it > and then do Cutscene

Or Spawn it after you do Cutscene
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apit2010  
Posted: Wednesday, Jun 6 2012, 19:14
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QUOTE (Agent Robinson @ Wednesday, May 16 2012, 09:28)
-Change Actor/Players cloths if playing as CJ.

Possible, if you go here : http://www.gtaforums.com/index.php?showtopic=504734

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apit2010  
Posted: Wednesday, Jun 6 2012, 19:16
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QUOTE (caio3771 @ Tuesday, May 15 2012, 16:50)
change the player clothes

Possible, if you go here : http://www.gtaforums.com/index.php?showtopic=504734

But this is for CJ only
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apit2010  
Posted: Wednesday, Jun 6 2012, 19:18
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QUOTE (BenL2418 @ Sunday, Jan 22 2012, 10:01)
Fix the ''Ball Actor'' problem.Everyone just waiting for this problem disappear.

Already fixed at DYOM 6.1
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apit2010  
Posted: Wednesday, Jun 6 2012, 19:20
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QUOTE (Fable11 @ Saturday, Mar 24 2012, 11:02)
3. Enabling the clothes shop if the player is CJ

Don't need a clothes shop, just go here : http://www.gtaforums.com/index.php?showtopic=504734

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apit2010  
Posted: Wednesday, Jun 6 2012, 19:25
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QUOTE (KaRzY6 @ Wednesday, Jan 4 2012, 05:33)
I think we need a thing where when you click 'save mission' it says comes up with a 'Are you sure?' thing. Because plenty of times I've accidentally clicked the wrong mission and lost everything.

Yeah you're right! I like your idea! biggrin.gif

Sometimes I like that too smile.gif

And make me MAD angry.gif
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apit2010  
Posted: Wednesday, Jun 6 2012, 19:29
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QUOTE (Nitesh aka AAAAAAA @ Thursday, Jan 5 2012, 08:39)
QUOTE (simi10 @ Thursday, Jan 5 2012, 10:59)
QUOTE (KaRzY6 @ Wednesday, Jan 4 2012, 05:33)
I think we need a thing where when you click 'save mission' it says comes up with a 'Are you sure?' thing. Because plenty of times I've accidentally clicked the wrong mission and lost everything.

Yeah, thats a good idea, I have very bad memories with this mistake bored.gif

You can always make multiple saves of the same mission to avoid that.

No need multiple saves. Just go to My Documents > San Andreas User Files, copy all save and paste to new folder.. Every change in mission, copy and paste to new folder. To avoid confusion smile.gif

If you do many mission like 7 and cannot do multiple save, just follow my idea smile.gif

Oh no I been remind to not to do multiple post....... Next time i will use edit because when i try to helping people, i forget about this sad.gif

Sorry about this sad.gif

This post has been edited by apit2010 on Wednesday, Jun 6 2012, 20:39
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mcsim2401  
Posted: Wednesday, Jun 20 2012, 13:08
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I think I've got one idea.
What about making a new ability to objectives to make selected spawned actor or player actor speak by selected WAV table (with option speak one time or speak with repeating)?
I think I will be usefull ingame and specially in cutscenes. At least it will adds some voice acting in the missions.
It's like when using opcode:
CODE
05C1: AS_actor -1 speak_from_audio_table 230


And second: Is it possible to make a normal game saving (while playing storyline) and creating of savepoints for DYOM storylines?

This post has been edited by mcsim2401 on Wednesday, Jun 20 2012, 13:22
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Notna  
Posted: Wednesday, Jun 20 2012, 13:26
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If I got right what you meant, when you play a DYOM storyline you can save it by pressing Y and N same time and selecting "Save storyline progress".
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xMatix  
Posted: Wednesday, Jun 20 2012, 13:40
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QUOTE (apit2010 @ Wednesday, Jun 6 2012, 19:18)
QUOTE (BenL2418 @ Sunday, Jan 22 2012, 10:01)
Fix the ''Ball Actor'' problem.Everyone just waiting for this problem disappear.

Already fixed at DYOM 6.1

It isn't fixed. Still appear after 70-80 actors.
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caio3771  
Posted: Wednesday, Jun 20 2012, 14:46
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QUOTE
think I've got one idea.
What about making a new ability to objectives to make selected spawned actor or player actor speak by selected WAV table (with option speak one time or speak with repeating)?
I think I will be usefull ingame and specially in cutscenes. At least it will adds some voice acting in the missions.


Hey mate, Your ideas is so good, I always wanted
the player talking. Hope they make it.
and hope they make the option to shoot from car as passenger.
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Dude1  
Posted: Monday, Jun 25 2012, 19:57
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Here is my idea:It was posted earlier,i only improve it.
So the idea is,you can control any actor you want by clicking free animation,then press something like p button,and then you can do what you want your actor to do,you can get in a car and drive around,and not crash(not like add waypoints that doesnt work very well,or not work at all).Then you can press the r button to stop the recording.And i think what would be also very good, is making so like if you drive,the actor can ram the cars off the road(because we dont want to interupt the recorded actors path).And we can see other recordings while we record(so we dont smash in them).
My other idea is that you can "parent" something to something.(like parent a container to a truck and the object will follow the car,and we can parent a actor to a container,so he can be on top of object)
And my last idea is you can follow something with a camera(or parent the camera),for example,a car.
(I dont know if my Engilsh is good or bad,so please dont come to my house and kill me for that smile.gif )
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