Ideas Drop your ideas here
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12jango  |
Posted: Wednesday, Mar 25 2009, 12:10
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"This is not revenge! This is entertainment!"

Group: Members
Joined: Mar 8, 2008


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Hey, I have an idea (it's ok if you refuse this idea) *I think it will be easy if you put an "free animation" in DYOM for actors and for cars. So, what I mean with this is if you make an actor, then you choose an animation there will be "free animation", if we choose this one you can do what ever you want for example, shoot on the wall, get inside the car then drive it everywhere, run, jumping, punching, crouching, etc. Then to end it press"R". Then the effect is : during the mission, the actor with that "free animation" will do as you did before shoot on the wall, get inside the car then drive it everywhere, run, jumping, punching, crouching, etc just like what you controlled it before
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Sniputer  |
Posted: Wednesday, Mar 25 2009, 14:05
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IM NOT COMING HERE ANYMORE

Group: BUSTED!
Joined: May 1, 2007


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| QUOTE (12jango @ Mar 25 2009, 12:10) | Hey, I have an idea (it's ok if you refuse this idea) *I think it will be easy if you put an "free animation" in DYOM for actors and for cars. So, what I mean with this is if you make an actor, then you choose an animation there will be "free animation", if we choose this one you can do what ever you want for example, shoot on the wall, get inside the car then drive it everywhere, run, jumping, punching, crouching, etc. Then to end it press"R". Then the effect is : during the mission, the actor with that "free animation" will do as you did before shoot on the wall, get inside the car then drive it everywhere, run, jumping, punching, crouching, etc just like what you controlled it before | "Did you say something?"
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12jango  |
Posted: Thursday, Mar 26 2009, 02:48
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"This is not revenge! This is entertainment!"

Group: Members
Joined: Mar 8, 2008


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It's difficult to select/edit actors, objectives, cars, objects, pickups that stand in one place. So, why don't you add something like this ; actor>edit>then there will be a list contain the name of actors that we have placed ex; actor1, actor2,actor3,etc. Then it's the same thing for spawn/hide/delete actor. So, we will not make a mistake when we select,delete, or spaw/hide. For objectives, pickups, cars, etc are also same like this.
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123robot  |
Posted: Thursday, Mar 26 2009, 16:54
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Mack Pimp

Group: Members
Joined: Nov 27, 2007


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| QUOTE (12jango @ Mar 26 2009, 02:48) | It's difficult to select/edit actors, objectives, cars, objects, pickups that stand in one place. So, why don't you add something like this ; actor>edit>then there will be a list contain the name of actors that we have placed ex; actor1, actor2,actor3,etc. Then it's the same thing for spawn/hide/delete actor. So, we will not make a mistake when we select,delete, or spaw/hide. For objectives, pickups, cars, etc are also same like this. | I have this problem too when hiding an actor that stands in the same place as another. (Or near.)
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billy7877  |
Posted: Saturday, Mar 28 2009, 18:47
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CRAZY Because Design Your Own Mission

Group: Members
Joined: Jan 30, 2009


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I believe dutch3010 is real female cuz not only male like game killing and shooting. But my idea is add Multiple feature and actor>must die before objective continue -Multiple Feature 1. Add multiple actor/car/object We only need set the settings one time then press Y to add the actor and press F to finish adding the actor same thing like if you add multiple car and multiple object. : and the actor available like this opcode Player can hold a cellphone 0729: AS_actor $PLAYER_ACTOR hold_cellphone 1 Actor action un-interrupted by weapon fire 0946: set_actor 1@ actions_uninterupted_by_weapon_fire 1 Yes... I learn Sanny Builder too... And I really confused about the opcode... hehe!! You should and feature at the opcode. So -player can use cellphone to make a dialoge -the actor action will not interrupted by weapon fire... Such as if the actor shoot by M4.. When at short range, if you shoot the actor, him/her action will interrupted... So, if this setting is on, him/her action will not interrupted. Also don't forget to add some icon at the radar!!! And give effect like light (Like the mission at General Dillema). The light is spot the entrance to the Area69. Blood effect and fire effect... Actor can drive a car... Wooohhh........ Too much idea............... from other people too....... Are you don't get confused because there are a lot people request the idea??
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12jango  |
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"This is not revenge! This is entertainment!"

Group: Members
Joined: Mar 8, 2008


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