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[REL|FINAL] Realistic Driving GTA4 car handling mod
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MattyDienhoff  |
Posted: Wednesday, Jun 13 2012, 06:52
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Professional Hitman

Group: Members
Joined: Aug 22, 2004


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I'm using v2.7 with these options:
basic handling, normal car damage, advanced helicopters
I love most of the changes but I've noticed the taxis (both sedan types) have exceptionally poor performance compared to most other vehicles in their class, most notably the Merit (which one of the taxis is based on), which performs significantly better. The taxis have weak brakes, poor acceleration and, especially, poor handling around corners. I have to slow down significantly more to take a corner in a taxi than I do in most other vehicles, which is all the more painful because they take longer to speed up again. Even the minivan-based Cabby seems to outperform the sedan taxis.
Is there a reason the taxis are so sluggish? If I didn't know better I'd think they had the cruise handling by accident, but I checked and it wasn't that.
EDIT: One more thing, it says in the changelog for version 2.7 that the handbrake is enabled for bikes again, but the handbrake didn't work when I was riding bikes to test (I tried the PCJ 600 and Freeway).
This post has been edited by MattyDienhoff on Wednesday, Jun 13 2012, 07:17
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Killatomate  |
Posted: Wednesday, Jun 13 2012, 12:27
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Handling.dat Geek

Group: Members
Joined: Feb 13, 2009


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| QUOTE (MattyDienhoff @ Wednesday, Jun 13 2012, 08:52) | I'm using v2.7 with these options:
basic handling, normal car damage, advanced helicopters
I love most of the changes but I've noticed the taxis (both sedan types) have exceptionally poor performance compared to most other vehicles in their class [...]The taxis have weak brakes, poor acceleration and, especially, poor handling around corners. I have to slow down significantly more to take a corner in a taxi than I do in most other vehicles[...] Is there a reason the taxis are so sluggish? |
3 reasons: -the handling of the Merit-like taxi is not based on merit, but on another similar looking RL car thats used as taxi in NY. -taxis drive every day, all day, for years. suspension and brakes are meant to feel "used" (ever used a taxi in russia or some other poor country?  ) -the car models used in GTA present mostly fast cars, therefore the average acceleration is higher than in RL on real streets. i thought the game would be boring if 90% of the traffic was "proper getaway cars". by making taxis a little slower you have to go looking for a getaway car. - 0-60mph in 9.8 seconds - is it really that slow for a taxi? i dont think so you could also try version 1.2 of my mod, its better in every way (but is lacking an easier mode with traction control)
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Vintage88  |
Posted: Saturday, Apr 13 2013, 13:40
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Lost MC | VP

Group: Members
Joined: Nov 29, 2011


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| QUOTE (Darlyn @ Tuesday, Feb 5 2013, 01:22) | | Is it me or does this cause the AI to crash more often? The police helis and Brucie racers always seem to lose control easily. Especially the helis. I chose the default heli file. |
Yeah, most handling mods will have this happen. Basically they want to accelerate X amount let's say to close gap, those calculations are likely hard-coded in. But with the mod X amount of acceleration will deliver more speed. The calculations then have to compensate for that when braking, however I suspect the game still think you're going "Y" speed based on an unmodded handling.dat, and initiated brake force based on that assumed speed. That, or by the time X acceleration is completed, no amount of brake can stop the car in time. I might be wrong about the specifics, but the general idea I think is right. ------------------------------------------- @Killamote - I believe that 9.8s on a 0-60mph might be a bit slow, most 4-cylinder sedans from the early 2000s will hit that in high 7s to mid 8s. Not a big deal though, and overall this mod is  I especially like how slow the Voodoo is, it's a lot more realistic like that IMO. Granted that model does come in 3.8L V6 as a minimum, no one in their right mind would ever drive a lowered classic like that at anything but achingly slow speeds This post has been edited by Vintage88 on Saturday, Apr 13 2013, 13:47
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