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 [REL|GTAIV] VehicleSelector

 Fly Drive Float what you like.
 
Aerion  
Posted: Wednesday, Feb 4 2009, 18:02
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Deus Ex Machina
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Well the money thing is kinda redundant, as most trainers can give you money (just add 99 mil. with the native trainer and forget about $$).

But the things that can be done with this thing, woo.
Finally I can summon a roof-less Banshee at all times, or a license plate-less and mirror/light-less bike (Ghost Rider like).

Thank you, this thing is awesome.
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Lighting  
Posted: Wednesday, Feb 4 2009, 18:56
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Nice mod, but I have a big bug. Disappear sounds of breaking windows and crashing cars mercie_blink.gif
wait a fixed version
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Dvt-MedShot  
Posted: Wednesday, Feb 4 2009, 18:57
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Wow that's incredible, amazing! wow.gif

EDIT: But indeed, there are no car crash sounds... sad.gif

This post has been edited by Dvt-MedShot on Wednesday, Feb 4 2009, 19:18
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Diaz070  
Posted: Wednesday, Feb 4 2009, 19:04
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QUOTE (Aerion @ Feb 4 2009, 19:02)
Well the money thing is kinda redundant, as most trainers can give you money (just add 99 mil. with the native trainer and forget about $$).

But the things that can be done with this thing, woo.
Finally I can summon a roof-less Banshee at all times, or a license plate-less and mirror/light-less bike (Ghost Rider like).

Thank you, this thing is awesome.

i dont need a goddamn trainer because i dont want these other options that are the same buttons as my other mods sad.gif please make them free suicidal.gif
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Superholyhomie  
Posted: Wednesday, Feb 4 2009, 19:20
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Hey, this trainer is awsome . But... Am I the only one who`s having some audio issues? Everything seem to work fine, though there are some missing sound effects, when using this mod. Those are mostly when you hit something with a car, no crash sounds and stuff. First, I thought it was something just with the GTA itself, but as I moved the mod away, everything is fine again.
The list of mods I use:
inGameTrainer.asi
PlayerSelector.asi
RagdollBNGHJ.asi
ScriptHookDotNet.asi
The scripts:
Handheld Teleport Device Script By CoMPMStR.net.dll
Mega SuperJump Script By CoMPMStR.net.dll


Anyone?

EDIT: Didnt see you guys having the same prob. I got to pay more attention. Well... Just +1 smile.gif

ADD: Maybe its just an illusion, but it "feels" like Im having a rather significant fps boost when those sounds are missing. Hell... GTAIV is a BAD port... lol

This post has been edited by Superholyhomie on Wednesday, Feb 4 2009, 19:46
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Diaz070  
Posted: Wednesday, Feb 4 2009, 19:53
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Ya mon me got tha problem too lol.gif btw where is the building when you go in to the menu, it has the groti interior but if i look outside the windows at night you see liberty city from above whatsthat.gif
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Lighting  
Posted: Wednesday, Feb 4 2009, 19:57
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QUOTE (Superholyhomie @ Feb 4 2009, 23:20)
Anyone?

I write it 2 post above, i have missing "crash" sounds only with this .asi file
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Aerion  
Posted: Wednesday, Feb 4 2009, 20:44
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Yup, re-confirmed... some sounds fall out with this. Mainly crash sounds, but some gun-shot sounds too.

And the slight fps boost is not an illusion, the number of sounds reduced may indeed affect the processing speed.


Oh, and the thing about the showroom being in the troposphere above the city is awesome. I thought for a moment that you included a flying car shop above the city...

EDIT: On second thought, that might be what is causing the audio glitch; a lot of models/textures loaded instantly in a place where nothing should be just might make the engine go a bit bananas, like the extra bikes being used and signs appearing all over benches and stuff...

This post has been edited by Aerion on Wednesday, Feb 4 2009, 20:47
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Lighting  
Posted: Wednesday, Feb 4 2009, 20:52
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I dont found tug boat in this shop, can you add all vehicles?
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Squishybubs  
Posted: Thursday, Feb 5 2009, 00:06
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سفر التكوي
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QUOTE (Lighting @ Feb 4 2009, 20:52)
I dont found tug boat in this shop, can you add all vehicles?

How are you going to add a spoiler or change the colour of the tug boat? O_O

Correction: Why are you going to?
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MasterK  
Posted: Thursday, Feb 5 2009, 00:16
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QUOTE (Lighting @ Feb 4 2009, 20:52)
I dont found tug boat in this shop, can you add all vehicles?

LOL?
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SlingShotUK  
Posted: Thursday, Feb 5 2009, 00:39
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This mod is truly mindblowing. Just loaded it up and can't believe what you've done. I would love to know the technical details of how you achieved all this.. All all the menu's etc built using DX hooks etc? Love how you've worked out how to spawn the Grotti showroom without all the other objects in it and jump straight it for the vehicle selection - amazing.

The only thing which the other guy mentioned is having to buy the vehicles. I haven't got enough cash for more than one sports car and would prefer it if I didnt have to use a trainer and affect my current save position money wise. Any chance you could make a free version? This is the ultimate tool for movie makers - very exciting. I made a Sultan RS which looks like a very cool A-Team sports car.. lol.

Your mod just keep on getting better and better.. cookie.gif cookie.gif cookie.gif
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HippieCommunist  
Posted: Thursday, Feb 5 2009, 00:58
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no really dude... this is a giant step forward!

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CHARLES007  
Posted: Thursday, Feb 5 2009, 02:03
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great job

is it support 1.0.2 version?
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Pandur  
Posted: Thursday, Feb 5 2009, 04:51
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QUOTE
is it support 1.0.2 version?


Yes, it is.
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C06alt  
Posted: Thursday, Feb 5 2009, 05:18
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Thanks everyone for all your kind comments.

@CHARLES007 This is only for version 1.02

Tug boat is there in boats section but for some reason the name is invisible on the list. To select it click the space after the last boats name for now.
There is a spawn system for boats it trys to find water near you and put the boat in it but sometimes it will put you in strange places if you are not near water.
If you are standing on a shoreline when you press buy it will work 99% of the time.

Prices are set by rockstar as they use the price in the car configs, the body and protection mods cost are based off the flat value of the vehicle.
If someone wanted to buy cheep cars but not train in money the should edit the value of the car in the gta configs.
I suggest a minimum of 1 dollar or there might be problems.
You can do this with an ide editor or even notepad.
This is a mod and i believe mods should at least try to merge with the reality of the game world unless its a tc otherwise its a trainer imo.
So the prices stay.
Your lucky i didn't make you have to go to grotti. devil.gif

A basic tutorial of saving:
Set the car up as you like it
Before pressing the buy button on the main screen press save.
Click a slot on the bar that looks like this "---".

Loading is the same but click the load button.

Each time you save a car template a file for that slot is created or updated in your gtaiv dir. vs0.sav is the first slot file for instance.
If it does not save this could be a vista issue and allowing programs to create files in folders under the program files directory.
I know nothing about vista but maybe you need to set some permissions somehow in the case of save failure.
Unlike gtaiv saves theres no problem sharing your save setups with other players.

About the sound I will look into this I'm pretty sure it can be fixed I think I know the problem here. Its a priority but id like to find more bugs before i update.
If you notice any bugs let me know here and ill check it out for the next version sound fix.
If you see a jumbo jet fly through the showroom. This is a bug doesn't need reporting and wasn't meant to offend anyone. cry.gif
No DX hooks were used in the production of this mod, all GTAIV Script natives.

This post has been edited by C06alt on Thursday, Feb 5 2009, 05:30
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sjaak327  
Posted: Thursday, Feb 5 2009, 08:03
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Big Homie
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QUOTE (C06alt @ Feb 5 2009, 05:18)

No DX hooks were used in the production of this mod, all GTAIV Script natives.

Excellent smile.gif

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diboze  
Posted: Thursday, Feb 5 2009, 08:29
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i dont know why...and how, but this mod changes the "level of detail" which oyu can edit in the graphicsmenu.
I edited the rage_postfx, so it doesnt blur the buildings infront of me. But when I start the mod, the blur is all over there smile.gif
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C06alt  
Posted: Thursday, Feb 5 2009, 08:56
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QUOTE (diboze @ Feb 5 2009, 08:29)
i dont know why...and how, but this mod changes the "level of detail" which oyu can edit in the graphicsmenu.
I edited the rage_postfx, so it doesnt blur the buildings infront of me. But when I start the mod, the blur is all over there smile.gif

does pressing p make a difference? I did do some stuff with depth of field but it didn't have any effect unless i pressed p before I use the mod.
In either case noted and will be fixed.
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a-k-t-w  
Posted: Thursday, Feb 5 2009, 09:05
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After I installed your mod, cars stopped making sounds when they crashed. icon13.gif
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