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 Interesting finds in PS2 GTA3

 
Ghost Bear  
Posted: Monday, Jan 26 2009, 12:52
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QUOTE (The Horror Is Alive @ Jan 20 2009, 12:56)
user posted image

It's probably a pickup for a removed video editor function, or a beta PS2 replay function? I dunno, it's strange alright...

Or it was for cutscene demonstrations like we see after first time being wasted and busted.
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Heihachi_73  
Posted: Monday, Jan 26 2009, 13:19
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So far, this thread has been about unused 3D models. Is it worth mentioning other obvious differences, like the different IPLs? For instance, the alleyway in Chinatown (with the bribe) doesn't have boxes in it on the PS2, and at the junk yard there are no tyres or traffic cones (witches' hats) near the crusher and less derelict cars, and no solid fence around the back of the fire station either. Haven't found anything else unusual outside Portland though.

I'm pretty sure the NY-R29 license plate is in the PC version too. On a similar note, the PS2 version of Vice City still has some LC plates on a few cars (including the Landstalker).
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Ghost Bear  
Posted: Saturday, Feb 21 2009, 20:16
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Great news! I finnaly managed to repair busker textures!

Here they are!

busker1
user posted image
(click for uncompressed)

busker2
user posted image
(click for 24bit image non-compressed, ~500kb)

busker3
user posted image
(click for uncompressed)

busker4
user posted image

This post has been edited by Ghost Bear on Saturday, Feb 21 2009, 21:40
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Jordy.  
Posted: Sunday, Feb 22 2009, 11:04
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user posted image

Perhaps it was for unique stunt jumps? You had to drive into it to trigger the cinematic camera?
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reform  
Posted: Sunday, Feb 22 2009, 11:22
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QUOTE (Ghost Bear @ Feb 21 2009, 20:16)
Great news! I finnaly managed to repair busker textures!

Here they are!

busker1
user posted image
(click for uncompressed)

busker2
user posted image
(click for 24bit image non-compressed, ~500kb)

busker3
user posted image
(click for uncompressed)

busker4
user posted image

Actually you can play as these characters on the ps3 if you have a gameshark/codebreaker/action replay, etc.

NTSC
http://web.archive.org/web/20060314092223/...pedcheatmod.htm
PAL
http://www.geocities.com/psy_and_hitmans_g...acter_Mods.html
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Floro Solo  
Posted: Sunday, Feb 22 2009, 11:24
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QUOTE (Ghost Bear @ Feb 21 2009, 20:16)
Great news! I finnaly managed to repair busker textures!

Here they are!

Now that looks awesome! Why do they all miss parts of their body? And did you found any animations of them too? I hope someone can convert them, would be very nice.
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stef_92  
Posted: Sunday, Feb 22 2009, 11:47
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Damn, these are cool finds! Butler is in the PC version too and it is full (with two legs there). About the pickup - it is very interesting. The models of the Catalina's people can be find in the PC version too (with full models). Can you find the beta BF Injection in the PS2 gta3.img?
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LibertyCityStories  
Posted: Sunday, Feb 22 2009, 11:59
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QUOTE (Jordy. @ Feb 22 2009, 15:04)
user posted image

Perhaps it was for unique stunt jumps? You had to drive into it to trigger the cinematic camera?

I don't know if the gta3.img is the only possible place to have hidden things but if the main.scm can somehow be writen in a way these things to not be used may be the answers are hidden in it(the main.scm).in other words if in the main.scm are writen the locations of these pick-ups may be that way we can find if they are for the cinematic camera or for whatever they are
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SLAYERMAGGOT  
Posted: Sunday, Feb 22 2009, 20:17
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Isn't that the camera icon?
The butler looks very amazing wow.gif
The buskers are well done, you should release them in the Mod Showroom icon14.gif
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codyr783  
Posted: Tuesday, Feb 24 2009, 15:41
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Hmm, looks like GTA 3 had it's own peruvian flute band. Those are all great finds. cookie.gif If I'm correct, there is a beta Claude texture in the files, though I am too lazy to look for it. There aren't many differences though. More puckered up lips and and a slightly changed facial expression.
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Bullet_Chris  
Posted: Tuesday, Feb 24 2009, 15:53
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QUOTE (codyr783 @ Feb 24 2009, 15:41)
Hmm, looks like GTA 3 had it's own peruvian flute band. Those are all great finds. cookie.gif If I'm correct, there is a beta Claude texture in the files, though I am too lazy to look for it. There aren't many differences though. More puckered up lips and and a slightly changed facial expression.

It's named playerx.txd!There you can find a beta texture of claude.He looks a bit different.
user posted image
The jeans are a bit different and so the face.
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SLAYERMAGGOT  
Posted: Tuesday, Feb 24 2009, 17:02
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This was used for the intro icon14.gif
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Ghost Bear  
Posted: Wednesday, Feb 25 2009, 02:17
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I was reading whole Liberty Tree yesterday and what i found:
QUOTE
These street folks, buskers, beggars, and bums the lot of them are as much a part of Liberty City life as cross fire or corrupt police officers

http://www.rockstargames.com/libertytree/aug2001/story1.html
I think this means what buskers was a late addition together with bugs. Also i was looking GTA4 videos and noticed a busker there:user posted image

QUOTE
Why do they all miss parts of their body?

That's all my model viewer. In a fact all the models are complete and ready to be used in game.

QUOTE
And did you found any animations of them too?

No, but i will try to investigate more.

QUOTE
Can you find the beta BF Injection in the PS2 gta3.img?

Check out here

QUOTE
I don't know if the gta3.img is the only possible place to have hidden things but if the main.scm can somehow be writen in a way these things to not be used may be the answers are hidden in it(the main.scm).in other words if in the main.scm are writen the locations of these pick-ups may be that way we can find if they are for the cinematic camera or for whatever they are

main.scm in PS2, PC and XBOX are completely equal. And camera pickup never used in it. But there is still few very interesting things i will tell about later.

QUOTE
Actually you can play as these characters on the ps3 if you have a gameshark/codebreaker/action replay, etc.

NTSC
http://web.archive.org/web/20060314092223/...pedcheatmod.htm
PAL
http://www.geocities.com/psy_and_hitmans_g...acter_Mods.html

Wow, that's very interesting! Awesome what someone even played them in-game. I think i will look forward putting them into game. icon14.gif
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reform  
Posted: Wednesday, Feb 25 2009, 17:41
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And when I say PS3, I mean ps2, lol.

I usually play as the Bongo guy (busker 3).
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D- Ice  
Posted: Thursday, Feb 26 2009, 04:11
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QUOTE (Ghost Bear @ Feb 24 2009, 21:17)
I was reading whole Liberty Tree yesterday and what i found:
QUOTE
These street folks, buskers, beggars, and bums the lot of them are as much a part of Liberty City life as cross fire or corrupt police officers

http://www.rockstargames.com/libertytree/aug2001/story1.html
I think this means what buskers was a late addition together with bugs. Also i was looking GTA4 videos and noticed a busker there:user posted image

QUOTE
Why do they all miss parts of their body?

That's all my model viewer. In a fact all the models are complete and ready to be used in game.

QUOTE
And did you found any animations of them too?

No, but i will try to investigate more.

QUOTE
Can you find the beta BF Injection in the PS2 gta3.img?

Check out here

QUOTE
I don't know if the gta3.img is the only possible place to have hidden things but if the main.scm can somehow be writen in a way these things to not be used may be the answers are hidden in it(the main.scm).in other words if in the main.scm are writen the locations of these pick-ups may be that way we can find if they are for the cinematic camera or for whatever they are

main.scm in PS2, PC and XBOX are completely equal. And camera pickup never used in it. But there is still few very interesting things i will tell about later.

QUOTE
Actually you can play as these characters on the ps3 if you have a gameshark/codebreaker/action replay, etc.

NTSC
http://web.archive.org/web/20060314092223/...pedcheatmod.htm
PAL
http://www.geocities.com/psy_and_hitmans_g...acter_Mods.html

Wow, that's very interesting! Awesome what someone even played them in-game. I think i will look forward putting them into game. icon14.gif

Bro is there anyway at all to replace the crappy new models they put in with the beta ones?
GTA 3 was so much better in terms of look and atmosphere in the beta stage - I'm almost crying here how masichist R* where to make all those changes to the beta. cryani.gif

Also I'm absolutely loving the Columbian Commandoes - why the f*ck did they replace those - imagine the variability it would have added to swap between fighting regular gangsters early on, to the guys in black at the last few missions like in SAM - how relevant would it have been to make the guy with the Rocket launcher one of those commandoes? Also the last mission would have been even more legendary with a completely new-looking columbian enemy. The 'Fuskers' inclusiuon was at the same level of detail as GTA4. Guess it was just too good for them to profit out of in the future, as otherwise they'll have no other improvements in the next GTA to reel us in with.

Goddamnit - now I'm wishing even more than ever to get my hands on the Beta GTA 3 - I'm even prepared to pay more than for GTA4 SE for it. sad.gif

This post has been edited by D- Ice on Thursday, Feb 26 2009, 19:00
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The Horror Is Alive  
Posted: Thursday, Feb 26 2009, 09:44
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What's GTAIV SE?
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SLAYERMAGGOT  
Posted: Thursday, Feb 26 2009, 11:45
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QUOTE (The Horror Is Alive @ Feb 26 2009, 10:44)
What's GTAIV SE?

The GTA IV Special Edition conatains the official Soundtrack, Locker, Sport Bag and a Art Book and sure GTA IV, it was released for XBOX360 and Playstation 3.

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Grand Theft Auto IV Special Edition Playstation 3
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sgt.slaughter  
Posted: Monday, Mar 2 2009, 04:05
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QUOTE (D- Ice @ Feb 25 2009, 20:11)
I'm even prepared to pay more than for GTA4 SE for it. sad.gif

lol i doubt it's that cheap,it probably costs way more than that,i'd say the 1000s'-10,000s' tounge2.gif .either that or you can find the gta 3 beta in a wet,stinky,old and covered with mold box right between a dumpster and a hobo behind Rockstar's building tounge2.gif (x2).
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Claude94  
Posted: Monday, Mar 2 2009, 05:28
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QUOTE (D- Ice @ Feb 25 2009, 22:11)
The 'Fuskers' inclusiuon was at the same level of detail as GTA4. Guess it was just too good for them to profit out of in the future, as otherwise they'll have no other improvements in the next GTA to reel us in with.

That could be one reason they removed the buskers. Though, I think it was because of technical reasons. I'm no game programmer, but I'd imagine that it would take a lot of work to code the guys and their animations for the instruments, as well as a music loop to play when they're around. It would probably take too long to do, so they scrapped the buskers, and decided to wait until they make a game that can support its kind of technicalities (GTA IV, though it's just the same guy just playing a saxophone. The scrapped III buskers were of a bigger variety).
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rebel_36  
Posted: Monday, Mar 2 2009, 17:05
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nothing technical about it, itd be easy to get them working ingame, even for modders

maybe darkel gave you a mission to kill them all, who knows..
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