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GTA Modification Forums
[RELEASE] IV Needle Gettin' right to the point.
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Latetzki  |
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Snitch

Group: Members
Joined: Jul 8, 2008


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Can't edit ExplosionFX  Error keeps coming when I try to edit color of the explosion. I'm running on Win 7 Ultimate x64. | CODE | [SIZE=1]System.ArgumentException: Value of '2550' is not valid for 'red'. 'red' should be greater than or equal to 0 and less than or equal to 255. at System.Drawing.Color.CheckByte(Int32 value, String name) at System.Drawing.Color.FromArgb(Int32 alpha, Int32 red, Int32 green, Int32 blue) at a.g.ᜀ(Int32 A_0) at a.g.ᜈ(Object A_0, EventArgs A_1) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- IV Needle Assembly Version: 1.5.1.0 Win32 Version: 1.5.1.0 CodeBase: file:///C:/Users/Lauri/Desktop/IV%20Needle.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ----------------------------------------
************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
For example:
<configuration> <system.windows.forms jitDebugging="true" /> </configuration>
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.[/SIZE] |
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renfr  |
Posted: Saturday, Jun 18 2011, 13:44
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Player Hater

Group: Members
Joined: Jun 13, 2011


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| QUOTE (shengtanmao @ Tuesday, Jun 14 2011, 03:49) | When I try to save popcycle, it says:
"An error occured while loading the popcycle data. Index was outside the bounds of the array."
PLEASE HELP |
Same problem here! I found a workaround for that, you can only use the popcycle.dat of versions up to 1.0.2.0 I first tried with the popcycle.dat after I updated to 1.0.3.0 and it gave that error, but with the popcycle.dat installed with no updates it works fine both in the game and in the program. I wanted to put much more cars, I don't know if it really worked, I guess it did but my taxi overflood problem hasn't been fixed with this file, I have too much taxis in the game (like 80% of taxis, 15% of buses and 5% of normal cars) This post has been edited by renfr on Saturday, Jun 18 2011, 14:07
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