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Pages: (5) 1 2 [3] 4 5   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [RELEASE] IV Needle

 Gettin' right to the point.
 
Planet2Side  
Posted: Friday, Jan 16 2009, 08:09
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Is it possible to make it so you can run multiple instances of the program. Your previous versions of the handling editor allowed that, makes it easier to compare files.

Don't worry about that Kitteh guy, he just bitches at everything & everyone it seems.. he's probably too young to be playing this game anyway.

Keep up the good work. icon14.gif


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CoMPMStR  
Posted: Friday, Jan 16 2009, 19:42
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QUOTE (Planet2Side @ Jan 16 2009, 02:09)
Is it possible to make it so you can run multiple instances of the program.  Your previous versions of the handling editor allowed that, makes it easier to compare files. 

Don't worry about that Kitteh guy, he just bitches at everything & everyone it seems.. he's probably too young to be playing this game anyway.

Keep up the good work.  icon14.gif

It is possible but I don't want to allow multiple instances of IV Needle itself, because some of the sub programs don't need to be run more than once. (ok, actually only 1... but still...)

I've been trying ever since I started this project to find a way to load multiple instances of the handling editor, from a single instance of IV Needle, and have it work properly. As of now when I create a new instance of the form, none of the variables work like they should. This means that nothing loads in the boxes when you load the file, which is why I just made them only single instance for now. I'll start giving this more of my time and see if I can get it working correctly. wink.gif

It's just funny how he wanted to put the blame on me for his mistake. lol.gif Then he wanted to flame my program like that was the cause... cryani.gif I just wanted to set him straight. sly.gif There's no way he didn't know he needed the framework beforehand... sleepy.gif Plus it was a break from all the people asking for help, and really funny. lol.gif lol.gif
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BlazeHoliday  
Posted: Sunday, Jan 18 2009, 11:25
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just dropping by to say thx AGAIN! I notice this thread isn't getting as much action as others. I think because it's less buggy then other programs out there and when there's a problem CoMPMSTR you fix it right away!

Thx again for your time and dedication!
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FatAssCartman  
Posted: Wednesday, Jan 21 2009, 19:06
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thanks for the multiply/divide function.

this works for most of the cars

m_fDriveForce x1.5
m_fV x 1.2 - x1.5
m_fTractionCurveMax x1.17
m_fTractionCurveMin x1.23
m_fDeformationDamageMult x3


add to bobcat and rancher
CentreOfMass.z = -0.35
m_nDriveBias = 0.5
m_fSuspensionRaise = 0.10


handling editor changes . to , with multiply/divide
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CoMPMStR  
Posted: Thursday, Jan 22 2009, 01:45
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QUOTE (FatAssCartman @ Jan 21 2009, 13:06)
....

handling editor changes . to , with multiply/divide

I updated the program. Try the update and let me know if it acts the same.
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diveplane  
Posted: Wednesday, Jan 28 2009, 19:41
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can you create a game camera hack editor as well. we need niko in first person view.
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CoMPMStR  
Posted: Saturday, Jan 31 2009, 05:26
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QUOTE (diveplane @ Jan 28 2009, 13:41)
can you create a game camera hack editor as well. we need niko in first person view.

I'm not saying I can't, I'm saying it's far beyond what this program is designed to accomplish.

On a side note, I updated the program.
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Kitteh  
Posted: Saturday, Jan 31 2009, 22:57
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Can you add a batch-editing feature to the popcycle editor? Would make it much easier to increase traffic, parked cars, and peds through the whole city (just have a handling editor style add/subtract/multiply/divide thing for each value and you can choose to affect all popcycle lines or just one area or something)
PMMSNAOLYahoo
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Pixelated  
Posted: Saturday, Jan 31 2009, 23:11
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This program is absolutely awesome. Thank you. I wouldn't mind a feature similar to what Kitteh stated. If somehow you could just edit one zone or area and then duplicate that throughout or for a select few. That would be amazing and would save a lot of time too. Thanks.

I'm getting an error on exit every time I run the program. I'm using Vista x86.

************** Exception Text **************
System.UnauthorizedAccessException
at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo)
at System.Management.ManagementObjectCollection.ManagementObjectEnumerator.MoveNext()
at System.Management.ManagementObjectCollection.get_Count()
at Microsoft.VisualBasic.Devices.ComputerInfo.get_OSManagementBaseObject()
at Microsoft.VisualBasic.Devices.ComputerInfo.get_OSFullName()
at a.p.ᜈ(Object A_0, EventArgs A_1)
at a.p.ᜉ(Object A_0, EventArgs A_1)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
IV Needle
Assembly Version: 1.4.4.0
Win32 Version: 1.4.4.0
CodeBase: file:///C:/Program%20Files/Rockstar%20Games/IV%20Needle%201.4.4/IV%20Needle.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Management
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------

This post has been edited by Pixelated on Sunday, Feb 1 2009, 02:28
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CoMPMStR  
Posted: Monday, Feb 2 2009, 20:17
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I updated the program. Check the main post for details.

@Pixelated: It seems that you still only have the .NET Framework v2.0 installed. You need to have v3.5 in order for the program to run correctly.
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Rich246  
Posted: Tuesday, Feb 3 2009, 03:46
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Can you make a backing up feature? lets say I edit handling.dat and forget to back up I am screwed, so is there anyway that you can make IV Needle back up just before I hit save? and maybe a restore back up....
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CoMPMStR  
Posted: Tuesday, Feb 3 2009, 05:14
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QUOTE (Rich246 @ Feb 2 2009, 21:46)
Can you make a backing up feature? lets say I edit handling.dat and forget to back up I am screwed, so is there anyway that you can make IV Needle back up just before I hit save? and maybe a restore back up....

That is what the Mod Assistant is used for. confused.gif It even allows you to backup all your modded files, which can be quite useful.
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thaCURSEDpie  
Posted: Wednesday, Feb 11 2009, 18:26
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I keep getting an error everytime I want to change the explosionfx.dat =/
CODE

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: Value of '2550' is not valid for 'red'. 'red' should be greater than or equal to 0 and less than or equal to 255.
  at System.Drawing.Color.CheckByte(Int32 value, String name)
  at System.Drawing.Color.FromArgb(Int32 alpha, Int32 red, Int32 green, Int32 blue)
  at a.g.ᜁ(Int32 A_0)
  at a.g.ᜇ(Object A_0, EventArgs A_1)
  at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
  at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
  at a.g.ᜀ()
  at a.g.ᜊ(Object A_0, EventArgs A_1)
  at System.Windows.Forms.Control.OnClick(EventArgs e)
  at System.Windows.Forms.Button.OnClick(EventArgs e)
  at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
  at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
  at System.Windows.Forms.Control.WndProc(Message& m)
  at System.Windows.Forms.ButtonBase.WndProc(Message& m)
  at System.Windows.Forms.Button.WndProc(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
<snip>


EDIT:
Just wanted to say I have never changed that file in any way.

This post has been edited by thaCURSEDpie on Wednesday, Feb 11 2009, 18:28
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Wilpiie  
Posted: Saturday, Feb 14 2009, 17:59
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QUOTE (thaCURSEDpie @ Feb 11 2009, 18:26)
I keep getting an error everytime I want to change the explosionfx.dat =/
CODE

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: Value of '2550' is not valid for 'red'. 'red' should be greater than or equal to 0 and less than or equal to 255.
  at System.Drawing.Color.CheckByte(Int32 value, String name)
  at System.Drawing.Color.FromArgb(Int32 alpha, Int32 red, Int32 green, Int32 blue)
  at a.g.ᜁ(Int32 A_0)
  at a.g.ᜇ(Object A_0, EventArgs A_1)
  at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
  at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
  at a.g.ᜀ()
  at a.g.ᜊ(Object A_0, EventArgs A_1)
  at System.Windows.Forms.Control.OnClick(EventArgs e)
  at System.Windows.Forms.Button.OnClick(EventArgs e)
  at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
  at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
  at System.Windows.Forms.Control.WndProc(Message& m)
  at System.Windows.Forms.ButtonBase.WndProc(Message& m)
  at System.Windows.Forms.Button.WndProc(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
<snip>


EDIT:
Just wanted to say I have never changed that file in any way.

i also get that
how do i fix it?
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CoMPMStR  
Posted: Saturday, Feb 14 2009, 18:30
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I apologize, I meant to upload the update when I finished it but I've been busy working on my scripts. suicidal.gif
It's now updated so it shouldn't cause that problem any longer.
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ranto  
Posted: Tuesday, Feb 24 2009, 13:31
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QUOTE (CoMPMStR @ Jan 22 2009, 01:45)
QUOTE (FatAssCartman @ Jan 21 2009, 13:06)
....

handling editor changes . to , with multiply/divide

I updated the program. Try the update and let me know if it acts the same.


Creat looking tool!

I'm at work right now, so I can't check - but I'm quite sure it is your Handling Editor 1.4 I have used so far.
I saw this post about your program changing . to , when multiply/divide is used.

I just wanted to explain that I had this problem too, but I figured out that it was my computers regional settings that made the difference.
After changing the Regional settings to English all worked as expected.

You maybe figured out this yourself too already, as you stated that it should be fixed now?
Will test tonight.
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HitZoor  
Posted: Tuesday, Mar 3 2009, 08:42
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I get the message "An Error occured while Saving the weapon XML. Acces to patch ***** is denied.

With Windows Vista Ultimate and ran as Administrator.
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CoMPMStR  
Posted: Tuesday, Mar 3 2009, 17:39
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QUOTE (HitZoor @ Mar 3 2009, 02:42)
I get the message "An Error occured while Saving the weapon XML. Acces to patch ***** is denied.

With Windows Vista Ultimate and ran as Administrator.

The file(s) are set as ReadOnly. You know how to untick the ReadOnly status, right?

QUOTE
.F.A.Q.
Q.) Why do I get an "Access to the path <filename> is denied." error message when I try to save a file?
A.) This is because the file is still set as Read-only.
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ShoddyMink  
Posted: Wednesday, Mar 11 2009, 02:48
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well i edited the rpg to make it a grenade launcher and now my game is lagging tremendously
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FatAssCartman  
Posted: Thursday, Mar 12 2009, 10:11
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v1.5.1 document editor switches . with, (Multiply / divide)
not a big problem but sometimes it removes the decimal.

thanks for a great tool
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