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 [REL|GTAIV] XLiveLess

 ASI loader, no XLive, no file checks
 
listener  
Posted: Monday, Dec 29 2008, 23:12
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XLiveLess - small replacement of the xlive.dll with no online support

Last Update: version 0.999-beta7 (29/May/2010)

Note:
* run LaunchGTAIV.exe instead GTAIV.exe (to prevent "drunk" camera)

Main features:
* complete replacement of the xlive.dll (original dll isn't required)
* all online functions are disabled (to prevent cheating in multiplayer)
* removed all anti-debugger checks
* all game variables are made unprotected and can be accessed and changed by the trainers, control centers and other tools
* in-built asi-loader (no need to replace original files)
* asi-loader searches for .asi files in the root game folder and .asi and .dll in the 'plugins' folder

Additional features for GTA IV version 1.0.1.0-1.0.7.0, 1.0.4.2, EfCL 1.1.1.0-1.1.2.0:
* removed savefile check (you can load save file made by any offline XLive user)
* removed files.txt check (integrated replacement of FileCheckFix and MagicPatch)
* restored access to the system debugger in the critical error menu (removed loading of WER.dll)
* enabled write access to memory in code and .rdata segments (no need to call VirtualProtect from a .asi)
* disabled RGSC (since update 6, RGSC moved to the paul.dll)
* moved 'savegames' folder (see below).

Additional features for EfLC 1.1.1.0
* moved 'savegames' folder (see below).
* removed savefile check

Additional features for Red Faction: Guerrilla:
* removed savefile check

Installation:
* unpack the file xlive.dll into the game folder (don't forget to remove the asi loader if there is one)
* to turn on debug logging, unpack the file xlive_d.dll into the game folder and rename it to xlive.dll

Additional notes on savefiles:
* savefiles are now located in the folder:
(for Windows Vista) %USERPROFILE%\Documents\Rockstar Games\GTA IV\savegames\
(for Windows XP) %USERPROFILE%\My Documents\Rockstar Games\GTA IV\savegames\
NOTE: don't forget to copy savegames to the new location

Plugin support:
* Added plugin API (xliveless.h and xlive.lib)
* Added sample plugin that moves the 'savegames' folder into the game folder (saveToGameFolder.dll)

Download:
* http://public.sannybuilder.com/GTA4/xliveless-0.999b7.rar
* http://rapidshare.com/files/392993489/xliveless-0.999b7.rar


UPD:
* version 0.91: added loading *.dll from plugins\ folder
* version 0.92: fixed bug with crashes on XP; fixed loading modules from plugins folder.
* version 0.93: disabled RGSC, moved the savegames folder
* version 0.94: added 1.0.2 support, fixed "Live Guide" bug, minor plugin API additions
* version 0.95: added 1.0.3 support, small fixes
* version 0.97: added 1.0.4 support; possible fixed crash on exit
* version 0.98: added Red Faction: Guerrilla support, minor bugfixes
* version 0.99: added update 5 (1.0.0.4) support
* version 0.999b4: added update 6 (1.0.6.0, 1.0.4.2) support , added preliminary EfLC (1.1.1.0) support
* version 0.999b7: added update 7 (1.0.7.0) and EfLC (1.1.2.0) support

Special thanks to Rick and Seemann.

This post has been edited by listener on Saturday, May 29 2010, 18:04
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ceedj  
Posted: Monday, Dec 29 2008, 23:26
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Nifty! Good work! smile.gif

EDIT: Does this mean we can play with models and such now?
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the hubster  
Posted: Monday, Dec 29 2008, 23:48
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Nice one, i had done the same myself but it was very basic, none of these good features like working savegames and integrated asi loader!
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ceedj  
Posted: Tuesday, Dec 30 2008, 00:02
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Yay it's crashing! lol.gif

Loading screens, poof before it gets to the main screen. Here's my debug trace if it helps.

CODE
29/12/2008 18:59:29.053 Log started
29/12/2008 18:59:29.053 EnumProcessModules returned 36 modules
29/12/2008 18:59:29.053 GetModuleInformation  Ok, baseAddress = 00400000 (00400000)
29/12/2008 18:59:29.053 Patching OK
29/12/2008 18:59:29.334 xlive_5000: XLiveInitialize
29/12/2008 18:59:29.334 xlive_51: XNetStartup
29/12/2008 18:59:29.334 xlive_1: XWSAStartup
29/12/2008 18:59:33.006 xlive_5005: XLiveOnCreateDevice
29/12/2008 18:59:33.006 xlive_5310: XOnlineStartup
29/12/2008 18:59:33.006 xlive_5270: XNotifyCreateListener (0x0000000000000001)
29/12/2008 18:59:33.006 xlive_5270: XNotifyCreateListener (0x0000000000000007)
29/12/2008 18:59:33.006 xlive_5262: XUserGetSigninState
29/12/2008 18:59:33.006 xlive_5263: XUserGetName (0, .. , 16)
29/12/2008 18:59:33.006 xlive_5263: XUserGetName (0, .. , 16)
29/12/2008 18:59:34.475 xlive_5270: XNotifyCreateListener (0x0000000000000001)
29/12/2008 18:59:55.537 xlive_5262: XUserGetSigninState
29/12/2008 18:59:55.537 xlive_5263: XUserGetName (0, .. , 16)
29/12/2008 18:59:55.537 xlive_5263: XUserGetName (0, .. , 16)
29/12/2008 18:59:55.537 xlive_1082: XGetOverlappedExtendedError
29/12/2008 18:59:55.897 xlive_5331: XUserReadProfileSettings (0, 0, 8, ..., 0, ...)
29/12/2008 18:59:55.897 xlive_5331: XUserReadProfileSettings (0, 0, 8, ..., 1036, ...)
29/12/2008 18:59:55.912 xlive_5256: XEnumerate
29/12/2008 18:59:55.912 xlive_1083: XGetOverlappedResult


Removed all of my asi loaders, etc. Restored files with Magic Patch restorer thingy.

Removing xlive.dll makes things work again, but I guess that's the point. wink.gif
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Toez  
Posted: Tuesday, Dec 30 2008, 00:12
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Works for me =/ I just copied xlive.dll into my game folder and it worked.

This post has been edited by Toez on Tuesday, Dec 30 2008, 00:36
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BlazeHoliday  
Posted: Tuesday, Dec 30 2008, 00:49
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Wow... Ground breaking. XLiveLess I'm loving it!!!
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listener  
Posted: Tuesday, Dec 30 2008, 01:18
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@ceedj

Can't reproduce bug. Did you use XP or Vista? (I'm using Vista 64-bit)
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ceedj  
Posted: Tuesday, Dec 30 2008, 01:22
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XP 32, SP3, .NET3.5

Call me the problem child. biggrin.gif
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BlazeHoliday  
Posted: Tuesday, Dec 30 2008, 01:34
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working perfect on vista ultimate x64 here.
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listener  
Posted: Tuesday, Dec 30 2008, 02:00
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QUOTE (ceedj @ Dec 30 2008, 01:22)
XP 32, SP3, .NET3.5

Look like problem with XP.
Will be fixed as soon, as I found PC with XP, powerful enough to run IV.
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ceedj  
Posted: Tuesday, Dec 30 2008, 03:48
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No prob bob, appreciate you looking into it. Good luck!

Finding a machine to run it that is. lol.gif
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FunGt  
Posted: Tuesday, Dec 30 2008, 11:00
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LOL
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So with this dll, summarizing, we can:
- mod the game
- use savegames
- can't play multy
- load asi files

So we could remove:
- magiciv by aru
- alexander asi loader and filecheckfix
- xlive.dll by ricky

Am I right? o_o
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BlazeHoliday  
Posted: Tuesday, Dec 30 2008, 12:14
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yes FunGT you are correct. That is pretty much what I did. This XLiveLess is working 100% on my pc. Making modding GTA IV less of a hassle.

Only problem is you need to make sure to BACKUP anything you mod. MagicIV made that easy, but I just copied the whole GTA directory as a backup.
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dualCore  
Posted: Tuesday, Dec 30 2008, 12:22
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GJ listener! Think I can use my trainer with your xliveless instead of bink* replacements.
Молодец, супер! icon14.gif
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FunGt  
Posted: Tuesday, Dec 30 2008, 14:01
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LOL
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QUOTE (BlazeHoliday @ Dec 30 2008, 13:14)
Only problem is you need to make sure to BACKUP anything you mod.

Yes, this is a minor issue, I always backup what I edit, I don't need a tool that backup the files for me. tounge.gif
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mabako  
Posted: Tuesday, Dec 30 2008, 15:38
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Crashes for me, right after the R*/GTAIV screen is done and while it's trying to load the main menu

instruction at 0x0074e1co pointing to 0xcdcdcdcd, could not read

CODE
30/12/2008 16:26:59.953 Log started
30/12/2008 16:26:59.953 EnumProcessModules returned 37 modules
30/12/2008 16:26:59.953 GetModuleInformation  Ok, baseAddress = 00400000 (00400000)
30/12/2008 16:26:59.953 Patching OK
30/12/2008 16:27:00.375 xlive_5000: XLiveInitialize
30/12/2008 16:27:00.375 xlive_51: XNetStartup
30/12/2008 16:27:00.375 xlive_1: XWSAStartup
30/12/2008 16:27:18.843 xlive_5005: XLiveOnCreateDevice
30/12/2008 16:27:18.843 xlive_5310: XOnlineStartup
30/12/2008 16:27:18.843 xlive_5270: XNotifyCreateListener (0x0000000000000001)
30/12/2008 16:27:18.843 xlive_5270: XNotifyCreateListener (0x0000000000000007)
30/12/2008 16:27:18.843 xlive_5262: XUserGetSigninState
30/12/2008 16:27:18.843 xlive_5263: XUserGetName (0, .. , 16)
30/12/2008 16:27:18.843 xlive_5263: XUserGetName (0, .. , 16)
30/12/2008 16:27:32.890 xlive_5270: XNotifyCreateListener (0x0000000000000001)
30/12/2008 16:27:41.468 xlive_5262: XUserGetSigninState
30/12/2008 16:27:41.468 xlive_5263: XUserGetName (0, .. , 16)
30/12/2008 16:27:41.468 xlive_5263: XUserGetName (0, .. , 16)
30/12/2008 16:27:41.468 xlive_1082: XGetOverlappedExtendedError
30/12/2008 16:27:42.812 xlive_5331: XUserReadProfileSettings (0, 0, 8, ..., 0, ...)
30/12/2008 16:27:42.812 xlive_5331: XUserReadProfileSettings (0, 0, 8, ..., 1036, ...)
30/12/2008 16:27:42.812 xlive_5256: XEnumerate
30/12/2008 16:27:42.812 xlive_1083: XGetOverlappedResult
30/12/2008 16:27:42.890 xlive_1083: XGetOverlappedResult
30/12/2008 16:27:42.890 xlive_3: XCreateSocket (2, 2, 254)


Tried both dlls, neither works. It does when I delete the xlive.dll
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ceedj  
Posted: Tuesday, Dec 30 2008, 15:46
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@mabako: Using XP? Because that looks an awful like like my error.

Anyone who gets crashes, please post your OS (32 or 64), any service packs and .NET version, so listener can more readily isolate the problem. smile.gif
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mabako  
Posted: Tuesday, Dec 30 2008, 15:55
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German XP 32bit SP3, .NET framework 3.5

what is weird imo is that the last two lines
CODE
xlive_1083: XGetOverlappedResult
xlive_3: XCreateSocket (2, 2, 254)

do not always appear, so it might crash before that or after? It's the same error though
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Gforce  
Posted: Tuesday, Dec 30 2008, 18:47
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works perfect on Vista 32 with all online IV updates etc with a modified map and textures.

thanks for all your hard work smile.gif
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creat3d22  
Posted: Tuesday, Dec 30 2008, 21:16
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Habs fan, for about 2 weeks every year...
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Crashing at launch with unpatched version... English WinXP 32-bit, SP3 and .net 3.5 are installed.
It crashes to desktop saying that data cannot be written and the program will now close etc...
Normally I don't have any bugs or crashes in the game.


My specs:
E6750 2,66ghz @ 3,5ghz
2g 800mhz RAM @ 1066mhz
XFX 8800GTS 320mb @ 634/999
A ****load of fans
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