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GTA Modification Forums
[SA | IV] X Train Track Editor V.1.5 left or right, choice is yours...
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xmen  |
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Foot Soldier

Group: Members
Joined: Jun 2, 2005



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X Train Track EditorOnce again another train track editor, in other words its an expansion version of Train Track Editor but this time it supports 3D, GTA IV as well as SA and many more features. ScreenshotsV.1.5 V.1.0   Major Features :In V.1.0 Operations - Insert new points - Delete points - Move Points 3D view New 3D Modes Flexible Intellisence Supports - GTA SA - GTA IV In V.1.5 Add and Insert new points on mouse click Move Points by mouse Train/Plane path animation WalkThrough Multiple delete and move More Flexible Better Blue GUI some bugs removed and many more Downloads V.1.0 GTAGarage.comGTAGaming.comThe GTA PlaceDownloads V.1.5 How To Use Video* (fixed) GTAGarage.com(Awaiting Approval) GTAGaming.comThe GTA Place*Must watch, Thanks to TidusXIII for his cool site. Enjoy !! This post has been edited by xmen on Tuesday, Jan 6 2009, 16:25
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xmen  |
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Foot Soldier

Group: Members
Joined: Jun 2, 2005



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gorgeprofondegta4  |
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5 years on GTAForums... Putain !

Group: Members
Joined: Apr 4, 2007


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If I remove points from the plane path, GTA IV refuses to launch (it loads forever in loop). It works well when I edit the path, with the same number of point. But maybe it is because I set the Z value to a too high value (-600 in my test, so the plane appears very low under the water. Maybe -600 is too much and make the game to crash ?) I've got to dig it deeper... Just 3 little things I've got to say : - Is it possible to simplify the menu ? For instance, the "view" menu wich opens "modes" menu. Remove a step, just have the "Modes" menu directly. Stuff like that. - Auto-detect when it is a IV map, for the plane track (after all, there is no such thing in SA, right ?) - Ho and please, add a "undo/redo" function ! Will be very very useful ! Beside that, it's a great tool
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xmen  |
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Foot Soldier

Group: Members
Joined: Jun 2, 2005



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| QUOTE | If I remove points from the plane path, GTA IV refuses to launch (it loads forever in loop). It works well when I edit the path, with the same number of point. But maybe it is because I set the Z value to a too high value (-600 in my test, so the plane appears very low under the water. Maybe -600 is too much and make the game to crash ?) I've got to dig it deeper... |
perhaps, game checks the count of everyfile, i never test this(dont have game) | QUOTE | | - Is it possible to simplify the menu ? For instance, the "view" menu wich opens "modes" menu. Remove a step, just have the "Modes" menu directly. Stuff like that. |
yes its already there, do not go to menu. The button next to file is of "Modes". | QUOTE | | - Auto-detect when it is a IV map, for the plane track (after all, there is no such thing in SA, right ?) |
it does, but there is no such difference between plane track of IV and train of SA except file name and i think its not good to check a filename. Thats why you have to select the map however you can change the map by choosing game type. | QUOTE | | - Ho and please, add a "undo/redo" function ! Will be very very useful ! |
its just very difficult to put that thing if the bunch of codes are written  push and pull, i really hate this but its extremely useful
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