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Pages: (7) [1] 2 3 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

> Bikes from Lost and Damned, Well not 100% sure
 
blazer30uk  
Posted: Dec 22 2008, 23:38
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Bikes from Lost and Damned mod
looks like the bike from the trailer but you only get a quick glimps of them so who knows

http://uk.youtube.com/watch?v=34E564LmsmM
http://uk.youtube.com/watch?v=nNGvRLDsC7U

Add the code for each bike under bikes in the handling.dat and Vehicles.ide.

(updated sound & handling)
http://pc-gta.info/download/Bikes%20from%2...amned%20mod.rar
handling.dat and Vehicles.ide already done for you

and add bike names in cargrp.dat so they appear in game.
EG:
CODE
ZOMBIE, lycan  # POPCYCLE_GROUP_GANG_RUSSIAN (maffia/Mob)
ZOMBIE, lycan     # POPCYCLE_GROUP_GANG_RUSSIAN_2 (Gang)



working on better handling and sound for them as well. biggrin.gif

Lycan
user posted image
CODE
handling.dat
lycan        300.0 10.0   85 0.0 0.0   0.0   0.0  5  0.20  1.0 125.0 0.7  0.65 0.5  35.0  1.50 1.20 12.0 0.10 0.49  4.0  2.0  2.0  0.20 -0.10 0.0  0.5    0.5 1.0 0.8 1.5  0.0  25000   440800  1    0

CODE
vehicles.ide
lycan        lycan, bike,  lycan,  lycan,  VEH@BIKE_CHOPPER,  NULL, 30, 999,  0.1970, 0.1970,  0, 4, 1.0 ,0, noboot

Nightblade
user posted image
CODE
handling.dat
nightblade   300.0 10.0   85 0.0 0.0   0.0   0.0  5  0.20  1.0 125.0 0.7  0.65 0.5  35.0  1.50 1.20 12.0 0.10 0.49  4.0  2.0  2.0  0.20 -0.10 0.0  0.5    0.5 1.0 0.8 1.5  0.0  25000   440800  1    0

CODE
vehicles.ide
nightblade   nightblade, bike,  nightblade,  nightblade,  VEH@BIKE_CHOPPER,  NULL, 30, 999,  0.1970, 0.1970,  0, 4, 1.0 ,0, noboot


Revenant
user posted image
CODE
handling.dat
revenant     300.0 10.0   85 0.0 0.0   0.0   0.0  5  0.20  1.0 125.0 0.7  0.65 0.5  35.0  1.50 1.20 12.0 0.10 0.49  4.0  2.0  2.0  0.20 -0.10 0.0  0.5    0.5 1.0 0.8 1.5  0.0  25000   440800  1    0

CODE
vehicles.ide
revenant     revenant, bike,  revenant,  revenant,  VEH@BIKE_CHOPPER,  NULL, 30, 999,  0.1970, 0.1970,  0, 4, 1.0 ,0, noboot

Hexer
user posted image
CODE
handling.dat
hexer         300.0 10.0   85 0.0 0.0   0.0   0.0  5  0.20  1.0 125.0 0.7  0.65 0.5  35.0  1.50 1.20 12.0 0.10 0.49  4.0  2.0  2.0  0.20 -0.10 0.0  0.5    0.5 1.0 0.8 1.5  0.0  25000   440800  1    0

CODE
vehicles.ide
hexer         hexer, bike,  hexer,  hexer,  VEH@BIKE_CHOPPER,  NULL, 30, 999,  0.1970, 0.1970,  0, 4, 1.0 ,0, noboot

Diabolus
user posted image
CODE
handling.dat
diabolus     300.0 10.0   85 0.0 0.0   0.0   0.0  5  0.20  1.0 125.0 0.7  0.65 0.5  35.0  1.50 1.20 12.0 0.10 0.49  4.0  2.0  2.0  0.20 -0.10 0.0  0.5    0.5 1.0 0.8 1.5  0.0  25000   440800  1    0

CODE
vehicles.ide
diabolus     diabolus, bike,  diabolus,  diabolus,  VEH@BIKE_CHOPPER,  NULL, 30, 999,  0.1970, 0.1970,  0, 4, 1.0 ,0, noboot

Wolfsbane
user posted image
CODE
handling.dat
wolfsbane       300.0 10.0   85 0.0 0.0   0.0   0.0  5  0.20  1.0 125.0 0.7  0.65 0.5  35.0  1.50 1.20 12.0 0.10 0.49  4.0  2.0  2.0  0.20 -0.10 0.0  0.5    0.5 1.0 0.8 1.5  0.0  25000   440800  1    0

CODE
vehicles.ide
wolfsbane wolfsbane, bike,  wolfsbane,  wolfsbane,  VEH@BIKE_CHOPPER,  NULL, 30, 999,  0.1970, 0.1970,  0, 4, 1.0 ,0, noboot

Angel
user posted image
CODE
handling.dat
angel         300.0 10.0   85 0.0 0.0   0.0   0.0  5  0.20  1.0 125.0 0.7  0.65 0.5  35.0  1.50 1.20 12.0 0.10 0.49  4.0  2.0  2.0  0.20 -0.10 0.0  0.5    0.5 1.0 0.8 1.5  0.0  25000   440800  1    0

CODE
vehicles.ide
angel        angel, bike,  angel,  angel,  VEH@BIKE_CHOPPER,  NULL, 30, 999,  0.1970, 0.1970,  0, 4, 1.0 ,0, noboot

Deamon
user posted image
CODE
handling.dat
deamon        300.0 10.0   85 0.0 0.0   0.0   0.0  5  0.20  1.0 125.0 0.7  0.65 0.5  35.0  1.50 1.20 12.0 0.10 0.49  4.0  2.0  2.0  0.20 -0.10 0.0  0.5    0.5 1.0 0.8 1.5  0.0  25000   440800  1    0

CODE
vehicles.ide
deamon        deamon, bike,  deamon,  deamon,  VEH@BIKE_CHOPPER,  NULL, 30, 999,  0.1970, 0.1970,  0, 4, 1.0 ,0, noboot


biggrin.gif

This post has been edited by blazer30uk on Dec 23 2008, 19:15
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QwertyAAA  
Posted: Dec 22 2008, 23:49
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WOOT! HAVE A COOKIE!

Sure. Cool.
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DC93  
Posted: Dec 22 2008, 23:50
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The Wolfsbane looks badass.
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Indi.  
Posted: Dec 22 2008, 23:52
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Look for gloves lol.gif great work
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mystra007  
Posted: Dec 23 2008, 00:03
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I dont understand what the mod is.

The download is 14.4kb so it doesn't contain any models.

So its a couple of bikes with mod parts already in the game?
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pinky  
Posted: Dec 23 2008, 00:07
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They are allready in the PC version but not used, until now.
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skaarlaw  
Posted: Dec 23 2008, 00:08
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where/how do you spawn them?
able to spawn them in multiplayer?
if you could figure out how to create static spawns ie. in a location with them all in a row, i'd be ah appy bunny biggrin.gif
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pinky  
Posted: Dec 23 2008, 00:15
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You just add then to pedgroups etc and they will spawn in traffic.
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rebel_36  
Posted: Dec 23 2008, 00:38
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oh well, it was inevitable, lets see if MS wants their money back now ph34r.gif
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Gforce  
Posted: Dec 23 2008, 01:10
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8 more bike slots in GTA inlove.gif

great find biggrin.gif
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ZomBuster  
Posted: Dec 23 2008, 01:35
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Wow this is really cool. More bikes ! tounge2.gif

Looks like the Revenant is missing some textures tough
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lessthan3  
Posted: Dec 23 2008, 04:46
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What exactly do I change in the cargrp.dat?
The EG. code says a bunch of stuff after it, the readme only uses the name for the bikes.
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DC93  
Posted: Dec 23 2008, 05:17
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QUOTE (ZomBuster @ Dec 23 2008, 01:35)
Looks like the Revenant is missing some textures tough

Looks like a custom build bike to me, not missing any textures but a plain smooth body job instead.

Even more convicingly look at the style of the bike's wheels, they kinda match the design don't you think? smile.gif

EDIT: Look at the font used on the Diabolus' gas tank, throwback to SA much? tounge.gif


This post has been edited by DC93 on Dec 23 2008, 05:19
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aceship  
Posted: Dec 23 2008, 05:30
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What to Add in Pedgroup?
I only get one of the bike ingame
Why?

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Killuminati91  
Posted: Dec 23 2008, 09:00
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lol thats the ultimate proof that they cut them out only for dlc... thanks man, they look great. Found any new cars? tounge.gif

revenant + diabolus = godlike
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wesley123  
Posted: Dec 23 2008, 09:05
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Wow really great found!

So you can just add those lines in the .ide files, or do i have to replace other bikes?
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Jost_Vice  
Posted: Dec 23 2008, 10:10
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realtime, not prerendered
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I don't think its a good idea to post this already.

Free DLC can't be happy for rockstar?
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Hollaz  
Posted: Dec 23 2008, 10:12
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QUOTE (Jost_Vice @ Dec 23 2008, 12:10)
I don't think its a good idea to post this already.

Free DLC can't be happy for rockstar?

It's just the bikes yet. If the new weapons and scripts would be found in the files, then rockstar didn't really think.
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wesley123  
Posted: Dec 23 2008, 10:31
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there are lines for a minigun and other weps in weaponstats.xml.

Also there are lines for a dodo, andromada, fighter and other planes in the handling.ide file, maybe they are in-game too?
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Hollaz  
Posted: Dec 23 2008, 10:36
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QUOTE (wesley123 @ Dec 23 2008, 12:31)
there are lines for a minigun and other weps in weaponstats.xml.

Also there are lines for a dodo, andromada, fighter and other planes in the handling.ide file, maybe they are in-game too?

There were no other weapon models in the weapons.img file, so either those weapon lines are just leftovers, or placed in some other IMG.
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