IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules GTA Modification Forums

Post mod/code requests in the Mod Requests topic

Post mod releases in the Mod Showroom

Read the Modding Rules BEFORE posting!

GTAGarage.com
free mod hosting from GTANet, simply login with your GTAForums account details

GTAModding.com
GTANet's modding wiki

GTA Modding Chatroom
provided by irc.gtanet.com (Don't have an IRC client? Click here)


Pages: (3) 1 2 [3]   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [Q] Stopping those Cowardly peds running.

 
L0uNGeR  
Posted: Friday, Jan 9 2009, 21:41
Quote Post


Ya, that's what I said.
Group Icon
Group: Members
Joined: Dec 3, 2008

nl.gif

XXXXX



It looks really boring in your game.

BTW, making players ignore you is easy, SET_EVERYONE_IGNORE_PLAYER.
But that's boring, we just want them to be less cowardly.
PM
  Top
 

 
iristrauma  
Posted: Saturday, Jan 10 2009, 01:15
Quote Post


Rat
Group Icon
Group: Members
Joined: May 1, 2008

XXXXX



QUOTE (L0uNGeR @ Jan 9 2009, 21:41)
It looks really boring in your game.

BTW, making players ignore you is easy, SET_EVERYONE_IGNORE_PLAYER.
But that's boring, we just want them to be less cowardly.

Are you talking about using that native SET_EVERYONE_IGNORE_PLAYER on peds in a lua script.? Do they do ignore you then..?..If that is the case, I beg you to post a script to do it dude..! icon14.gif cookie.gif
PM
  Top
 

 
Julias Caesar  
Posted: Saturday, Jan 10 2009, 13:48
Quote Post


Crackhead
Group Icon
Group: Members
Joined: Dec 12, 2008

XXXXX



hello fellows,
I guess nobody has found a general radius yet..?
PM
  Top
 

 
noVa  
Posted: Sunday, Jan 11 2009, 06:39
Quote Post


Avast Ye Mateys
Group Icon
Group: Members
Joined: Jun 4, 2002

XXXXX



if someone could stop ped's from screaming when i get tyre squeel that would be ace, i get a fast car screech off all i hear is AHHHHHHH and about a million peds running everywhere confused.gif
PMAOL
  Top
 

 
iristrauma  
Posted: Sunday, Jan 11 2009, 09:11
Quote Post


Rat
Group Icon
Group: Members
Joined: May 1, 2008

XXXXX



QUOTE (Julias Caesar @ Jan 10 2009, 13:48)
hello fellows,
I guess nobody has found a general radius yet..?

I have a couple of modders looking into this ped fleeing behaviour, to see if they can come up with a solution. But alas, so far, nobody has been able to completely stop the peds fleeing in terror or generaly ignoring the player and events.. Im sure it will happen soon though.. confused.gif

Alice 0.2 should be a big help..
PM
  Top
 

 
NuggetBlubber123  
Posted: Sunday, Aug 28 2011, 12:53
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Mar 9, 2011

XXXXX



not sure how far the research on a solution for the fleeing peds has gotten but I contacted a kid experienced with scripting who scripted his own zombie mod in which the peds that attack you dont run away. He told me to keep them from fleeing that you must change all the peds relationships to relationshipgroup.player. Im not quite sure how to do that but if anyone does give it a try.
PM
  Top
 

 
motorsport71  
Posted: Sunday, Aug 28 2011, 19:47
Quote Post


newbie modder
Group Icon
Group: Members
Joined: Oct 20, 2009

XXXXX



@NuggetBlubber123
Kid... i'm 31 biggrin.gif

actually what i should have said was this:
ped.ChangeRelationship(relationshipgroup.player, relationship.companion)

then they don't care what you do

This post has been edited by motorsport71 on Sunday, Aug 28 2011, 20:01
PM
  Top
 

 
AngryAmoeba  
Posted: Sunday, Aug 28 2011, 20:18
Quote Post


Symbiont
Group Icon
Group: Members
Joined: Jan 12, 2009

us.gif

XXXXX



But note that getting and setting relationships doesn't work with patch 1.0.4.0, for some reason.
PM
  Top
 

 
motorsport71  
Posted: Monday, Aug 29 2011, 23:48
Quote Post


newbie modder
Group Icon
Group: Members
Joined: Oct 20, 2009

XXXXX



Only for 1.0.4.0? That's interesting, i wonder why? I mean obviously it's something in the patch, but maybe Aru's scripthook can't interface properly with something in the relationship natives? Or is it just in the .net scripthook you mean?
PM
  Top
 

 
AngryAmoeba  
Posted: Tuesday, Aug 30 2011, 05:32
Quote Post


Symbiont
Group Icon
Group: Members
Joined: Jan 12, 2009

us.gif

XXXXX



I haven't tried the C++ scripthook, and I also haven't tried other patches.

But I use the .NET scripthook and patch 1.0.4.0, so I do know it doesn't work with that combination. And I tried using the SET_CHAR_RELATIONSHIP_GROUP native to set the RelationshipGroup, which didn't work either.
PM
  Top
 

 
kvic  
Posted: Wednesday, Sep 28 2011, 19:47
Quote Post


Punk-ass Bitch
Group Icon
Group: Members
Joined: Dec 5, 2008

us.gif

XXXXX



Has anyone looked at the Ambient Dat there is a lot in there about peds .
PM
  Top
 

 
zyonig  
Posted: Tuesday, Dec 13 2011, 19:26
Quote Post


The power off the riff compels me.
Group Icon
Group: Members
Joined: Oct 29, 2007

sj.gif

XXXXX



So I was looking into calming down the "fleeing peds" as I recently installed the gta4 snowmod and the updated materials file means there is a lot of loss of vehicle traction. I was getting tired of the screaming morons running around all the time.

What I did was change

1. AMBIENT.DAT

# ----------------------------------------------------------------------------------------------
# Anim Timings
# ----------------------------------------------------------------------------------------------

SetTiming_Wander(8.0,0.1,0.3)
SetTiming_RoadCross(0.5,0.1,0.5)
SetTiming_ShockEventHurryAway(0.5,0.1,0)
SetTiming_ShockEventInquisitive(0.5,0.1,0)
SetTiming_ShockEventWatch(0.5,0.1,0)
SetTiming_ShockEventGoTo(0.5,0.1,0)
SetTiming_Flee(0,0,0)

2. SHOCKINGEVENTS.DAT

Copy the SEXYCAR data line and replace the MADDRIVER line, then change the ranges values of both the audio and visual to 0
MadDriver 0 0 0 0 2 4 20 9 1 0 0 0

DONE!


I am not sure exactly what part of the procedure makes the difference, I just know it works for me. If anyone else tests it feel free to report results.
PM
  Top
 

 
GIXXER  
Posted: Thursday, Jul 26 2012, 16:20
Quote Post


MOTORCYCLE LOVER
Group Icon
Group: Members
Joined: Jan 27, 2010

ba.gif

XXXXX



old topic but
is there any cheat for agressive(fast) drivers in gta iv like III, VC and SA?
PM
  Top
 

 
DoTTGaMMa  
Posted: Friday, Jul 27 2012, 02:38
Quote Post


The Coder
Group Icon
Group: Members
Joined: Aug 11, 2010

us.gif

XXXXX



QUOTE (GIXXER @ Thursday, Jul 26 2012, 16:20)
old topic but
is there any cheat for agressive(fast) drivers in gta iv like III, VC and SA?

I don't think there are any mods for that right now, I could develop one for it but the AI in the game isn't very advanced when it comes to driving, so if you made them speed, then within 30 seconds they will have run into something, instead of going around it.

Although, this is off-topic, you should have posted this question in a similar thread, or created one for it.

btw if anyone is still looking for this "ped no flee mod" I could develop that for you.

This post has been edited by DoTTGaMMa on Friday, Jul 27 2012, 02:40
PMMSNXbox Live
  Top
 

 
hardsty1e  
Posted: Friday, Jul 27 2012, 03:03
Quote Post


Rat
Group Icon
Group: Members
Joined: May 2, 2009

XXXXX



QUOTE (DoTTGaMMa @ Friday, Jul 27 2012, 02:38)
QUOTE (GIXXER @ Thursday, Jul 26 2012, 16:20)
old topic but
is there any cheat for agressive(fast) drivers in gta iv like III, VC and SA?

I don't think there are any mods for that right now, I could develop one for it but the AI in the game isn't very advanced when it comes to driving, so if you made them speed, then within 30 seconds they will have run into something, instead of going around it.

Although, this is off-topic, you should have posted this question in a similar thread, or created one for it.

btw if anyone is still looking for this "ped no flee mod" I could develop that for you.

If its a script then I definitely appreciate that monocle.gif . I try to stay way from modding data files usually.

Its also possible to make an silencer for a .net script, which I need to dig up some time and fix. rolleyes.gif

This post has been edited by hardsty1e on Friday, Jul 27 2012, 08:17
PM
  Top
 

 
DoTTGaMMa  
Posted: Friday, Jul 27 2012, 22:00
Quote Post


The Coder
Group Icon
Group: Members
Joined: Aug 11, 2010

us.gif

XXXXX



QUOTE (hardsty1e @ Friday, Jul 27 2012, 03:03)
QUOTE (DoTTGaMMa @ Friday, Jul 27 2012, 02:38)
QUOTE (GIXXER @ Thursday, Jul 26 2012, 16:20)
old topic but
is there any cheat for agressive(fast) drivers in gta iv like III, VC and SA?

I don't think there are any mods for that right now, I could develop one for it but the AI in the game isn't very advanced when it comes to driving, so if you made them speed, then within 30 seconds they will have run into something, instead of going around it.

Although, this is off-topic, you should have posted this question in a similar thread, or created one for it.

btw if anyone is still looking for this "ped no flee mod" I could develop that for you.

If its a script then I definitely appreciate that monocle.gif . I try to stay way from modding data files usually.

Its also possible to make an silencer for a .net script, which I need to dig up some time and fix. rolleyes.gif

I've Developed the Script for you, although, I find that it may make the game a little dull since they will not react to your actions, so I've made it where you can disable the mod In-Game by typing "apm" in the game .net console.... It's all in the configurable .INI file.

You can download it here, you will need a .NET loader if you do not already have one,
DOWNLOAD

Let me know if it's what you wanted.

-Matt
PMMSNXbox Live
  Top
 

 

0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)

0 Members:

Pages: (3) 1 2 [3] 

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG