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GTA Modification Forums
GTA IV Water Level Editing
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daplaya22  |
Posted: Wednesday, Dec 24 2008, 18:35
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Player Hater

Group: Members
Joined: Dec 24, 2008

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| QUOTE (flyer2359 @ Dec 24 2008, 18:09) | | QUOTE (dapgicc @ Dec 24 2008, 12:43) | | QUOTE (flyer2359 @ Dec 24 2008, 14:28) | I'm making a video called "The Great Flood of Liberty" and water level will be about 17 feet high 
A preview of it is in my sig but water level is only raised about 5 feet for intro |
Hey, you should put in this music Linky (Right click save target as) |
Hey I would've used that(thanks for the song though) but as soon as I came here and visited this thread again the video just finished uploading I will use it for my next one, thanks 
Here's the video: http://www.youtube.com/watch?v=AinW_IjYQCk | THis looks totally awesome, creates such an epic feeling... Am I right guessing the music is from "The Day after Tomorrow"??? Can't wait for a proper mod to be released with a flooded LC xD Oh, and btw.. Merry X-Mas
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flyer2359  |
Posted: Wednesday, Dec 24 2008, 19:12
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Hustler

Group: Members
Joined: Aug 14, 2008

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| QUOTE (daplaya22 @ Dec 24 2008, 14:35) | | QUOTE (flyer2359 @ Dec 24 2008, 18:09) | | QUOTE (dapgicc @ Dec 24 2008, 12:43) | | QUOTE (flyer2359 @ Dec 24 2008, 14:28) | I'm making a video called "The Great Flood of Liberty" and water level will be about 17 feet high 
A preview of it is in my sig but water level is only raised about 5 feet for intro |
Hey, you should put in this music Linky (Right click save target as) |
Hey I would've used that(thanks for the song though) but as soon as I came here and visited this thread again the video just finished uploading I will use it for my next one, thanks 
Here's the video: http://www.youtube.com/watch?v=AinW_IjYQCk |
THis looks totally awesome, creates such an epic feeling...
Am I right guessing the music is from "The Day after Tomorrow"???
Can't wait for a proper mod to be released with a flooded LC xD
Oh, and btw.. Merry X-Mas | Thanks and yeah that's where the music is from lol and to reply to the post above this one, you put it down the same way you put it up, just lower a couple value's instead of increasing them
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JKM  |
Posted: Thursday, Dec 25 2008, 16:38
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[BM] Projectleader

Group: Members
Joined: Jul 16, 2005


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ok for everyone here a definition: The water.dat consist of: | CODE | | x, y, z, param1, param2, param3, param4, [param5], [param6] |
param5 and param6 exist only at the end of each line (1 line = 1 surface) the surface can be defined like: | CODE | # 1 --- 3 # / # / # / # 2 --- 4 |
1, 2, 3 and 4 are vertexpoints of each surface. So you have to define the x,y and z coordinate for every vertex point within the 4 parameters... and at the end you will add param5 and param6 param1 till param4 are the same like SA. param5 can have following values: 5,8,9,13 | CODE | param5 < 4: - no water
param5 = 4: - invisible water - waves
param5 = 5: - visible water - waves - wavesimulation (if a car or ped fall into the sea)
param5 = 8: - no water?
param5 = 9: - no water?
param5 = 13: - visible water - no waves - no wavesimulation through peds or cars |
param6 defines waves too... combined with the value 15 for param5 you can have small waves This post has been edited by JKM on Thursday, Dec 25 2008, 16:55
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KillerEST  |
Posted: Thursday, Feb 26 2009, 17:38
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Square Civilian

Group: Members
Joined: May 16, 2008


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