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> Grandcarma Beta 2.0, The Carmageddon map modification
 
Harmalarm  
Posted: Jul 22 2008, 12:18
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Grandcarma is a modification for GTA- San Andreas, replacing the entire world with a Carmageddon world map. All tracks from Carmageddon 1, Splat pack and Carmageddon 2 are 'stiched' together, to form a closed and fully accesable world map.

The project is currently still in a beta state. It's a one-man project, and progress is slow but steady. More information can be found over at H.A.R.M, and also over at Mod-DB

MOST RECENT FILES;

Grandcarma Beta v2.2, Automatic Installer!

GRANDCARMA - OFFICIAL TEASER 1



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This post has been edited by Harmalarm on Jan 7 2009, 18:16
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Kowaah  
Posted: Jul 22 2008, 12:21
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GOOOOD!
Know,i'm working on my TC alone,but progress is good.
I wish you VEEERY good luck ^^
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ParoXum  
Posted: Jul 22 2008, 12:29
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It looks good wink.gif , I hope it wont be locked due to the rules here regarding converted maps..
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Bobesz  
Posted: Jul 22 2008, 12:37
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Awesome! Lots of work must have been done on this one, keep it up icon14.gif .
Btw: You were the one who made a map of beaver city right? I loved that smile.gif
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Kowaah  
Posted: Jul 22 2008, 12:48
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ParoXum,it can be converted,he made these maps on carmaggedon engine (he made,not the carmaggedon manufacturers),so he can convert his own work.
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ParoXum  
Posted: Jul 22 2008, 13:01
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I never played Carmagedon, but I saw a mod being closed in the past for those reasons so I was afraid.

Now if he made all that land from scratch there's nothing to fear about.
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Harmalarm  
Posted: Jul 22 2008, 19:28
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@Bobesz; Yes I was the one from the previous Beaver City mod. I quite expanded the mod eh? biggrin.gif

Let's not talk about that subject and get the administators attention, shall we? tounge.gif
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-BLITZ-  
Posted: Jul 22 2008, 20:52
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Amazing, I have played this game when was a child, I "little" insane game but the single game around those ages that was having large space of driving and viewing and repairing the car and by races car.
Gona be great, if you can put peds on streets, but the peds to "explode" when they have been hit buy the car, sad that only his head is exploding and not like GTA3 game confused.gif. If you can change the animations, gona be nice...

I give you a 10 and cookie.gif

Good Luck icon14.gif

This post has been edited by -BLITZ- on Jul 22 2008, 20:54
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mr.blonde  
Posted: Jul 22 2008, 21:20
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very nice work!!! cookie.gif

i like carmageddon tounge.gif
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MisterEuro  
Posted: Jul 23 2008, 05:46
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Brilliant mod!

I always thought carmaggedon could be played as GTA smile.gif
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gtamodder  
Posted: Jul 23 2008, 08:48
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Nice work, looks great.
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Vecis  
Posted: Jul 23 2008, 12:10
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Amazing work, looks really great, can't wait to drive on this map. inlove.gif
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MobBG  
Posted: Jul 23 2008, 12:52
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!!!
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elanman  
Posted: Jul 23 2008, 20:52
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Looks brilliant.
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Bobesz  
Posted: Jul 23 2008, 22:14
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You guys do know that you can already download a beta Here do you smile.gif ?
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wahgah  
Posted: Jul 23 2008, 22:31
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I'm not sure if you are capable of doing this, but would you consider the vehicles from carmageddon remade in a hi-poly state so we could drive them around? if you aren't what about finding someone else to do it while you finish this up?
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Harmalarm  
Posted: Jul 24 2008, 07:08
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Yes I did consider putting the cars in the mod as well, but I wanted to do it step by step you know. It is possible for someone else to do it, but I really like to try it myself first. Also, I didn't really plan on making them anymore High-poly. I might though, but seeing that the map also is in the 'old' and low-poly state I think I want to keep the mod a bit in that atmosphere. I don't really know for sure, haven't really made up my mind yet.
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Fireman  
Posted: Jul 24 2008, 09:58
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f*ck YEH CARMAGEDDON FOR THE WIN. Lovely work biggrin.gif

Airpain and Beaver City, can't remember the other tracks you made though (the name of them that is)/

EDIT; Wow that nuclear silo level is amazing! Great job.

This post has been edited by Fireman on Jul 24 2008, 10:53
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Fireman  
Posted: Jul 24 2008, 12:25
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Some problems, most jumps are unable to be done on SA ;P
You just don't jump far enough, though I haven't tried with nitro yet.

This post has been edited by Fireman on Jul 24 2008, 15:54
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Harmalarm  
Posted: Jul 24 2008, 17:24
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@Fireman; Yeah you are right, most jumpt in the beaver city area are just a little too far for the bike of SA to make. I might tweak the speed a bit, for a specific car or mission, just so you can make it. smile.gif But for now, yeah you're right, some jumps are just too much. smile.gif
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