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Pages: (7) 1 [2] 3 4 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [CLEO]Realistic Traffic! (no more floating

 nor overspeeding traffic!!)+FREECARAIM!
 
cuvip  
Posted: Monday, Jun 16 2008, 00:47
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Jefra Bland, miss teen kentuckey US 2009
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hippie, have you make a freeaim mod when i shoot backward, camera don't move to forward(my english.......................... suicidal.gif )
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HippieCommunist  
Posted: Monday, Jun 16 2008, 03:14
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PWR2DPPL
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hah np! biggrin.gif

ill try in a few days mate... when I AM free ^^
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cuvip  
Posted: Monday, Jun 16 2008, 07:54
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Jefra Bland, miss teen kentuckey US 2009
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hey hippie, this line:
CODE
0687:clear_actor $PLAYER_ACTOR task
Camera.Restore

to make when we shoot backward camera restore to forward? if that it, tell me how to change when we shoot backward camera don't restore to normal camera
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HippieCommunist  
Posted: Monday, Jun 16 2008, 08:34
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PWR2DPPL
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QUOTE (cuvip @ Jun 16 2008, 07:54)
hey hippie, this line:
CODE
0687:clear_actor $PLAYER_ACTOR task
Camera.Restore

to make when we shoot backward camera restore to forward? if that it, tell me how to change when we shoot backward camera don't restore to normal camera

nah man its not that...
edit* oh i get what ure saying... just change the keypress number from 7/5 to any key u want... i dont think it will work tough...

i need to sit on it a while, the command

0A25: set_camera_on_players_X_angle 1.0 Z_angle -2.0

can be ajusted from the back of the player's car angle

the problem is with the controls... notice that if u use the numkeys to look around, the camera stay in place! dontgetit.gif
something in the mouse config setting causes the game to point camera forward sly.gif

This post has been edited by HippieCommunist on Monday, Jun 16 2008, 13:11
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Doomed_Space_Marine  
Posted: Monday, Jun 16 2008, 13:16
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Camera turns to the front because of the game. MTA developers made the aiming normal in MTA. It should be possible to do this with memory address. And if you have many bullets, then you can just press a numpad key to move the camera a little, then keep mouse button pressed all the time, you will keep shooting and camera won't turn to the front.
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james227uk  
Posted: Monday, Jun 16 2008, 13:37
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One Spartan Army
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Hardly anyone in this forum wants to talk about MTA.
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fullmetal  
Posted: Monday, Jun 16 2008, 13:42
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QUOTE (james227uk @ Jun 16 2008, 13:37)
Hardly anyone in this forum wants to talk about MTA.

True; GTAF HAET MTA, THEY LUV SAMP/VCMP
They just have a thing going on with the SAMP team (SAMP/VCMP dev's are member here so ...)
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HippieCommunist  
Posted: Monday, Jun 16 2008, 18:52
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theres a multiplayer forums for that that all bored.gif

my traffic mod is complete now, it checks the right amount of passengers and everything so make sure to redownload
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Doomed_Space_Marine  
Posted: Monday, Jun 16 2008, 19:57
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QUOTE (HippieCommunist @ Jun 16 2008, 20:52)
theres a multiplayer forums for that that all bored.gif

I don't think anyone wants to talk about modding there smile.gif
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timeline  
Posted: Monday, Jun 16 2008, 20:06
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h1 nice mod but can you make AIM mod to start with another key becouse when i start nitro CJ starting to shoot wow.gif sad.gif
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HippieCommunist  
Posted: Tuesday, Jun 17 2008, 01:12
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QUOTE (timeline @ Jun 16 2008, 20:06)
h1 nice mod but can you make AIM mod to start with another key becouse when i start nitro CJ starting to shoot wow.gif sad.gif

yeah i need to make it LALT instead... so the usual drivebys could work =]
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HippieCommunist  
Posted: Tuesday, Jun 17 2008, 01:17
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ok DONE!

now pressing left ctrl will activate the aim
and left alt will cancel it
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MasterK  
Posted: Tuesday, Jun 17 2008, 06:21
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The main protagonist.
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Suggestion: Since you've said that this cleo scripts takes over control of the traffic, is it possible to make the car horn do something, rather than just to have it as a really unneeded feature? Like when you turn on the police car's sirens, and the cars in front of you will pull to the left or the right... Would be awesome.

And if you could fix up the camera angle while free-aiming from a car... that would be awesome too tounge.gif

This post has been edited by MasterK on Tuesday, Jun 17 2008, 06:42
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Zera  
Posted: Wednesday, Jun 18 2008, 14:46
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Having all cars locked is not in any way realistic. Just watch a bunch of police chase videos, and you'll see what I mean. Besides, I don't play games to simulate real life, I play games for fun.

Nice script anyways.

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HippieCommunist  
Posted: Wednesday, Jun 18 2008, 18:15
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PWR2DPPL
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cool.

i added the option to ride a taxi to any radar location (inspired by James227uk's taxi mod)

press "ACTION+MOVE FORWARD" near a cab to enter, and choose any location to ride...
(it will cost 100$)

check the latest version happy.gif

This post has been edited by HippieCommunist on Wednesday, Jun 18 2008, 18:17
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Darecki  
Posted: Wednesday, Jun 18 2008, 20:08
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Make it cheaper biggrin.gif
And I've seen that every car on a highway drives with speed about 40 km/h... could you increase speed a bit?
And the last thing: could you make, that these two scripts will work separately? Or it's already done?
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HippieCommunist  
Posted: Wednesday, Jun 18 2008, 22:27
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PWR2DPPL
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its done man....

and ALL the mentioned ajustments like cost, keypressed, timing,locks, car speeds, models can be done very easily if u just install sunny builder and cleo, by editing no more then 3 digits and saving/complie. dozingoff.gif

cleo mods are flexible, that what makes them so damn useful... i made this mod to have SOME control over the traffic.

This post has been edited by HippieCommunist on Thursday, Jun 19 2008, 01:12
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cuvip  
Posted: Thursday, Jun 19 2008, 00:36
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Jefra Bland, miss teen kentuckey US 2009
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do you have any update with freeaim?
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HippieCommunist  
Posted: Thursday, Jun 19 2008, 20:19
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nothing about the camera issue anyway...

i rewrote the traffic code again tought ^^
its the most stable version i can think of.... yet.

redownload and tell me what u think... bugs will be welcomed!
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Killa Ker  
Posted: Friday, Jun 20 2008, 03:50
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Nerd: "Why'd u bump?" Me: "STFU!"
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hippie, is it possible to make it that some drivers leave their doors unlocked?
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