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 SRt3 2012 Mipmap Edition

 Los Santos Is Not Included
 
JF-Mir2  
Posted: Saturday, May 5 2012, 10:47
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I AM NOT INSANE!
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QUOTE (-BLITZ- @ Wednesday, May 2 2012, 18:58)
Actually I want to thank you JF-Mir2 for answering to many newbie questions recently, including few pages back.

Nah, don't mention it, I help whenever I can. smile.gif

@Magnatus - You installed StreamMemFix, StreamMemFix2.0 and SALA at the same time? You should only use one, but I recommend you to just use this instead. Put it on your CLEO folder. (CLEO 3/4 is required)
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-BLITZ-  
Posted: Tuesday, May 8 2012, 11:10
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Few things are giving me some hard time, but I hope that in this week I will release it.
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Togrul  
Posted: Tuesday, May 8 2012, 15:16
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Awesome news man! Can't faking wait for this...
Good luck dude, thanks for your hard work icon14.gif .
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-BLITZ-  
Posted: Wednesday, May 9 2012, 08:46
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This update will not include trees. The conditions are unplayable in any way, you can't mod the game, add new maps or anything new, so is best to just leave the game like that. Until someone will make a tool for making draw distance possible for trees too and other non-lod objects everybody has to wait, including me.
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Robanswe  
Posted: Thursday, May 10 2012, 17:40
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QUOTE (-BLITZ- @ Tuesday, May 8 2012, 11:10)
Few things are giving me some hard time, but I hope that in this week I will release it.

Yay thats great news:)


QUOTE (-BLITZ- @ Wednesday, May 9 2012, 08:46)
This update will not include trees. The conditions are unplayable in any way, you can't mod the game, add new maps or anything new, so is best to just leave the game like that. Until someone will make a tool for making draw distance possible for trees too and other non-lod objects everybody has to wait, including me.

Thats sad to hear:/ Damn Rockstar that they didn't made the game more mod friendly like putting dynamic limits in a configure file or something. Anyway hope someone will find a way to alter the hard coded game limits without any bugs.

This post has been edited by Robanswe on Thursday, May 10 2012, 17:44
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-BLITZ-  
Posted: Friday, May 11 2012, 05:44
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V2.0 is released. Read the front page of SA Lod Mod, the changes that were made here are the same made there.

Download Link Moddb Srt3 DLC .Lod Mod

This post has been edited by -BLITZ- on Friday, May 11 2012, 05:46
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JF-Mir2  
Posted: Friday, May 11 2012, 05:58
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Nice, was actually waiting for this. Thanks! smile.gif BTW, you misspelled a word here.
QUOTE
Tons of new objects are added into the game, many changes are made, fixed, erased, twice more stable than it's previews version.

It should be:
QUOTE
Tons of new objects are added into the game, many changes are made, fixed, erased, twice more stable than it's previous version.
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-BLITZ-  
Posted: Friday, May 11 2012, 06:01
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I ain't going to change the entire installer for that, but on moddb I can. Even so I'm always twisted when comes with english, if I don't pay attention to what I write.

Finally, now I have some time for my own SA. See how many new things are released and install them.
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methodunderg  
Posted: Tuesday, May 15 2012, 09:54
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I can't believe there isn't any more replies to the new LOD ..
It compliments the best ever texture mod for GTA:SA; and no one is baiting.

Speaking of texture mods; I tried to install a Los Santos texture mod after installing SRT + LOD DLC; and it crashed @ 50%.
Weird thing is, SRT LOD DLC works fine for me. Also, the LS texture mod works fine for me on original GTA:SA. But combine the two together; and I get crash @ loading screen .. I've tried to mix them together 3 times now, same result ..
I'm doing something stupid wrong aren't i ?
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JF-Mir2  
Posted: Tuesday, May 15 2012, 10:05
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^Speaking of that, can you please write a tutorial on how I can merge map mods that uses desame data files? And btw, the given link on GameFront for the DLC is the wrong version.
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-BLITZ-  
Posted: Tuesday, May 15 2012, 10:33
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Robanswe PM me about Gamefront too few days back. On Moddb you upload and Gamefront takes the mod from their servers.

Although this happens because I edit over the old verion.


Okay, I will see what's up with that LS texture mod thing. If is texture is suppose to work. Yesterday my class started and is for the next two weeks. Can't do anything now until I've finish my studies.


Uh, can anyone give any link to that mod, there are so much, I don't know which-which.

This post has been edited by -BLITZ- on Tuesday, May 15 2012, 10:38
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JF-Mir2  
Posted: Tuesday, May 15 2012, 11:34
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Method's talking about Heron911's mod that is edited by the GTAEngine team. Here's the vid that contains the link:

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-BLITZ-  
Posted: Tuesday, May 15 2012, 16:36
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I don't know what what's going on, but the arhive is heavily damage. Give another link.
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methodunderg  
Posted: Tuesday, May 15 2012, 20:41
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My archive downloaded and extracted fine. I will upload it for you to try..

Just weird that mine works for me after installing SRT (not LOD); but if I install LOD, it doesn't work.

EDIT

I will also try with tatui's GTASA4Ever mod tonight too, and see if I get problems with that on top of LOD.

This post has been edited by methodunderg on Wednesday, May 16 2012, 00:04
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-BLITZ-  
Posted: Wednesday, May 16 2012, 06:35
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No need to. I donwloaded again and the archive works, I will see what's going on. There are folders so it was easy for you to install one folder and play the game and when you have reach the crash it means the last folder you installed one file is messing the game.

You can do that too right ?
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JF-Mir2  
Posted: Wednesday, May 16 2012, 06:51
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I also have problems using the DLC with gta3_splitter. confused.gif The game crashes at about 51% on the loading screen; The game works without using the splitter though ..
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-BLITZ-  
Posted: Wednesday, May 16 2012, 07:13
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Look, I don't know what's going on guys, but coming to me and tell only the mod that makes the game to crash and nothing else as more info in what you done and installed will not help nobody. I ain't going to stay here forever and install and check every mod you guys desire to have in your own game because at some point something isn't working.

I installed that IV SA texture over Lod Mod only and it works fine, what else, if those are just textures. Something else is causing to crash and they aren't coming from here.

gta3_splitter - I have no idea to what you refer if this past months all I did on my PC is to make a better update on .Lod Mod.
I haven't play SA in years now and is true.

If you mean you split your gta3.img, install stream.IPL from the folder in each gta3 23x3=69 if you have 3 IMG and the same for the misc objects 6x3=18. Is possible that when you split they go separately or because these are new objects being connected to nothing, they work only in the original gta3.img so you have to put them back there too.

This post has been edited by -BLITZ- on Wednesday, May 16 2012, 08:14
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Spencerhill5557  
Posted: Saturday, May 19 2012, 13:13
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Hello Blitz,

Is there a Lod Fix for Multi Theft Auto ?

It would be awesome, now all Lod Textures are white.
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Damarus1  
Posted: Thursday, May 24 2012, 16:50
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Sorry for my bad English but,How to istall this one.i istalled in my GTA - SA location and appear a floder name : "SRT3 DLC Lod Mod" with alot of file in there.I use IMG tools and replace all the file in that floder to my gta3.img but nothing change.What should i do ?
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JF-Mir2  
Posted: Friday, May 25 2012, 00:30
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The DLC did change something in the game, and it's the detail of the map in a very far distance.

As for Spencerhill5557, there's still no fix for MTA, AFAIK .. dozingoff.gif
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