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 SRt3 2012 Mipmap Edition

 Los Santos Is Not Included
 
jas0nuk  
Posted: Friday, Apr 4 2008, 15:15
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Looks good. When will you be finished?
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-BLITZ-  
Posted: Friday, Apr 4 2008, 15:17
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QUOTE (kakarot_9 @ Apr 4 2008, 14:59)
I'm a bit confused, so this is fixed SRT 3 made by Paroxum? Do you have permission to modify it?
There's no such thing as STR, it should be SRT(San Andreas Re-Textured).


Yes. Now I have seen that I have write the mod backwords.

Update: Is the single VineWood-texture sign that I have found. The others are not looking very good and are small .bmp confused.gif . But is looking much good than "green thing" ( I think ) smile.gif

user posted image user posted image user posted image

Update on the bridge too

user posted image user posted imageuser posted image

This post has been edited by -BLITZ- on Saturday, Mar 28 2009, 07:51
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fullmetal  
Posted: Friday, Apr 4 2008, 15:21
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QUOTE (-BLITZ- @ Apr 4 2008, 14:53)
I have old computer and I don't have problems, I didn't have problems before with STR3. The lagg is making only when you change cars, bikes, planes.. etc even with them I still don't have problems... I have only with Project Oblivion ( here you need some good computer )

- Asus 9550
- 512Ram
- Amd Athlon 64 (+3000) 2.0ghz smile.gif and is more old then you

What the hell? Really? I'd have to try it again... man wtf. Yeah had the same thing with Project Oblivion mod too.

Hmm, thanks for the info, I'll download and install it again. smile.gif
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-BLITZ-  
Posted: Friday, Apr 4 2008, 15:51
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QUOTE (fullmetal @ Apr 4 2008, 15:21)
QUOTE (-BLITZ- @ Apr 4 2008, 14:53)
I have old computer and I don't have problems, I didn't have problems before with STR3. The lagg is making only when you change cars, bikes, planes.. etc even with them I still don't have problems... I have only with Project Oblivion ( here you need some good computer )

- Asus 9550
- 512Ram
- Amd Athlon 64 (+3000) 2.0ghz  smile.gif  and is more old then you

What the hell? Really? I'd have to try it again... man wtf. Yeah had the same thing with Project Oblivion mod too.

Hmm, thanks for the info, I'll download and install it again. smile.gif

Well now is something else, that the lod.txd are the same resolution like the normal .txd files so is making a little bit of lagg. I'm computer is 3 years old and like how ParoXum said, the STr3 don't do lagg or the game to work slow ( if you work with Anti Aliasing, of course if making lagg, I don't use that option. smile.gif

And I have found a nother bug on STR3 old and now is fix.
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This post has been edited by -BLITZ- on Saturday, Mar 28 2009, 07:54
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Knochen  
Posted: Friday, Apr 4 2008, 16:18
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Hi,

one question are you trying to fix the road difference in the lod texture ?

Or even better making the lod roads at higher res ?

That would be amazing. But its so much work. Cause some road textures are bundled witch other stuff like grass and sand.

Well i wait for the release. When you expect to be ready with it ?
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fullmetal  
Posted: Friday, Apr 4 2008, 16:47
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Yay it runs fine! Thanks! I hadn't tried it in ages ... but it runs better than expected!

Btw; one problem I have: trees/palm models & textures don't come up properly ...
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-BLITZ-  
Posted: Friday, Apr 4 2008, 16:59
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QUOTE (Knochen @ Apr 4 2008, 16:18)
Hi,

one question are you trying to fix the road difference in the lod texture ?

Or even better making the lod roads at higher res ?

That would be amazing. But its so much work. Cause some road textures are bundled witch other stuff like grass and sand.

Well i wait for the release. When you expect to be ready with it ?

There is a very wired problem with the lod.txd. They are very diferent than the normal texture. When it come's with the .lods roads, they have roads + sidewalk, making hard to make them. I realy don't know how to make them for the moment. For example only one .bmp file can have 3-4buildings in it at 128x128 resolution. I will be hard but I will try to make them.

QUOTE ( fullmetal @ Apr 4 2008, 16:47 )

Yay it runs fine! Thanks! I hadn't tried it in ages ... but it runs better than expected!

Btw; one problem I have: trees/palm models & textures don't come up properly ...


I realy don't know what you have done, but I think that you have project oblivion.
Srt3 is not compatible with with Project Oblivion. Because the same Mods has the same name files and overrite itch other. You have to change the files by your self to make this two mods to work properly.

This post has been edited by -BLITZ- on Saturday, Mar 28 2009, 08:02
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Deathdime  
Posted: Friday, Apr 4 2008, 17:17
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You Might want Paroxums permission. He can get touchy with that. He spent alot of time with this mod... Best to ask the original creator.
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-BLITZ-  
Posted: Friday, Apr 4 2008, 17:23
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QUOTE (Deathdime @ Apr 4 2008, 17:17)
You Might want Paroxums permission. He can get touchy with that. He spent alot of time with this mod... Best to ask the original creator.

If he didn't give me permission, you think that I was opening this topic?! This is a respected mod and I can't play with this.

This post has been edited by -BLITZ- on Saturday, Mar 28 2009, 08:10
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fullmetal  
Posted: Friday, Apr 4 2008, 17:27
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QUOTE (-BLITZ- @ Apr 4 2008, 16:59)
QUOTE ( fullmetal @ Apr 4 2008, 16:47 )

Yay it runs fine! Thanks! I hadn't tried it in ages ... but it runs better than expected!

Btw; one problem I have: trees/palm models & textures don't come up properly ...


Can you show me a picture or more... I realy don't know what you have done, but I think that you have project oblivion. Man first instal STr3 Mod then Project Oblivion then you gona start to see them in white because gona be gus between *****.dff and *****.txd. confused.gif

Normal trees aren't replaced + the palm trees pop up white (so untextured).

Wierd... I'll make a screen asap
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l.l.cool.j  
Posted: Friday, Apr 4 2008, 18:36
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its Not STR lol man its SRT as a SanAndreas-Re-Textured just correcting man nothing bad

anyhow why the sky looks so death sexy in this pic

http://www.imagebam.com/image/af50964609057

U changed the clouds or what is it included in Mod or no? if not can u send me the files blush.gif
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-BLITZ-  
Posted: Friday, Apr 4 2008, 18:52
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QUOTE (fullmetal @ Apr 4 2008, 17:27)
QUOTE (-BLITZ- @ Apr 4 2008, 16:59)
QUOTE ( fullmetal @  Apr 4 2008, 16:47 )

Yay it runs fine! Thanks! I hadn't tried it in ages ... but it runs better than expected!

Btw; one problem I have: trees/palm models & textures don't come up properly ...

I realy don't know what you have done, but I think that you have project oblivion.
Srt3 is not compatible with with Project Oblivion. Because the same Mods has the same name files and overrite itch other. You have to change the files by your self to make this two mods to work properly. confused.gif

Normal trees aren't replaced + the palm trees pop up white (so untextured).

Wierd... I'll make a screen asap

How I said above, you have to change the files between them to make them properly work. Exporting texture from Srt3 and import ( adding texture ) on Project Oblvion. It's a little complicated.

QUOTE (fullmetal @ Apr 4 2008, 18:36)


its Not STR lol man its SRT as a SanAndreas-Re-Textured just correcting man nothing bad

anyhow why the sky looks so death sexy in this pic

http://www.imagebam.com/image/af50964609057

U changed the clouds or what is it included in Mod or no? if not can u send me the files  blush.gif


Those clouds are from me and No, I'm sorry but is not included in the mod and I will not send them.

I'm Apologize for writing topic title wrong. I can't change the topic title now. If some moderator can change it into SRt3 Final Continue V1.5 will be great. Thanks smile.gif

This post has been edited by -BLITZ- on Saturday, Mar 28 2009, 08:18
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Deathdime  
Posted: Friday, Apr 4 2008, 19:50
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QUOTE (-BLITZ- @ Apr 4 2008, 17:23)
QUOTE (Deathdime @ Apr 4 2008, 17:17)
You Might want Paroxums permission. He can get touchy with that. He spent alot of time with this mod... Best to ask the original creator.

What do you mean? I don't understand you much.. ParoXum have made them - he give me permission for this...

Im just wondering if you had asked Paroxum prior to beginning this project. If you did, everything is fine. You might not be changing anything of his, and you might add his name to the credits but it doesnt eliminate the fact that your building upon his project.
(your a regular poster on the gta-worldmods forums arn't ya? )
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fullmetal  
Posted: Friday, Apr 4 2008, 19:59
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QUOTE
How I said above, you have put your mod with those others mods... did you make backups ?!  confused.gif


Yes I used other mods, but not other map/tree/texture mods (only weapon models from GRIM).

So it shouldn't be a problem normally...
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-BLITZ-  
Posted: Friday, Apr 4 2008, 20:05
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QUOTE (Deathdime @ Apr 4 2008, 19:50)
QUOTE (-BLITZ- @ Apr 4 2008, 17:23)
QUOTE (Deathdime @ Apr 4 2008, 17:17)
You Might want Paroxums permission. He can get touchy with that. He spent alot of time with this mod... Best to ask the original creator.

What do you mean? I don't understand you much.. ParoXum have made them - he give me permission for this...

Im just wondering if you had asked Paroxum prior to beginning this project. If you did, everything is fine. You might not be changing anything of his, and you might add his name to the credits but it doesnt eliminate the fact that your building upon his project.
(your a regular poster on the gta-worldmods forums arn't ya? )

Yes. It's me. I'm from GWM. How to say... I'm a little member there. smile.gif
Of course the original author is ParoXum. Doesn't mean that I have start to continue this mod, everything now is mine. That's stupid and nonsense. Be calm, I will take care of everything, credits, info of this mod, etc.

This post has been edited by -BLITZ- on Saturday, Mar 28 2009, 08:26
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VinnyGouveia  
Posted: Friday, Apr 4 2008, 20:34
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Do you think I can run it at my specs? turn.gif

Pentium 4 2.8GHz
Nvidia 440MX 128MB
512MB RAM
Win XP

I just want SO MUCH a re-texturing of GTASA
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bumster  
Posted: Friday, Apr 4 2008, 20:47
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QUOTE (VinnyGouveia @ Apr 4 2008, 21:34)
Do you think I can run it at my specs? turn.gif

Pentium 4 2.8GHz
Nvidia 440MX 128MB
512MB RAM
Win XP

I just want SO MUCH a re-texturing of GTASA

upgrade vcard i used to have a mx 4000 only a year ago and i hated it. im amazed you can get a playable fps xD
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-BLITZ-  
Posted: Friday, Apr 4 2008, 20:48
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QUOTE (VinnyGouveia @ Apr 4 2008, 20:34)
Do you think I can run it at my specs? turn.gif

Pentium 4 2.8GHz
Nvidia 440MX 128MB
512MB RAM
Win XP

I just want SO MUCH a re-texturing of GTASA

Uhh... Well the game gona work to you fine without modified cars, bikes, planes, etc. I don't know, your PC is a little old. The better way to see if this mod is working fine to you is to install it. smile.gif

This post has been edited by -BLITZ- on Saturday, Mar 28 2009, 08:28
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Deathdime  
Posted: Friday, Apr 4 2008, 21:50
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QUOTE (-BLITZ- @ Apr 4 2008, 20:05)
QUOTE (Deathdime @ Apr 4 2008, 19:50)
QUOTE (-BLITZ- @ Apr 4 2008, 17:23)
QUOTE (Deathdime @ Apr 4 2008, 17:17)
You Might want Paroxums permission. He can get touchy with that. He spent alot of time with this mod... Best to ask the original creator.

What do you mean? I don't understand you much.. ParoXum have made them - he give me permission for this...

Im just wondering if you had asked Paroxum prior to beginning this project. If you did, everything is fine. You might not be changing anything of his, and you might add his name to the credits but it doesnt eliminate the fact that your building upon his project.
(your a regular poster on the gta-worldmods forums arn't ya? )

Don't think that I'm a normal guy from the streets, I know what I'm doing... sly.gif and yeah, I'm a member of GWM sly.gif

And To @fullmetal: I hope so too... smile.gif

I knew I recognized your SN colgate.gif
Im a frequent reader of the forums they're.

I didn't doubt your intelligence in the subject, its just always common courtesy to check. It saves some people lots of problems.
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VinnyGouveia  
Posted: Saturday, Apr 5 2008, 00:51
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QUOTE (-BLITZ- @ Apr 4 2008, 17:48)
QUOTE (VinnyGouveia @ Apr 4 2008, 20:34)
Do you think I can run it at my specs? turn.gif

Pentium 4 2.8GHz
Nvidia 440MX 128MB
512MB RAM
Win XP

I just want SO MUCH a re-texturing of GTASA

Uhh.... confused.gif The game gona work fine to you without modified cars, bikes, planes... etc

Well. I can get 30FPS with all of myster92's HD-Cars, Roberto's Cars, FSX's planes replacing the ones in SA. wink.gif

But next month I'll finally upgrade this bitch biggrin.gif
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