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Pages: (4) 1 2 [3] 4   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 [REL] Vice City Widescreen Fix

 Adjust game to display correct on 16:10
 
GIXXER  
Posted: Friday, Feb 19 2010, 19:42
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can l run 1920x1080 widescreen?!...
l have a 21,5 monitor...full hd...

is there any *app that helps me with custom resolution?!...

This post has been edited by GIXXER on Friday, Feb 19 2010, 19:44
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spaceeinstein  
Posted: Sunday, Feb 21 2010, 20:00
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If anyone is bothered by the "widescreen" cutting too much top and bottom, get a memory editor that can be used while in the game and set 7E46F5 to 0 everytime a widescreen pops up to remove the widescreen. This is a cheap fix so there could be problems. A better solution is to move the bars but I don't know what values are optimal. For anyone who's more advanced, the top bar position is at 68AEE0 and the bottom bar position is at 68AEE4, both float values.

This post has been edited by spaceeinstein on Sunday, Feb 21 2010, 20:04
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Thuriazs  
Posted: Tuesday, Apr 27 2010, 19:39
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Hello, first of all, thank you for what seems to be a great job on the widescreen fix.
As people have posted before, there is a problem with Steam version of the game, it crashes when it loads if widescreen fix is being used. Is there any way to fix this? I bought the game and it would be a shame if I couldn't play it properly (I'm referring to the shooting, I'm not sure if I'd even beat the game).
Someones advised to use an older gta-vc.exe. I assume you mean a crack, which I tried and it most definitely doesn't work.

Hope you can help.
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eternaljarin  
Posted: Thursday, Apr 29 2010, 04:01
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i'm having the same problem with the steam version. i can't believe that if i would have just pirated it i could have proper widescreen right now
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[raspy61]  
Posted: Tuesday, May 25 2010, 11:58
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Make Widescreen Fix only for GTA 3
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Ash_735  
Posted: Tuesday, May 25 2010, 19:40
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I'd like a 16:9 version myself, but I've looked at the file and have no idea how to change the settings to alter it, shame the original maker has vanished.
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Alt  
Posted: Tuesday, May 25 2010, 21:19
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Guys, look here and you'll find nice solutions of wide-screen FOV problem for Vice & III (except radar, moon and maybe other round objects).
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Ash_735  
Posted: Wednesday, May 26 2010, 03:24
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But this one fixes the HUD and Radar to, which would be nice, though that other fixes the cutscenes, which were horribly done on III and VC when switching to Widescreen.
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spaceeinstein  
Posted: Thursday, Aug 5 2010, 11:00
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My own update
This will fix the cutscene borders and menu map problems.
Before:
user posted image
user posted image
After:
user posted image
user posted image
I might try to find how the game controls the field of view in the future.


This post has been edited by spaceeinstein on Thursday, Aug 5 2010, 11:04
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L!mon  
Posted: Saturday, Aug 7 2010, 18:14
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Can you please make it for 16:9 ?
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spaceeinstein  
Posted: Monday, Aug 9 2010, 11:30
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I'm continuing the widescreen fix here so that I can work on my mod at the same time work on this. The next update will fix the FOV problem and multiple tweaks and fixes to the HUD and menu title texts. It will also support widescreen resolutions with ratio greater than 1.6 (16:10).

This post has been edited by spaceeinstein on Thursday, Aug 12 2010, 14:56
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fullmetal  
Posted: Sunday, Aug 15 2010, 20:06
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Can we expect this to be released as a 'stand alone fix' or will it only be a part of your mod?

Still, good job. I'll probably reinstall the game again once it's out. Finally, proper widescreen Vice City! Now if I could only get AA to work in Vice City on my PC...
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jfred-silva  
Posted: Thursday, Nov 25 2010, 19:09
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Don't let this die.
Make this file working on Vice City from Steam.
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teenagemutantninjaturtlesplOx  
Posted: Monday, Apr 18 2011, 10:36
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Does it work with the steam edition?
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xxTrustNo1xx  
Posted: Saturday, Jul 9 2011, 12:57
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QUOTE (Squiddy @ Thursday, Mar 20 2008, 12:36)
Hey all,

a friend noted on gtareactor that Vice City has problems with 16:10 resolutions (like widescreen monitors have). This showed in a difference between the crosshair and the actual hit point. See the screenshots below if you don't know what I'm talking about. smile.gif
From that on I worked on improving the display and fixed some minor stuff.

Fixes
- HUD not stretched anymore
- Crosshair match hit point
- perspective adjusted

Download
http://squiddy.marway.org/gta/files/vcwidescreen.zip
(http://squiddy.marway.org/gta)

Install
Extract into vice city directory. Enable the widescreen option in the display menu. Be sure to keep the file in the directory only if you're playing in widescreen. Otherwise it will affect 4:3 displays.

Before/After comparison
screenshot

Thanks, can you do the same with GTA 3, or at least tell me how to make an ".asi" file that supports GTA 3?
I'm sick of using the tool "FOV". I don't like to press hot buttons within the game to scale the image into the right position everytime. (especially the crosshair)
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Alt  
Posted: Saturday, Jul 9 2011, 22:04
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^
Take a look here.
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xxTrustNo1xx  
Posted: Saturday, Jul 9 2011, 22:31
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QUOTE (Alt @ Saturday, Jul 9 2011, 22:04)
^
Take a look here.

Thanks, but where do I have to put the CLEO folder and do I need FOV tool again?
Sorry, I don't understand how to install it.
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Puerkl8r  
Posted: Monday, Jul 30 2012, 18:07
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Anybody know of a version of this that works with steam?

This post has been edited by Puerkl8r on Monday, Jul 30 2012, 18:16
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kal-el5676  
Posted: Tuesday, Oct 2 2012, 17:46
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So, I'm not sure what the deal is but NOTHING changes my display at all. It stays square no matter what. VC camhack doesn't work, the asi fix doesn't work, the cleo fix doesn't work. I'm on an hdtv not that it should matter. Pretty annoying though.
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XPEHOPEzzz  
Posted: Monday, Feb 11 2013, 18:00
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please update link on this file on first post
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