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[WIP|REL] GTA:United
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Audiophr3ak  |
Posted: Tuesday, Jul 17 2012, 18:33
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U-MP Beta Tester

Group: Members
Joined: May 15, 2012


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| QUOTE (-ATP- @ Tuesday, Jul 17 2012, 18:26) | | QUOTE (Audiophr3ak @ Tuesday, Jul 17 2012, 18:22) | | I tried to find "Diablos Gang" skins in multiplayer (SA-MP/U-MP uses only 300 skins) but failed. Does they have new ID's (over 300) or they just getting applied in single player by some script? Like you launch a game and some SA skin models (for example Rifa Gang) are getting changed. |
They are defined like usual peds in United 1.2, but use IDs over 300. |
Thanks again, now i can handle it ) PS: I beg you for Cortez Yacht object, wanna make it movable in U-MP  EDIT: oh crap, seems like multiplayer can't sync more than 300 skin ID's... This post has been edited by Audiophr3ak on Tuesday, Jul 17 2012, 20:21
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-ATP-  |
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GTA United Leading Developer

Group: Members
Joined: Oct 10, 2009

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-ATP-  |
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GTA United Leading Developer

Group: Members
Joined: Oct 10, 2009

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| QUOTE (Parmm @ Monday, Jul 23 2012, 07:50) | There isn't much to do in portland i guess, i mean fixing the rooftops ofcourse  |
Ehm, that sentence is a contradiction, isn't it? Because fixing the rooftops is a lot work... For the current progress on fixing the rooftops in Portland take a look on the image I have posted above. | QUOTE (Parmm @ Monday, Jul 23 2012, 07:50) | Oh and did you fixed the FPS bug? United 1.1 has it, in original San Andreas i have about 80-90 fps but in United i have a lot of FPS drops. I think it's because of the bad seabed texture. |
Well, I don't know what you mean... I never had that dropdowns.
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JF-Mir2  |
Posted: Saturday, Aug 4 2012, 23:46
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I AM NOT INSANE!

Group: Members
Joined: Feb 8, 2011


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Nice.! Can you make the shops have transparent windows like the shops from VC?
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-ATP-  |
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GTA United Leading Developer

Group: Members
Joined: Oct 10, 2009

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| QUOTE (Audiophr3ak @ Tuesday, Aug 7 2012, 16:15) | | ATP, why dont u replace SA gang skins with III/VC (u said before - u adding new ID's over 300), anyway SA gangs will not appear on United map, so their skins are useless. I know its not so important for your project, im just worrying about a multiplayer (it cant sync more than 300 skin ID's). |
Well, I am not that multiplayer expert, but the normal SA:MP version will not work with United, right? So the SA:MP guys have to create a special client for United 1.2 (as they already did for 1.1). And in this special version they can integrate support for those additional ped IDs.
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