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Forum Rules GTA: San Andreas

TOPIC TITLE FORMAT
[SnP] Mission name [v1/2]
REQUESTER FORMATHELPER FORMAT
Missions: mission name(s) here
Link: the URL to your saved game here
Notes: anything you want the helper to be aware of when they do your mission for you
For: name of the person whose mission you've done...this will be explained later
Missions: list of missions you completed
Helper: your name...again this be explained later
Link: the URL to the saved game

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Pages: (4) 1 [2] 3 4   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 The Chain Game Hall Of Fame

 All Rounds, All Links, All Players
 
Girish  
Posted: Monday, Jul 28 2008, 19:30
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Hey Alex, now that you're back, can this be updated?
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rubregg  
Posted: Monday, Jul 28 2008, 22:16
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QUOTE (girishb @ Jul 28 2008, 21:30)
Hey Alex, now that you're back, can this be updated?

Done. The list is now up to date including the current round 32.

Thanks to JAJ for collecting info on some of the rounds I missed.
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rubregg  
Posted: Friday, Aug 8 2008, 16:15
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Update

The link collection has turned into a proper Chain Game Hall Of Fame. biggrin.gif
It now includes all players that ever played and a modding history of all those special versions we've been playing.

Special thanks to JAJ for the idea and putting the players list together icon14.gif
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Girish  
Posted: Friday, Aug 8 2008, 17:47
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Fantastic job, Alex and John. This looks splendid! colgate.gif
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rubregg  
Posted: Tuesday, Aug 19 2008, 10:21
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- updated to include round 33 -
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rubregg  
Posted: Sunday, Aug 24 2008, 12:12
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- topic on hiatus until the return of bbcode -
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Ryan  
Posted: Saturday, Aug 30 2008, 01:07
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Nice work rubregg. Nice to see something like this up and running.

BTW, I've been gone all summer and I missed your return so, Welcome back ol buddy. smile.gif
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rubregg  
Posted: Saturday, Aug 30 2008, 06:31
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Thanks a lot and welcome back, Ryan smile.gif

...well, at the moment this topic is 'on a break' until bbcode is back in its entirety. Editing the frontpage without the clickable link function will produce quite a mess, I'm afraid...
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rubregg  
Posted: Tuesday, Oct 21 2008, 06:57
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Break's over, front page is updated.
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rubregg  
Posted: Tuesday, Nov 18 2008, 11:28
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Ignore this posting, I'm just testing some code.

Done testing. Needed this, because we found a bug in the CG frontpage that didn't show in preview mode, only after actually posting.

Anyway, on topic, I might as well announce that the front page of this topic has been updated to include round 36.

This post has been edited by rubregg on Tuesday, Nov 18 2008, 12:15
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radioman  
Posted: Wednesday, Nov 19 2008, 05:23
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I found something from the previous round that is kind of odd/funny, in round 2 you guys broke the rules by doing the races after End Of The Line and thus did not make it the final save. End of the Line was done, then everyone started doing the races, but in the rounds after that, End of the Line was done last.

Another thing I found funny, is how we restarted round 6 because of the barrier glitch, when all we had to do was go back and have the opposite version do that area opening mission. So I think the current round is technically round 36, as round 6 was not a completed round.-if only we knew about the barrier glitch fix back then-lol.

Also, remember when not too long after I started playing the game, how we kept getting the "pimping" mission glitch for a while, til we figured out what it was.

By the way, congratulations Rubregg for keeping track of all the Chain Game rounds here and for coming up with the current round's(37)'s starter save. Also, congratulations to Girishb for doing the stats for the game, and JAJ for hosting the Chain Game. and the rest of the officers' I forgot to mention for also helping to keep the game running smoothly.
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rubregg  
Posted: Wednesday, Nov 19 2008, 21:55
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QUOTE (radioman @ Nov 19 2008, 06:23)
(...) in round 2 you guys broke the rules by doing the races after End Of The Line and thus did not make it the final save.
Good find but we didn't break any rule - because back then, this rule didn't exist yet. The bit about doing End of the Line last only got added to the rules in round 8. tounge2.gif

QUOTE (radioman @ cont.)
Another thing I found funny, is how we restarted round 6 because of the barrier glitch, when all we had to do was go back and have the opposite version do that area opening mission. So I think the current round is technically round 36, as round 6 was not a completed round.-if only we knew about the barrier glitch fix back then-lol.
True about fixing the barrier glitch - well, we've surely learnt a lot of details about all the modding as we went along. About counting, well we just kept counting on. Probably all the better, makes the list in this topic less confusing. Otherwise we would have two entries for round 6 now...

QUOTE (radioman @ cont.)
Also, remember when not too long after I started playing the game, how we kept getting the "pimping" mission glitch for a while, til we figured out what it was.
Actually I don't remember that. Could you post a link? This might be something for the "Memorabilia" collection...

QUOTE (radioman @ cont.)
By the way, congratulations Rubregg for keeping track of all the Chain Game rounds here and for coming up with the current round's(37)'s starter save. Also, congratulations to Girishb for doing the stats for the game, and JAJ for hosting the Chain Game. and the rest of the officers' I forgot to mention for also helping to keep the game running smoothly.
Thanks a lot. biggrin.gif Yeah, JAJ contributed a lot for the players' list in this topic too, and girishb's stats also help a lot - good chance for me to say THANKS to them too. icon14.gif
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GTA Phreak  
Posted: Wednesday, Nov 19 2008, 22:30
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QUOTE (rubregg @ Nov 19 2008, 23:55)
QUOTE (radioman @ cont.)
Also, remember when not too long after I started playing the game, how we kept getting the "pimping" mission glitch for a while, til we figured out what it was.
Actually I don't remember that. Could you post a link? This might be something for the "Memorabilia" collection...

Heh, I can remember that. It was the 1. round that I played from the beginning and I almost caused 2 round restarts rolleyes.gif

http://www.gtaforums.com/index.php?showtopic=291366&st=0
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radioman  
Posted: Thursday, Nov 20 2008, 08:25
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QUOTE (GTA Phreak @ Nov 19 2008, 17:30)
QUOTE (rubregg @ Nov 19 2008, 23:55)
QUOTE (radioman @ cont.)
Also, remember when not too long after I started playing the game, how we kept getting the "pimping" mission glitch for a while, til we figured out what it was.
Actually I don't remember that. Could you post a link? This might be something for the "Memorabilia" collection...

Heh, I can remember that. It was the 1. round that I played from the beginning and I almost caused 2 round restarts rolleyes.gif

http://www.gtaforums.com/index.php?showtopic=291366&st=0

The "Pimping" glitch happened by me in the 15th, 17th, and 18th rounds.-I got that by checking the link that GTA Phreak posted from round 18.

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rubregg  
Posted: Thursday, Nov 20 2008, 22:48
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Thanks Phreak and radioman, I found it...

QUOTE (radioman @ Nov 19 2008, 06:23)
Another thing I found funny, is how we restarted round 6 because of the barrier glitch, when all we had to do was go back and have the opposite version do that area opening mission. (...) if only we knew about the barrier glitch fix back then-lol.
Very true. ...by round 17 we were still struggling with that.

QUOTE (GTA Phreak @ Nov 19 2008, 23:30)
QUOTE (radioman @ Nov 19 2008, 06:23)
Also, remember when not too long after I started playing the game, how we kept getting the "pimping" mission glitch for a while, til we figured out what it was.
Heh, I can remember that. It was the 1. round that I played from the beginning and I almost caused 2 round restarts rolleyes.gif
This glitch occured in rounds 15, 17 & 18. And yes, it seems that sometimes the wrong starter save gets posted. tounge2.gif lol.gif


...and some more, while browsing through the old topics. lol.gif I'll put all this on the front page:

This post has been edited by rubregg on Thursday, Nov 20 2008, 22:57
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rubregg  
Posted: Saturday, Dec 6 2008, 23:16
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Front page updated to include the players of round 37 and the link to round 38.
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cacarla  
Posted: Monday, Dec 15 2008, 05:49
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QUOTE (123robot @ Dec 14 2008, 19:35)
Here's something weird that happened on my turn in Chain Game 29:
http://www.gtaforums.com/index.php?showtopic=354751&st=40

Dunno what happened. I didn't get busted, but GTA SnP said that I did. confused.gif
We didn't actually figure out what happened, but I thought we could add it to the front page anyway.
(My turn was on the page before that.)
Yeah, I read this post as i joined in round30, besides Chain Game 29 was long long ago and now already 9 rounds have passed smile.gif .

Sorry for deleting the post instead of quoting it suicidal.gif . This should go to the front page as well.

This post has been edited by cacarla on Monday, Dec 15 2008, 06:05
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rubregg  
Posted: Thursday, Dec 25 2008, 09:58
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Front page updated to include the players of round 38 and the link to round 39.

Also added 123robot's quote and cacarla's goof-up. lol.gif
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Girish  
Posted: Monday, Dec 29 2008, 17:18
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In the Players list from Round 1 to 7, you have misspelt 'crazyanurag' as carzyanurag. Just noticed, so you might wanna correct that.

Edit: lol, I forgot I can edit posts. blush.gif

Well, I corrected the typo but I think I screwed up some of the codes in the first post. Can you correct that, Alex?

This post has been edited by girishb on Monday, Dec 29 2008, 17:24
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cacarla  
Posted: Tuesday, Dec 30 2008, 06:03
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Well, Girish never leaves me alone. He always gives company to me. Thanks lol.gif .
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