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GTA: San Andreas
| TOPIC TITLE FORMAT |
| [SnP] Mission name [v1/2] |
| REQUESTER FORMAT | HELPER FORMAT |
Missions: mission name(s) here Link: the URL to your saved game here Notes: anything you want the helper to be aware of when they do your mission for you |
For: name of the person whose mission you've done...this will be explained later Missions: list of missions you completed Helper: your name...again this be explained later Link: the URL to the saved game |
Useful Links:
Please Include Which Game Version
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rubregg  |
Posted: Tuesday, Jun 26 2007, 13:27
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brainslug

Group: Members
Joined: May 3, 2006



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| QUOTE (Samutz @ Jun 26 2007, 13:26) | Thanks. I got those added. Just for reference, is your v1 1.00 or 1.01? |
There's nothing on my menu screen and my main.scm is dated April 21 2005 | QUOTE (Samutz @ cont.) | Also, about v2; Does the conversion tool change every single file to f68d14fd? |
I only converted a couple of files now and haven't done proper testing - but that's how I understood the conversion tool worked. Oh, and it says in the screen output that the checksum has been changed too. Anyway, if I feed it an already converted file, it tells me the id has been changed from f68d14fd to f68d14fd and the checksum from [some value] to [same value]. | QUOTE (Samutz @ cont.) | | And will a file with this ID work on any version (so long as the correct scm is used)? |
In the chain games it usually works. To be precise, it works for players with a genuine v2 and for players with a v1 as long as they use main.scm and script.img from v2. | QUOTE (Samutz @ cont.) | | I had tried having the site automatically convert files to v2 by having it change to f68d14fd when you download. But when I had a few people try it out, they said it didn't work. Looking back at it though, I think it's because they didn't use the correct scm. |
Yes, it sounds like players using v1 with v1 scripts. It wouldn't work for them. --> hope this helps; and by the way, great work on the uploader site
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Samutz  |
Posted: Tuesday, Jun 26 2007, 14:18
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if ($lol) { die(rofl()); }

Group: Members
Joined: Sep 17, 2003



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I don't remember that checksum thing being there when I was trying this out before. I found the part of the file where the checksum is stored. I just need to figure out what determines the checksum so I know what to change it to.Edit: I found out how the checksum is generated. I just need to figure out how to do it in php. Edit 2: I think I got them right this time: 7581da35: 1.00 Original 83e5f365: 1.00 Cracked 58be6e9a: 1.01 Original 5e764593: 1.01 Cracked f68d14fd: 2.0 Original (or from the v2 converter tool) Some people that have 2.0 will have their saves show up as 83e5f365 or 5e764593. I suspect this is because there's no 2.0 crack, so they're using a 1.0 or 1.01 crack. Still working on the checksum thing though... This post has been edited by Samutz on Wednesday, Jun 27 2007, 00:25
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