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Pages: (5) [1] 2 3 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

> [WIP]Niko Bellic, From GTA:IV
 
Nebuk  
Posted: Apr 13 2007, 15:05
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user posted image

New model (under 800 faces) + new texture (256 x 256px)

I was suggested to make a new topic (I was posting progress in that other GTA IV character -topic). Here is the third new texture. I am satisfied with the model, but I think that texture could be still better. To make things clear: This is my project, not anyone elses.

I want to thank fullmetal for posting good set of highres-images of Niko Bellic.

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Download Niko Bellic BETA 01
Only includes one haircut (that default). You can see the head replacing default elvishair.dff and elvishair.txd with the ones in that archive (in models/player.img). Then get a haircut (Elvishair). I think you can also rename those files and replace some other files.

I also included one new clothes texture, field.txd. It has the right skin tone to suit Niko. You can get field jacket from binco.

Remember this is the first beta with few problems. Neck isn't attached to the head, I'm trying my best to make it work. There also might be some other minos mistakes, report me if you find one wink.gif

Don't forget to backup your old elvishair.dff, elvishair.txd and field.txd!

Do not install if you don't like unfinished products!

---

user posted image

Download Niko Bellic BETA02

Some minor texture adjustments (new ear etc.)
- fixed head shape
- better skintone for field.txd
- working neck (still a tiny difference between neck and head in some cases, should not be too bad)
- overall model tweaking in every possible way

I appreciate your comments so far. Thank you for all compliments.

Now this "default" hairmodel is becoming ready, so now I'm going to focus on other hairstyles and maybe clothes. Feel free to suggest me some hairstyles etc. to do

This post has been edited by Nebuk on Apr 15 2007, 17:58
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fullmetal  
Posted: Apr 13 2007, 15:11
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And thanks to the ones who scanned the magazine pages wink.gif.
I like it too ... good job! (you made my day ^^).

Planning on doing the clothes too? Or just release the face model?

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Nebuk  
Posted: Apr 13 2007, 15:14
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You think its better now? wink.gif

Not sure about making custom clothes we have seen in GTA:IV so far, but I think I will make all GTA:SA clothes to suit my model (skin tone etc.). And yes, I'm planning to release it after few different haircuts.
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fullmetal  
Posted: Apr 13 2007, 15:15
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Haha ok ... (and hey, I could still find some "inaccuracies" when I test it out ingame ;P).

And about the haircuts: Sounds interesting!
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The Return  
Posted: Apr 13 2007, 15:17
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very good, thuglord im sure wold hav liked to see somone finish off a model that he started the fasion.
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Urban Legend  
Posted: Apr 13 2007, 15:30
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Who is this guy? tounge.gif I can't see the picture right now. Dang school computer.
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TenaciousD.  
Posted: Apr 13 2007, 15:32
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OG
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QUOTE (Urban Legend @ Apr 13 2007, 16:30)
Who is this guy? tounge.gif I can't see the picture right now. Dang school computer.

Its Niko Bellic, the GTAIV guy.
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GTAdedan  
Posted: Apr 13 2007, 15:38
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now it looks awsome icon14.gif good details
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VinnyGouveia  
Posted: Apr 13 2007, 20:57
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Dude, that's awesome. Man, I can make the hoodie texture and test it.... only if you want...
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Nebuk  
Posted: Apr 13 2007, 21:06
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QUOTE (vinnygouveia @ Apr 13 2007, 20:57)
Dude, that's awesome. Man, I can make the hoodie texture and test it.... only if you want...

Soon. I will release first beta when I have done few extra things to it. I still have problems with the neck. Head isn't fully attached to neck.
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Claude GTA3  
Posted: Apr 13 2007, 22:28
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can you just make the head a bit rounder
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lord fido  
Posted: Apr 14 2007, 01:54
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Viva los Tarkers!
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Vinny, some guy's gonna rob you ur avatar... OH ITS TOO LATE!

Anyways, IT LOOKS F*CKING AWESOME!
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MasterK  
Posted: Apr 14 2007, 06:44
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The main protagonist.
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You are the best player modeler i've ever seen out the community. It's nearly the same seen in the trailer, i just want to suggest you to make his head shape a bit rounder, other than that, nice texture and modeling job. cookie.gif
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fullmetal  
Posted: Apr 14 2007, 08:08
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Yeah, maybe the top of his head needs some rounding (his hair/top).

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Nebuk  
Posted: Apr 14 2007, 09:26
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Too acidic
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It's awesome that you like it smile.gif

I will make little adjustments with the head ("rounder" head etc.). Beta will be here in few days. Feel free to say your opinions, I think those are very helpful.
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Stene  
Posted: Apr 14 2007, 11:08
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PERKELE
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Now we need someone to edit CJ's nigga sounds to east-european-ish.
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Nebuk  
Posted: Apr 14 2007, 14:26
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Too acidic
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Download Niko Bellic BETA 01
Only includes one haircut (that default). You can see the head replacing default elvishair.dff and elvishair.txd with the ones in that archive (in models/player.img). Then get a haircut (Elvishair). I think you can also rename those files and replace some other files.

I also included one new clothes texture, field.txd. It has the right skin tone to suit Niko. You can get field jacket from binco. Use also long pants so Niko wont have black legs.

Remember this is the first beta with few problems. Neck isn't attached to the head, I'm trying my best to make it work. There also might be some other minos mistakes, report me if you find one wink.gif

Don't forget to backup your old elvishair.dff, elvishair.txd and field.txd!

Do not install if you don't like unfinished products!

This post has been edited by Nebuk on Apr 14 2007, 14:29
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The Return  
Posted: Apr 14 2007, 14:35
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this is good. although i do not like the fact you posted your progres in dead mans topic when he just died.
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Nebuk  
Posted: Apr 14 2007, 14:49
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QUOTE (The Return @ Apr 14 2007, 14:35)
i do not like the fact you posted your progres in dead mans topic when he just died.

I don't know about that, but that proof (news article) was in my eyes just a bad photoshopping. If he really is dead (I have my doubts about it, I hope he is not dead) may he rest in peace, but don't mess him in that.

The reason I posted my progress in some others topic was the fact, that I wasn't sure if I ever release this model, so I thought it was the best option.

Let's now concentrate on topic, shall we?
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The Return  
Posted: Apr 14 2007, 14:53
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QUOTE (Nebuk @ Apr 14 2007, 14:49)
QUOTE (The Return @ Apr 14 2007, 14:35)
i do not like the fact you posted your progres in dead mans topic when he just died.

I don't know about that, but that proof (news article) was in my eyes just a bad photoshopping. If he really is dead (I have my doubts about it, I hope he is not dead) may he rest in peace, but don't mess him in that.

The reason I posted my progress in some others topic was the fact, that I wasn't sure if I ever release this model, so I thought it was the best option.

Let's now concentrate on topic, shall we?

yes shal we. but yes, he really is died. they newpaper was real, but looked bad, it was all creased an stuff, but me didnt scan it.
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