|
 |
|
|
|
|
|
GTA: Vice City Stories
PS2 checklist needed for 100% Extra missions & other tasks
 |
|
 |
| |
jkk  |
|
Fernando Martinez

Group: Members
Joined: Nov 3, 2004


|
Once I got through what I thought was everything (including the extra PS2 rampages and jumps), there were six more exclusively PS2 missions. Let's throw in the spare jumps and rampages, since I marked those down in my Brady as well. If they aren't available yet in your game, they will be at some point in the story; check back. Here is what they are and where to get 'em:
West Island:
Rush: next to big crane along water west of Phil's. A ramming mission like Crash at Prawn Island, but with the Linerunner. Best method: t-bone SUVs and other high-profile cars and roll them over and over.
Hyman ODT: in fourth hangar to the south along west edge of airport (south portion). A three-way like the race you start on a Sanchez near the lighthouse, but this goes from stunt plane to crappy-maneuvering boat to PCJ. Don't start it when a plane is coming down the tarmac, for obvious reasons.
Playground (Docks): at end of the apartments that include Vic's hideout, PCJ checkpoint challenge. Back and forth along the apartments to get the first batch, then across the street toward the bridge and onto the cruise boat. Go counterclockwise and it's not too hard.
Jump: Little Hav, south side of street running along north of Sunshine Auto. Run south from almost Little Haiti, cutting through alley.
Jump: Star Island, in construction crap just west of Diaz' fancy mansion. Run first west on driveway in front of mansion, then hard left to hit the ramp.
Rampage: Little Hav, on low rooftop one block north of Sunshine Auto (the above LH jump takes you just past it on the run). Sawed-off shotgun, kill 40. Luckily, this thing makes large dents in crowds of gangsters.
Rampage: Star Island, front of house just west of Diaz. Spaz shotgun, kill 15 vehicles. Not too hard provided you show the presence of mind to leave a firetruck out in the street blocking it, so that when you arrive in a bad mood with the Spaz, it's a target-rich environment.
(Rampage): exists for PSP as well, but for PS2 it's not where the Brady fishwrap says. Downtown, southern edge of dirt track. MAC-10, kill 20.
East Island:
Playground (Park): on first floor of parking garage in Wash Beach, enter from alley ramp and turn right, PCJ checkpoint challenge. Circle that level, circle next level, roof, slow up corner ramp, fast up jump ramp onto top of structure, then off another ramp over street onto housetops, then into alley to tag the last three.
Caddy Daddy: by tennis courts at golf course, golf cart. Main risk is going in the drink, missing bridges and at the north end of the course, rolling the damned thing. Drive smart and you nail it.
Crims on Water Wings: near lighthouse, float plane. An absolutely sick flying challenge that sends you underneath things and between tall buildings with little room to spare. Pay attention to the burgundy 'next checkpoint' direction indicator or die. The only way to fly this is to throw caution to the winds, as there are a lot of hard banks and sideslips.
Jump: Vice Point, tip of peninsula pointing at golf course. Run basically SW from almost the mall, land in the fairway across drink.
Jump: Carnival across from Clitoris Hideout or whatever it's called, east side and along south fence of rides area. Run basically NW.
Jump: Wash Beach, center of north dock. Run N on a jetski from the south dock. If you have trouble finding this submerged ramp see the subsequent discussion in the thread.
Jump: Wash Beach, construction site E of hospital. Run N from next block up tan mound in middle.
Rampage: Prawn Island, top of north loop. Rocket launcher, kill 15 vehicles. A wanted level is your friend.
Rampage: Vice Point Mall, security station. Hardest one in the game, much discussed here: M249, kill an ungodly 70. My advice: run straight out the mall's west exit where the health pickup is, forward, cut 'em down, turn, cut 'em down, repeat. Pick up health if needed. Not worth trying without bonus armour and health from R3 missions. Don't waste shots or time; remember that this thing offs a guy in two rounds. The way to lose this rampage is to shoot too many holes in corpses rather than switching target immediately to another live enemy.
Rampage: Ocean Beach, rooftop in extreme SE. Sniper rifle, kill 25. Difficult from roof due to awning. I had to just go down into the alley and take my medicine.
Edit: I want to thank the forum members who helped me figure some of these out, especially the rampages and jumps. I do not remember each individual, but you know who you are. You done good.
This post has been edited by jkk on Sunday, Apr 29 2007, 17:58
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
jkk  |
Posted: Wednesday, Apr 18 2007, 18:29
|
Fernando Martinez

Group: Members
Joined: Nov 3, 2004


|
| QUOTE (Catalina2 @ Apr 17 2007, 12:55) | Ok.. Dont forget Phill's Shooting Range (its located at Phill Depot @ the docks, Viceport) Go inside the door, that is marked with the blue thingy..
Complete all rounds, and you get o,4% | I think Phil's is also for PSP, correct? My scope was to list those that are specific to the PS2, including those so differently located that PSP players and guides couldn't find them. BTW: rampage details coming soon. This time through the game I am noting weapon types, needed kills and such.
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
Catalina2  |
Posted: Wednesday, Apr 18 2007, 22:07
|
Player Hater

Group: Members
Joined: Apr 9, 2007

|
| QUOTE (jkk @ Apr 18 2007, 18:29) | | QUOTE (Catalina2 @ Apr 17 2007, 12:55) | Ok.. Dont forget Phill's Shooting Range (its located at Phill Depot @ the docks, Viceport) Go inside the door, that is marked with the blue thingy..
Complete all rounds, and you get o,4% |
I think Phil's is also for PSP, correct? My scope was to list those that are specific to the PS2, including those so differently located that PSP players and guides couldn't find them.
BTW: rampage details coming soon. This time through the game I am noting weapon types, needed kills and such. | Well I dont have the PSP version.. But I used the book for the PSP for a while to just get percentage. And Phill's Shooting Range isnt mentioned in it, so I thought I'd post it here,
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
zane  |
|
void dragon lvl90000

Group: Members
Joined: May 27, 2007


|
| QUOTE (jkk @ Apr 8 2007, 02:29) | Once I got through what I thought was everything (including the extra PS2 rampages and jumps), there were six more exclusively PS2 missions. Let's throw in the spare jumps and rampages, since I marked those down in my Brady as well. If they aren't available yet in your game, they will be at some point in the story; check back. Here is what they are and where to get 'em:
West Island:
Rush: next to big crane along water west of Phil's. A ramming mission like Crash at Prawn Island, but with the Linerunner. Best method: t-bone SUVs and other high-profile cars and roll them over and over.
Hyman ODT: in fourth hangar to the south along west edge of airport (south portion). A three-way like the race you start on a Sanchez near the lighthouse, but this goes from stunt plane to crappy-maneuvering boat to PCJ. Don't start it when a plane is coming down the tarmac, for obvious reasons.
Playground (Docks): at end of the apartments that include Vic's hideout, PCJ checkpoint challenge. Back and forth along the apartments to get the first batch, then across the street toward the bridge and onto the cruise boat. Go counterclockwise and it's not too hard.
Jump: Little Hav, south side of street running along north of Sunshine Auto. Run south from almost Little Haiti, cutting through alley.
Jump: Star Island, in construction crap just west of Diaz' fancy mansion. Run first west on driveway in front of mansion, then hard left to hit the ramp.
Rampage: Little Hav, on low rooftop one block north of Sunshine Auto (the above LH jump takes you just past it on the run). Sawed-off shotgun, kill 40. Luckily, this thing makes large dents in crowds of gangsters.
Rampage: Star Island, front of house just west of Diaz. Spaz shotgun, kill 15 vehicles. Not too hard provided you show the presence of mind to leave a firetruck out in the street blocking it, so that when you arrive in a bad mood with the Spaz, it's a target-rich environment.
(Rampage): exists for PSP as well, but for PS2 it's not where the Brady fishwrap says. Downtown, southern edge of dirt track. MAC-10, kill 20.
East Island:
Playground (Park): on first floor of parking garage in Wash Beach, enter from alley ramp and turn right, PCJ checkpoint challenge. Circle that level, circle next level, roof, slow up corner ramp, fast up jump ramp onto top of structure, then off another ramp over street onto housetops, then into alley to tag the last three.
Caddy Daddy: by tennis courts at golf course, golf cart. Main risk is going in the drink, missing bridges and at the north end of the course, rolling the damned thing. Drive smart and you nail it.
Crims on Water Wings: near lighthouse, float plane. An absolutely sick flying challenge that sends you underneath things and between tall buildings with little room to spare. Pay attention to the burgundy 'next checkpoint' direction indicator or die. The only way to fly this is to throw caution to the winds, as there are a lot of hard banks and sideslips.
Jump: Vice Point, tip of peninsula pointing at golf course. Run basically SW from almost the mall, land in the fairway across drink.
Jump: Carnival across from Clitoris Hideout or whatever it's called, east side and along south fence of rides area. Run basically NW.
Jump: Wash Beach, center of north dock. Run N on a jetski from the south dock. If you have trouble finding this submerged ramp see the subsequent discussion in the thread.
Jump: Wash Beach, construction site E of hospital. Run N from next block up tan mound in middle.
Rampage: Prawn Island, top of north loop. Rocket launcher, kill 15 vehicles. A wanted level is your friend.
Rampage: Vice Point Mall, security station. Hardest one in the game, much discussed here: M249, kill an ungodly 70. My advice: run straight out the mall's west exit where the health pickup is, forward, cut 'em down, turn, cut 'em down, repeat. Pick up health if needed. Not worth trying without bonus armour and health from R3 missions. Don't waste shots or time; remember that this thing offs a guy in two rounds. The way to lose this rampage is to shoot too many holes in corpses rather than switching target immediately to another live enemy.
Rampage: Ocean Beach, rooftop in extreme SE. Sniper rifle, kill 25. Difficult from roof due to awning. I had to just go down into the alley and take my medicine.
Edit: I want to thank the forum members who helped me figure some of these out, especially the rampages and jumps. I do not remember each individual, but you know who you are. You done good. | Phils Shooting Range What Do I Have To Do
|
|
|
|
|
 |
|
 |
 |
|
 |
| |
0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
0 Members:
Pages:
(3) [1] 2 3
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
| |
 |
|
 |
|
|
|
|