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[WIP|SCR] The Green Light District tc mod for SA
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SSX-Breaker  |
Posted: Wednesday, Jan 4 2012, 09:43
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Player Hater

Group: Members
Joined: Feb 1, 2006


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There will be a IV-port of this mod, but it will be done by Blaster_nl. Because the mod is still glitchy, unfinished and the lack of missions and a stortline, it will take some time to convert the mod to GTA IV. I will finish it in SA first, before converting it to IV.
Having that said, the IV-version will be different from the SA-version, because the mod plays in 1994 in SA and 2012 in the IV-version.
Another issue is the lack of multiplayer support, which i don't know if it iss possible at all with a Total Conversion mod.
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SSX-Breaker  |
Posted: Tuesday, Jul 31 2012, 22:45
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Player Hater

Group: Members
Joined: Feb 1, 2006


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The Green Light District V1.7-version will be re-uploaded @gtagarage.com So, you can all enjoy V1.7 very soon. I am currently working at the next version of The Green Light District. I have some good things to share with you if you were a Mafia Stories-fan The Next version of The Green Light District contains the Vestavia Hills and the Mafia District-islands. Both islands were from GTA Mafia Stories, and will now be used in The Green Light District-modefication. Those two islands will get a slight make-over, cleaning up the Mafia Stories-stuff, but still hold it's traditional buildings. What I mean with 'cleaning up' the Mafia Stories-stuff, is removing the 1950's Mafia-setting, but that doesn't mean that I will ruin the whole Mafia-concept. Vestavia Hills, Lynx District and Rockford Island were completly removed from their Mafia-setting. They were transformed to normal theme-islands. The Mafia District-Island will still hold the Mafia- setting. The only thing is, that The Green Light District takes place in 1997, so most of the generics will be removed. Mafia District   Vestavia Hills      The next version also contains missions, a fixed minimap, bugfixes, two islands etc. Detailed information will be post soon All the islands of the GTA Mafia Stories-mod are integrated in The Green Light District. They never released a stable download the project. To view more details, you can visit the GTA Mafia Stories-topicIf you don't agree with some things, or have some questions, please reply in this topic SSX-Breaking This post has been edited by SSX-Breaker on Tuesday, Jul 31 2012, 22:54
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Monitor57  |
Posted: Wednesday, Jan 23 2013, 18:52
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LC - II Designer

Group: Members
Joined: Aug 31, 2002


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Alright guys, nice mod.
Mind adding me to your "Special thanks" List?
I was the original creator of the Lynx district that Mafia stories where using 
Cheers,
- M57
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Ss4gogeta0  |
Posted: Wednesday, Feb 6 2013, 21:43
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The guy who makes Radio Stations for SA

Group: Members
Joined: May 24, 2011


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| QUOTE (SSX-Breaker @ Wednesday, Jan 4 2012, 09:43) | There will be a IV-port of this mod, but it will be done by Blaster_nl. Because the mod is still glitchy, unfinished and the lack of missions and a stortline, it will take some time to convert the mod to GTA IV. I will finish it in SA first, before converting it to IV.
Having that said, the IV-version will be different from the SA-version, because the mod plays in 1994 in SA and 2012 in the IV-version.
Another issue is the lack of multiplayer support, which i don't know if it iss possible at all with a Total Conversion mod. | its possible to have multiplayer... just gotta ask around, GTA United has a multiplayer component... so does Gostown and GTA RUssia... all use SA-MP as multiplayer... also I heard that MTA can do it natively. although I have never found out if it was true or not...
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