IMG

 
IMG
IMG   IMG
  Welcome to GTAForums! Be sure to check out the Grand Theft Auto V Forum.

You are not registered! (If you are, click here to login) Registering is fast, free and easy and allows you to instantly reply to any topic on GTAForums.
Why wait? Click here to register your own unique username and become part of the ever-growing community!


( Log In | Register | Revalidate Validation E-mail )
Quick Log-In:
  IMG
       
>
Forum Rules GTA Modification Forums

This section is for any editing topics that don't fit into any of the other forums, any questions on how to mod belong in Editing Discussion

GTAGarage.com
free mod hosting from GTANet, simply login with your GTAForums account details

GTAModding.com
GTANet's modding wiki

GTA Modding Chatroom
provided by irc.gtanet.com (Don't have an IRC client? Click here)


  Reply to this topicStart new topicStart Poll

 gta3 audio editor error + new member :)

 
bat89  
Posted: Sunday, Nov 12 2006, 19:44
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Nov 11, 2006

XXXXX



Hey guys, just joined this awesome site, anyway iv just got some v8 engien sound files that iv taken from movies and converted to wav and all that but when i try to replcae the sounds in the audio etor i get an error saying "I/O 103 error" or "I\0 108" any ideas? or if u wany my msn its stevenallison1@hotmail.com
PM
  Top
 

 
jarjar  
Posted: Sunday, Nov 12 2006, 21:05
Quote Post


Boss
Group Icon
Group: BUSTED!
Joined: Aug 7, 2005

au.gif

XXXXX



Welcome to GTAForums.

First off however, this is for GTA3, not Vice City. Secondly, this is more of a modding question, not a gameplay question. So I'll have it moved to the appropriate forum where you can get the necessary help.
Users WebsitePMMSNAOLYahooICQ
  Top
 

 
Ben  
Posted: Monday, Nov 13 2006, 00:58
Quote Post


Retired
Group Icon
Group: Members
Joined: May 12, 2005

au.gif

Member Award




Also, we have a PM system here - see the blue envelope at the bottom of everyone's posts? Click on that and it'll take you to where you can send messages to other GTAF users.

I only say this because I wouldn't recommend posting your email address on a public forum accessible to EVERYONE who has internet access, lest you want spammage wink.gif.

Also, judging from your post, you sound as though you're using a program that automatically replaces files for you. Whilst these can be good, it's often worth taking the time to learn how to manually replace the files yourself wink.gif. And in this instance, it's not a particularly difficult modding process smile.gif.
Users WebsitePM
  Top
 

 
bat89  
Posted: Monday, Nov 13 2006, 08:03
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Nov 11, 2006

XXXXX



ok thanks, this also can be used with vice city, how can i relpace them manually?
PM
  Top
 

 
Ben  
Posted: Monday, Nov 13 2006, 23:13
Quote Post


Retired
Group Icon
Group: Members
Joined: May 12, 2005

au.gif

Member Award




Well, this has been taken to PM. But I figured I might as post this here in case someone else was curious as how to do it. Here's the PM I sent to bat89 (to save me typing it out again or editing it - yeah I know, I'm lazy. Bite me tounge.gif):
QUOTE (Ben @ Nov 14 2006, 08:32)
QUOTE (bat89 @ Nov 14 2006, 05:04)
Hey, you were saying its just as easy to manually replcae the gta vice city audio files, how do i do this?

G'day smile.gif,

I'm not sure if it's as easy as doing it automatically, but it isn't hard either - I mean, hey, even I can do it tounge.gif.

Alrighty, first off, after re-reading your post, I'm pretty sure that you want to replace the engine sounds for vehicles. These sounds are stored in the SFX.RAW archive in your VC\audio or GTA3\audio folders. SFX.SDT also accompanies it - think of it as an index/reference of each of the files in SFX.RAW.

To open up SFX.RAW and gain access to the files, you'll need to do the following. First of all - BACK IT UP! This is the most important step in any modding endeavour wink.gif. Just copy SFX.RAW and SFX.SDT to another part of your hard-drive.

Then, I'd suggest making a new folder inside your VC\audio folder (or GTA3 if those are the sounds you wish to edit) - call it SFX. Move SFX.RAW and SFX.SDT (the originals from your VC\audio folder) into it.

Next, you'll need to grab yourself a copy of Nullpointer's Tool in order to access the SFX archive. The tool itself is easy to use - read the readme for detailed instructions, but I'll take you through the basics wink.gif:



  1. Extract the RAR file (grab WinRAR if you don't have it already) into your new SFX folder

  2. Right click on SFX.RAW and go to Properties. In the Properties window, ensure that the Read Only box is NOT ticked. Do the same for SFX.SDT

  3. Now, for the actual extraction of SFX.RAW - simply double click on audext.exe and wait until the window disappears. Depending on how fast your PC is, this can take several minutes

  4. When the window has disappeared, you'll see that you've now got a series of SFX files in your SFX folder - sfx00000.wav through to sfx09940.wav for VC, and sfx00000.wav through to sfx03031.wav for GTA3.

  5. Now you can replace the engine sounds with your custom ones - check out this guide for what each SFX wav actually is. In VC, the car engine sounds are 268-278, 288-298, and 383-415. In GTA3 they are 284-291, 294-301, and 345-368. Obviously you'll have to rename your engine sounds according to the SFX numbers

  6. Once you've got what sounds you want in, it's time to recompile the archive - to do this, simply run audimp.exe (in the SFX folder) and wait until the window disappears

  7. Move SFX.RAW and SFX.SDT from your SFX folder back into your VC\audio or GTA3\audio folder

  8. You can now delete the SFX folder you created

  9. Done! Enjoy smile.gif

If for some reason, the game crashes after doing that, there's likely to be two reasons that I can think of. Firstly, you might have deleted one of the sfx*****.wav files - the game will still reference it, and if the file is not in SFX.RAW, the game will crash. So if you do delete any files, make sure you stick new ones in wink.gif.

The only other potential problem might be in the format of your wav files - the ones that R* uses by default are all mono, 16bit with low sample rates. So if you experience problems with the sounds in-game, you might have to edit the wavs you've created with a sound editor. If you do have to do this, then you'll need to repeat the steps above to gain access to your wavs again, edit them, and then recompile the archive.

Now, in doing this, you'll see that the car SFX wavs are applied to groups of cars, and not just an individual car. You can actually swap a car into another group, but the swap will affect another car as well. So, say you wanted the cheetah to have a V8 sounding engine, but you wanted the stinger to still sound as it normally does, then you'd have to swap one of them with a vehicle in a different slot - if you're interested in doing this, I can explain it to you (it's pretty simple as well) - just let me know.

I hope that helps you out a bit. Enjoy smile.gif.

That pretty much covers everything. The car swapping I refer to is simply swapping the cars in the default.ide - as I said, if you're interested, post here and me or someone else will explain it to you in more detail smile.gif.
Users WebsitePM
  Top
 

 
bat89  
Posted: Tuesday, Nov 14 2006, 15:49
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Nov 11, 2006

XXXXX



when i double click on audext it comes up "has encountered a probelm" and has to close it also says its something about kernal32.dll
PM
  Top
 

 
vishdemo  
Posted: Friday, Mar 26 2010, 09:02
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Mar 26, 2010

XXXXX



You can find numerous Mp3 editor software’s on the internet but not all of them are supported by windows 7 All Sound Editor XP v1.41 comes with completely compatible with windows 7 and with this Mp3 editor you can fix mp3 file saving issues
PM
  Top
 

 
fireguy109  
Posted: Thursday, Sep 16 2010, 23:16
Quote Post


Chronic post editor.
Group Icon
Group: Leone Family Mafia
Joined: Aug 30, 2010

us.gif

XXXXX



Deleted post- sorry for the bump, that was my first post. Hint to anyone who tries this- its a good idea to make any new sounds the same length and size or as close as possible to the originals- that includes volume levels.

This post has been edited by fireguy109 on Sunday, Dec 19 2010, 03:35
Users WebsitePMPlayStation Network
  Top
 

 
SH3H@N  
Posted: Sunday, Jun 10 2012, 09:24
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Sep 3, 2010

XXXXX



QUOTE (bat89 @ Sunday, Nov 12 2006, 19:44)
Hey guys, just joined this awesome site, anyway iv just got some v8 engien sound files that iv taken from movies and converted to wav and all that but when i try to replcae the sounds in the audio etor i get an error saying "I/O 103 error" or "I\0 108" any ideas? or if u wany my msn its stevenallison1@hotmail.com

I WAS facing the similar problem..Everything was fine until the audio editor crashed and i have to shut it down forcefully. Straight to the point. Your problem can be fixed in 2 ways..

1) Go to GTA vice city-->audio--> there should be now a file named "sfx.tmp". move it to some other place. and then try again..(worked for me)..if it works then delete that file..
2) Delete and again install only the "Audio" folder Or the 3 files named "sfx.ogg", sfx.raw" and "sfx.SDT" (you don't have to delete and again install the whole game again)

But then again whenever you are replacing sound, backup "sfx.ogg", sfx.raw" and "sfx.SDT" all can be found in "Audio" folder of the game...
PM
  Top
 

 
M3ogdy  
Posted: Saturday, Apr 13 2013, 15:45
Quote Post


Player Hater
Group Icon
Group: Members
Joined: Apr 13, 2013

XXXXX



Hey, I'm running Windows 7 Ultimate x64 SP1 and I was facing the EXACT same issue.
Mouse would be recognized in the menu(although I COULD NOT CLICK) and it wouldn't work at all while in game.

I went to the gta_vc.exe properties and clicked the Compatibility tab. Run in Compatibility mode with Windows XP SP2.
Then check: Run as Administrator and Disable Visual Themes.
Also erase gta_vc.set from "Documents->GTA Vice City User Files".
Then enter the game and reconfigure it (especially the resolution smile.gif ) AND IT SHOULD WORK PROPERLY.

One more thing though:

IF YOU HAPPEN TO EXPERIENCE THE FOLLOWING ISSUE, CHECK THE SOLUTON OUT:

While in game, enter a car and drive a little, then enter Rear-Driving mode and see if the car moves. If your car does NOT move (although the White Rear Lamps DO light up) THIS IS WHAT YOU NEED TO DO:

ENABLE FRAME LIMITER (yes, it's dumb, but that's the issue - trust me, I tried disabling it since the 2GB GPU can easily run the game, but it seems there's no workaround for the rear-driving issue in VC except enabling the Frame Limiter)
PM
  Top
 

 

0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)

0 Members:

Topic Options Reply to this topicStart new topicStart Poll
Search topic for posted by (exact match)



 
IMG IMG