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VCMP 0.3 documentation Server guides, Info. etc.
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AdTec_224  |
Posted: Thursday, Jan 11 2007, 22:39
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Peon

Group: Members
Joined: Sep 22, 2004


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AdTec_224  |
Posted: Saturday, Jan 20 2007, 17:11
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Peon

Group: Members
Joined: Sep 22, 2004


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AdTec_224  |
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Peon

Group: Members
Joined: Sep 22, 2004


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Neo_b  |
Posted: Tuesday, Jan 23 2007, 19:12
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Player Hater

Group: Members
Joined: Jan 22, 2007

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Ah, I understand. I forgot about it, I know how does it work. The server just puts both players in the game. I saw some GTA3 multiplayer server and client in which there were pedestrians and cars, but they were simulated by both PC in random places, so they didn't fit to each other. ^^ It's possible, but server would have to transfer much more information to every player and from every player (for example if one of them kills pedestrian or takes a car). I see how hard to create it is.  Edit: Sorry for double post, but I can't remove second one.  Moderator - please remove one.  (better to remove this one.  ) This post has been edited by Neo_b on Tuesday, Jan 23 2007, 19:30
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