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Forum Rules GTA: San Andreas

TOPIC TITLE FORMAT
[SnP] Mission name [v1/2]
REQUESTER FORMATHELPER FORMAT
Missions: mission name(s) here
Link: the URL to your saved game here
Notes: anything you want the helper to be aware of when they do your mission for you
For: name of the person whose mission you've done...this will be explained later
Missions: list of missions you completed
Helper: your name...again this be explained later
Link: the URL to the saved game

Useful Links:

Pages: (6) [1] 2 3 ... Last »  ( Go to first unread post ) Closed TopicStart new topicStart Poll

 Mission Passers

 the steps to Time Vault
 
Demarest  
Posted: Friday, Sep 1 2006, 02:10
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what could be
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Here is the download page.

ATTENTION: Now supports v2 users as well. Though I need a v2 user to confirm this by simply loading up a save. If it loads, it works.

Supported missions:

-Big Smoke (first mission)
-Cesar Vialpando (Sweet's lowrider competition)
-Catalyst
-Robbing Uncle Sam
ALL of Big Smoke's missions
-Life's A Beach
-Management Issues
-Burning Desire
-Gray Imports
-Tanker Commander
-Body Harvest
-Wear Flowers In Your Hair
-Supply Lines
-Back To School
-Photo Opportunity
-Learning To Fly
-N.O.E.
-Stowaway
-Madd Dogg
-Freefall
-Vertical Bird
-End Of The Line (1, 2, and 3)
-BMX
-NRG 500
-Bloodring
-Kickstart
ALL R3 missions.


This post has been edited by Justin on Friday, Dec 14 2007, 07:21
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quartet1977  
Posted: Friday, Sep 1 2006, 02:39
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Soldier
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XXXXX



thanks for sharing the work in progress! as a helper here, i'm a bit worried that Time Vault SA might put us out of business. can't stand in the way of progress, i suppose. biggrin.gif looking forward to updates if/when you start pursuing this more.

what's timetwister?
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Seddo  
Posted: Friday, Sep 1 2006, 09:58
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YNWA
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QUOTE (quartet1977 @ Sep 1 2006, 03:39)
what's timetwister?

thats just a fancy name demarest uses for his useful tools wink.gif

QUOTE
Mission Passers (1.03 MB) - This Code Tool serves as a replacement for the original game's SCM. Those familiar with Time Vault already know how this works. Walk into the starting sphere of any mission that it supports, and you are automaticaly credited as passing the mission, including all storyline progressions that go with it. Becaus I'm human, there's a risk that I've overlooked something that will impact the way the rest of your game progresses. Most anything that could occur this way will be fixable, but it needs to be reported. Right now, it only supports the mission Cesar Vialpando. Active development is not implied.
Rebirth v1 (


wow that will help people alot on these forums nice work Dem icon14.gif

how would the GTA world live without you lol.gif
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Demarest  
Posted: Friday, Sep 1 2006, 15:35
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what could be
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QUOTE (Seddo87 @ Sep 1 2006, 04:58)
QUOTE (quartet1977 @ Sep 1 2006, 03:39)
what's timetwister?

thats just a fancy name demarest uses for his useful tools wink.gif

notify.gif Um... no? Code Tools were meant for savegame compatibility. One of my original purposes for Timetwister was to not need to restart or even save... ever. I think you're confused.
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Demarest  
Posted: Wednesday, Sep 6 2006, 09:47
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Bump. Wanted to ask everybody what the hardest missions are around these parts. I will probably be saving things like the schools and the races for last. Oh, and I've decided that since SA upgraded to automated cutscene management, there's no reason why I can't preserve cutscenes in a mission. That way people passing missions this way can still be up to date with the storyline. Thanks for the input.
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HerrieM  
Posted: Wednesday, Sep 6 2006, 09:57
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Most commonly asked are missions like
Freefall
Learning to Fly (flying School)
Supply Lines
Vertical bird
Back to School (driving school, particulary the test "Burn and Lap")
Wu Zi Mu/Farewell my Love
Cesar Vialpando
Life's A Beach

Don't make that TimeVault thingy to fast tounge.gif

This post has been edited by HerrieM on Wednesday, Sep 6 2006, 09:59
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Demarest  
Posted: Wednesday, Sep 6 2006, 19:23
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Is this fast enough for you? I've added Life's a Beach, Supply Lines, Freefall, Vertical Bird, Taxi Driver, Paramedic, Firefighter, Vigilante, Burglary, Freight Train, and Pimping. tounge.gif
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Seddo  
Posted: Wednesday, Sep 6 2006, 19:41
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nice work Demarest and fast aswell, this will help people alot, also N.O.E is a hard mission aswell. icon14.gif
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Demarest  
Posted: Thursday, Sep 7 2006, 08:34
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As you wish!

File updated. Now supports Back To School, Learning to Fly, and N.O.E.
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pdescobar  
Posted: Thursday, Sep 7 2006, 19:08
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Some other "priorities" for this would be Madd Dogg and Tanker Commander since those are two of the missions that get rendered impossible by the Peds Riot cheat (I don't remember if there are others.) Stowaway and Wrong Side of the Tracks are fairly often problematic for people too.
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San Anzeas  
Posted: Thursday, Sep 7 2006, 19:26
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i think driving school should be added as this is also a mission which gives people problems specially due to burn and lap test.......
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Demarest  
Posted: Friday, Sep 8 2006, 20:08
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@pdescobar: As you wish!

File updated to now cover OG Loc, Wrong Side Of The Tracks, Tanker Commander, Stowaway, and Madd Dogg. I also fixed an error I made in the last update by NOT including the cutscene for N.O.E. If anybody finds bugs like that or any bugs, let me know. It's all fixable wink.gif

@San Anzeas: Is something about the way I did it the first time malfunctioning?
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quartet1977  
Posted: Friday, Sep 8 2006, 20:41
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we get a lot of requests for End of the Line. is there any way to do that so you pass the two parts seperately? or maybe that's not necessary
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Mutha4ka  
Posted: Friday, Sep 8 2006, 21:32
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The only one I had problems with that I don't see on the list is Just Business.
The others, you've got covered - Cesar, Freefal & N.O.E.

I'd help test but I'm trying not to use any form of mods or cheats (apart from human ones wink.gif) on this play through. Sorry.

Nice work, otherwise. icon14.gif cookie.gif
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grove_street_og  
Posted: Saturday, Sep 9 2006, 03:56
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Photo Opportunity isn't hard, but it's sort of boring because you drive a lot to do not very much.

Robbing Uncle Sam was very hard and frustrating for me until I figured out how to manage the forklift.

Flowers in your Hair is sort of boring.
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Demarest  
Posted: Saturday, Sep 9 2006, 10:52
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As you wish!

File updated to now support Just Business, Photo Opportunity, Robbing Uncle Sam, Wear Flowers In Your Hair, and End Of The Line.

@m4: Your av, title, name, sig... I like your style. But just so you realize, there's no difference between Mission Passers and SNP. They're both cheats. Just one is less of an effort for you and others wink.gif

@quartet: End Of The Line is a 3 parter, not 2. I thought that if I just left you there after each part, some people might get confused as to what (if anything) just happened since there is no music or message or anything. Still, I tried to satisfy your request by putting CJ away from the mission marker so that the person could choose to take on each section separately. And it worked exactly that way in my test bed. Once it was grafted into original code though and tested on a real save, they strung together without effort. The sniffer thread is most likely responsible. I gave it a once over and couldn't readily figure out how it was doing that. I didn't dig too much into it though because I'm tired and I honestly think it's better that way anyways. But I tried. Credits still play and all that.
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radioman  
Posted: Sunday, Sep 10 2006, 07:27
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Two missions that I find hard are: "Body Harvest"-The one where you have to steal the combine harvester, and the flight school and also the tags are hard, so can you make a code tool for that? By the way Good Job on the code tool for san andreas.
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Mutha4ka  
Posted: Sunday, Sep 10 2006, 10:06
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QUOTE (Demarest @ Sep 9 2006, 10:52)

@m4: Your av, title, name, sig... I like your style. But just so you realize, there's no difference between Mission Passers and SNP. They're both cheats. Just one is less of an effort for you and others wink.gif

Hehe, cheers. colgate.gif
Okay, you talked me into it. biggrin.gif

Well, I have another reason too...
I just beat End of the line after several long-winded attempts and had the game crash just after CJ says "I'm fittin' to hit the streets." user posted image

[edit] Aww, the link's timing out for me. I'm just not having the luck today. sigh.gif
Aha. Link works now. Downloading. icon14.gif
Btw. Although I'd love to take credit for my av & sig, they're not my work. blush.gif
If the av tickles you like it did me though, check out the rest of the Record Store Cats. lol.gif


This post has been edited by Mutha4ka on Sunday, Sep 10 2006, 10:29
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justinismyname  
Posted: Sunday, Sep 10 2006, 10:18
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Sorry for being a noob, but is this game restricted to v1 or v2? sorry but the read me file you have doesn't realy finish the sentence so i'm slightly unsure. thanks.
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Demarest  
Posted: Sunday, Sep 10 2006, 10:20
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QUOTE (radioman @ Sep 10 2006, 03:27)
the flight school and also the tags are hard, so can you make a code tool for that?

You'll have to tell me how the ones I've already made fall short confused.gif Learning To Fly is on the list and Pillager is linked in my sig.

I'll put Body Harvest on the to do list though.

Mission Passers is for v1 at this moment. If somebody wants to send me the v2 SCM, conversion should be easy enough.


This post has been edited by Demarest on Sunday, Sep 10 2006, 10:22
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