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Forum Rules GTA: Liberty City Stories

GTA Liberty City Stories

GUIDES, WALKTHROUGHS, AND USEFUL LINKS:

F.A.Q · Firmware Version Info · Cars & Weapons · Custom Tracks · Mission Checklist · Cheats

Pages: (40) 1 [2] 3 4 ... Last »  ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 CheatDevice v1.0d for LCS

 hover cars, katamari, water level!
 
lloyd  
Posted: Sunday, Mar 26 2006, 01:09
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i'm gay
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its where you role around and pick stuff up, quite a good game.....but its abit to early for a april fools joke edison!
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edisoncarter  
Posted: Sunday, Mar 26 2006, 01:31
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Goon
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Hey lloyd, long time no see...
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Sousanator  
Posted: Sunday, Mar 26 2006, 04:07
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i am canadian
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are u really putting a katamari damacy type mode in the next cheat device,, i cant wait,
whats going to be rolling? tony?, tony in a car? tony on a bike? miniture tony?(like the prince)

what do you need the cinimatics for, rainbow magic?

anyways, i seriously cant wait, this is going to be a fun cheat device,,
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kingvercetti  
Posted: Sunday, Mar 26 2006, 20:28
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Is this the real life?
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I never played Katamari Demacy but I am intrugued an what the f*ck it would play in Liberty City. Hover cars, however, cool.
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Carbon_copy  
Posted: Sunday, Mar 26 2006, 23:08
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Video Games are dumb
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QUOTE (rizza @ Mar 25 2006, 19:22)
cool hover cars biggrin.gif wats katamari?

he means like, all object stick to you, when you walk around and stuff. You've never played Katamari?
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edisoncarter  
Posted: Monday, Mar 27 2006, 02:44
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Goon
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Here's a preview of Hover Cars

user posted image
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vettefan88  
Posted: Monday, Mar 27 2006, 03:00
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just call me vette
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QUOTE (edisoncarter @ Mar 27 2006, 02:44)
Here's a preview of Hover Cars

user posted image

that looks awesome how it didn't fall off the ledge.

maybe you could *cough*put up the beta*cough*
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rizza  
Posted: Monday, Mar 27 2006, 06:41
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cool full screen video....that a new feature?
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PyroHazard  
Posted: Monday, Mar 27 2006, 08:16
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I AM THE DANGER!
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Looks like you tweaked the turning on that too. I can see you turning sharply without swirving out. blink.gif
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Wesyeed  
Posted: Monday, Mar 27 2006, 13:49
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Internet brat
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lol, Delorean. tounge.gif YES! inlove.gif You made my dream become true. lol.gif
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saturnneo  
Posted: Monday, Mar 27 2006, 15:36
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Divers Do It Deep!
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Thats awesome! I had been messing around with the elevation combined with the boost to get a hover car, but i hadnt been able to get the wheels to turn like they were over water. It was also a pain to control. I also used a combination of user created cheats to get a similar effect.

This post has been edited by saturnneo on Monday, Mar 27 2006, 16:01
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edisoncarter  
Posted: Monday, Mar 27 2006, 19:41
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Goon
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What do you think about providing the full screen video recorder option? Is it a good thing, or will it be abused? We really want people to use the smaller size most of the time except for occasional important short clips. There is the factor that the large size is 4x slower to record, which will help encourage the smaller recording it least a little. Can we rely on the honor system?

Currently, I'm naming the options "Standard" and "Large (for experts only)". The large video recorder will NOT display any instructions or progress bar because there is no technical way to display those without them potentially getting into the recording. You'll just have to already know that DOWN+X = Stop.

I fabricated the entire handling system for hover cars from scratch. It's different from the handling of cars on the ground but also different from the way airplanes or helicopters fly. It's more like driving a car than an airplane and you have much better control over the vehicle. I think if you could drive the DeLorean in Back To The Future, it might work something like this. If you challenge yourself to fly low and in between buildings, it's fun to practice and learn to drive well. I find it enjoyable just cruising around the city. It makes for fast and easy transportation around the map. It's hard to go back to the slow old ground cars after you get spoiled on this.

Here's all the physics involved:
CODE

if (fHovercars || fDeLorean)
{
   float dSpeed = sqrt(pcar->xVelocity * pcar->xVelocity +
                       pcar->yVelocity * pcar->yVelocity +
                       pcar->zVelocity * pcar->zVelocity);

   //
   // Sideways Tires
   //
   if (nButtons & CTRL_TRIANGLE)
       fRetractTires = false;
   if (fRetractTires)
   {
       if (pcar->dSidewaysTires < 3.0)
           pcar->dSidewaysTires += 0.038;
   }
   else
   {
       pcar->dSidewaysTires = 0.877695;
   }

   //
   // Cancel out gravity
   //
   pcar->zVelocity += dGravity * 0.008 * dGameplayStep;

   //
   // Traction
   //
   pcar->xVelocity = pcar->xVelocity * 0.93 + 0.07 * dSpeed * pcar->xForwardVector;
   pcar->yVelocity = pcar->yVelocity * 0.93 + 0.07 * dSpeed * pcar->yForwardVector;
   pcar->zVelocity = pcar->zVelocity * 0.93 + 0.07 * dSpeed * pcar->zForwardVector;

   //
   // Friction
   //
   if (!(nButtons & CTRL_CROSS))
   {
       float dFriction = 0.985 - (0.002 / (dSpeed + 0.001));
       if (nButtons & CTRL_SQUARE) // brake
           dFriction = 0.97 - (0.02 / (dSpeed + 0.001));
       if (dFriction < 0 || dSpeed < 0.0234375)
           dFriction = 0;
       pcar->xVelocity *= dFriction;
       pcar->yVelocity *= dFriction;
       pcar->zVelocity *= dFriction;
   }

   //
   // Thrust
   //
   if (nButtons & (CTRL_CROSS | CTRL_SQUARE))
   {
       float dThrust = 0.002 * 7.0 * dGameplayStep;
       if (nButtons & CTRL_SQUARE)
           if (pcar->pdReverse < 0)
           {
               dThrust = -2.5 * dThrust;
           }
           else
               dThrust = -0.125 * dThrust;
       pcar->xVelocity += pcar->xForwardVector * dThrust;
       pcar->yVelocity += pcar->yForwardVector * dThrust;
       pcar->zVelocity += pcar->zForwardVector * dThrust;

       //
       // Drift down
       //
       if ((nButtons & (CTRL_CROSS | CTRL_SQUARE)) == (CTRL_CROSS | CTRL_SQUARE))
           pcar->zVelocity -= 0.01 * dGameplayStep;
   }

   //
   // Power steering
   //
   float dWheel = dxStickLast;
   //if (pcar->pdReverse < 0)
   //    dWheel = -dWheel;
   static float dSteering = 0.0001;
   if (dWheel * dSteering < 0)
       dSteering = 0;
   if (fabs(dWheel) < fabs(dSteering))
       dSteering = dWheel;
   dSteering = dSteering * 0.94 + dWheel * 0.06;
   pcar->zRotationalMomentum = -0.0625 * dSteering;

   //
   // Up/down
   //
   float dYoke = -0.03 * dyStickLast;
   pcar->xRotationalMomentum = -pcar->yForwardVector * dYoke;
   pcar->yRotationalMomentum = pcar->xForwardVector * dYoke;

   //
   // Stabalizer
   //
   pcar->xRotationalMomentum += 0.08 * pcar->yUpVector;
   pcar->yRotationalMomentum -= 0.08 * pcar->xUpVector;

   //
   // Health
   //
   if (!pfEnabled[17])
       pcar->dHealth = 1000.0;
}
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rizza  
Posted: Monday, Mar 27 2006, 20:13
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man this has gone slow

anyways i think that the option for full screen would be good and i think that the fact is 4x slower is good as it less people would use it for general vids. Cant wait for hover cars. U havent commented on the katamari yet lol is it a joke?
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Jérémie Blanc  
Posted: Tuesday, Mar 28 2006, 00:17
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The Forgotten GTA Player
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I haven't been on since 2 weeks......

I can't wait to try those new fearures...The Full Screen video feature seems great!
I don't know what else I can say for a new feature....I want to find a way to do a Mission Select by pressing "Up" in a special vehicle or something, but it's hard to find....I'll keep trying though....

A good feature for Cheat Maker is that you can choose different for a cheat, like for the Brightness cheat, there is 0 to 8, instead of making one cheat for each, it would be cool if you can put all of the 9 type (0, 1, 2, 3, 4, 5, 6, 7, 8) in 1 cheat, and then you can just press left/right to choose between them, like the Rocket Boost or Gravity cheat.

(Since it has been 2 weeks since I last came, there was lots of new replies, but the GTAForums server went down for 5 minutes, and all the new replies became "read" replies, so I won't bother looking through all the other topics, except the pinned ones.)


This post has been edited by Jérémie Blanc on Tuesday, Mar 28 2006, 00:21
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xFinch713x  
Posted: Tuesday, Mar 28 2006, 01:26
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†713†
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QUOTE (edisoncarter @ Mar 26 2006, 18:44)
Here's a preview of Hover Cars

user posted image

this will be so kool!!! Whens the cheat coming out?? Date of Release??? biggrin.gif tounge.gif
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cruisx  
Posted: Tuesday, Mar 28 2006, 02:02
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Mark Chump
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EC what do you think about makeing 2 different types of cheat device. 1 for advance users like programers and another version for like the average guy whth no cheat maker or construction mode option. Would'nt that let you add more stuff because if you take out the construction mode and cheat maker you would have more space to work with. Do correct me if i'am wrong blush.gif
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edisoncarter  
Posted: Tuesday, Mar 28 2006, 04:03
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Goon
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Fun with Vette's blue tire smoke:

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#cheat blue exhaust
// by vettefan
setchar(0x967E6FC, 0x00, 0x88, 0xFF);

#cheat blue burning rubber smoke
// by vettefan
setchar(0x967E824, 0x00, 0x88, 0xFF);
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Sqez  
Posted: Tuesday, Mar 28 2006, 04:12
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Nice. It seems like you float pretty high, but I like how it rides so smooth. In the first video, you barely even move when you go over that Taxi! The quality of the Full Screen is awesome. Good job Edison! biggrin.gif

-Sqez
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Brutuz  
Posted: Tuesday, Mar 28 2006, 05:49
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Otherwise known as Joe.
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Edisoncarter You have outdone your self thistime, Wow. die.gif sign-clinton.gif sign-thompson.gif sign-yee.gif
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xxadrenaline  
Posted: Tuesday, Mar 28 2006, 05:52
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Call me Zack.
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Is there a faster way to scroll down the list of numbers to get to something that is REALLY far away? I want to get right to the tires one. (0x08B562E0) Sorry this is off topic.
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