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[Official|REL] Myriad & GTI San Andreas Updated 20th Sept 2006 MI-SA V0.5 beta 1
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aad  |
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3d artist

Group: Members
Joined: Mar 15, 2004



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@ Gforce you were reffering some pages back to the colfile bugs in Superb@l's lot i remember that i had remodeld the whole lot some time ago but i have never putted it ingame so when i got some time to work on it i will see if that solves those colfile bugs if not locoG will be your man i gues. And to bad for you pub that the busines is going not that well maybe i should drop by and order some beers  i really think your like Moe from the simpsons running its own pub. just my imagination. Oh and another thing i pre-lighted that small island from GTI it really looks amazing that it now is a bit brighter really clears up the scene. i will upload a test version when i have pre-lighted some more bits of GTI. and im not sure but i saw in your screens that you had selected vertex illum at assigning vertex colors whats with that i always do the one above it but i may try illum next time and see whats the difference Good luck everyone i will be modding in about 3 days for now. First work and money for me. Cya Aad.
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Gforce  |
Posted: Saturday, Jul 22 2006, 03:01
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Group: Members
Joined: Sep 17, 2003



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| QUOTE (aad @ Jul 21 2006, 18:06) | @ Gforce
you were reffering some pages back to the colfile bugs in Superb@l's lot i remember that i had remodeld the whole lot some time ago but i have never putted it ingame so when i got some time to work on it i will see if that solves those colfile bugs if not locoG will be your man i gues.
And to bad for you pub that the busines is going not that well maybe i should drop by and order some beers i really think your like Moe from the simpsons running its own pub. just my imagination.
Oh and another thing i pre-lighted that small island from GTI it really looks amazing that it now is a bit brighter really clears up the scene. i will upload a test version when i have pre-lighted some more bits of GTI. and im not sure but i saw in your screens that you had selected vertex illum at assigning vertex colors whats with that i always do the one above it but i may try illum next time and see whats the difference
Good luck everyone i will be modding in about 3 days for now. First work and money for me. Cya
Aad. |
i actually really appreciate the fact that all along my progress of the MI installer that i have had great support from the GTI side of things, you yourself have been a massive help and have given me a large amount of help and input towards the files that have been released, i recently got all my rights to the staff room revoked (due to me calling all the gtaf staff wankers  ) otherwise i would have put you forward to getting some Karma stars(that means 2), and imho you really do deserve them even though regular members would be thinking "wtf has he done", you have kept the GTI side of the MI-SA GTI project progressing in a forward motion all on your own  , Moe!!!! ????.............. i'm gonna kick your arse on msn as for my business, it's actually doing really well since i let 2 member's of staff go, it seems that the customer's knew what had been happening to me and they have supported me in my choices ever since, and thing's are going better than they were originally so all is very good  . to everyone else,i have a day off on monday and i WILL be releasing an updated installer, i will also be including all of jasonb's lots along with Delfi's museum(yes i know you asked me not to convert them jason but you have shown nothing or released updates so i'm including them  )as far as the installer is concerned ihave gone past giving a sh!t (not that i ever did  ) it will be a little bit messy but it will still run 100% crash free. to all lot maker's, you now have 2 days to release something if you want it included, there really is no more time for excuses because as far as i'm concerned as i feel that even alpha work should be openly released and we can let the MI community work on everything and improve it. we also need a new official scm coder as so far nobody has put themself forward, i would like to see knife make a return, he did help me understand some scm stuff a lot more clearly. personally i could do with some ppl to help me with some of the MI-VC stuff that still needs converting to MI-SA, so if you can do some ipl conversion work from VC to SA please pm me, bullsh!ters need not apply. and if anyone feels like supporting me in getting back my Myriad Council status,please speak up,as i really could do with the ability of editing and locking a new topic i would like to start. Peace to one and all
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locO G  |
Posted: Tuesday, Jul 25 2006, 00:41
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LocO by name... But keeping an even keel.

Group: Members
Joined: Oct 28, 2005



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| QUOTE (Gforce @ Jul 22 2006, 03:01) | i have a day off on monday and i WILL be releasing an updated installer, i will also be including all of jasonb's lots along with Delfi's museum(yes i know you asked me not to convert them jason but you have shown nothing or released updates so i'm including them )as far as the installer is concerned ihave gone past giving a sh!t (not that i ever did )
it will be a little bit messy but it will still run 100% crash free. |
It's now Tuesday. Where is it? No, I'm sorry, only joking. In your own time sir. There is a really good vibe from the whole MI-CMP at the moment and a new release wold be a great boost. I, for one, would love to see JasonB's lots, even if they're not final release versions (there's nothing worse than staring at empty lots. When can we expect a release? On the subject of modding and adding new release files, I've adopted a new technique for MI modding, using separate 'locog' .IDE .IPL and .IMG files so, if a new update arrives, it doesn't effect anything I'm currently working on (lot modellers take note). All I have to do is add the lines back into the gta.DAT file and # out some .IPLs (recalculating the flags). It's totally none destructive (I don't remove or modify anything from the original illcom.IMG) so, if needs must, I can revert back to the original release. Anyway, as I said before, in your own time. You sure know how to build up suspense (Hitchcock eat your heart out).
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Gforce  |
Posted: Tuesday, Jul 25 2006, 12:47
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Group: Members
Joined: Sep 17, 2003



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| QUOTE (locO G @ Jul 25 2006, 00:41) | It's now Tuesday. Where is it?
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ummm err well i got a small problem, my modding PC died yesterday i've been running out of HDD space recently and decided to treat it to some new drives so i went out and got 2 x 250gig drives, i added them to the PC and when i started it up there was a burning PCB smell which turned out to be from the agp slot, 2 pins must have been getting warm for some time and moving the case caused it to tear the tracks from the edge connector on my 2 month old GFX card (luckily i got that replaced under warranty as the guy on the customer service desk was blind  ), i managed to get the PC to fire up with my old FX ultra but it wouldn't fire up with the new card then i tried the old card again and this time i got nothing, yet both cards tested and worked well in my P4 PC, it was then i inspected the agp slot and found the problem. i spent until 4am fixing up the agp slot and damaged pins but i haven't had time to test it yet so it's possible i can ressurect the PC later, all drives tested ok but i have a lot of work to do on the P4 to get a gta modding setup, i'm also hoping that my 1280mb DDR400 ram is all still working ok too. i am aiming at getting a release before weekend but atm im going through salvage data from drives ASAP mode. i should have a result as to whether my mobo is working or not in a couple of hours time when i get some time to test. thanks for the words of encouragement regarding the installer @mditalia13: spawn a Hydra ("jumpjet" is the cheat) and fly southwest
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JasonB  |
Posted: Wednesday, Jul 26 2006, 05:09
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GTA-SA/GTA-VC/GTA3 Modder Extraordinaire

Group: Members
Joined: Aug 24, 2002

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| QUOTE (Cerbera @ Jul 26 2006, 00:59) | I'd suggest removing that group and just setting active organising members of Myriad Islands as being Led-bys of this area. It's very rare thta a MISA contributor actually needs to edit another person's message, though. | That is basically what the MCC is, the led bys of the forum. Except I'm the only active member of the group. I lock and edit the occasional topic every now and then so I do actually use the powers. There did use to be the old secret developers forum whatsit, but that hasn't been used much since early '05.
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Cran.  |
Posted: Wednesday, Jul 26 2006, 12:13
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910 reprisent

Group: Members
Joined: Apr 20, 2004


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| QUOTE (JasonB @ Jul 26 2006, 15:39) | | QUOTE (Cerbera @ Jul 26 2006, 00:59) | I'd suggest removing that group and just setting active organising members of Myriad Islands as being Led-bys of this area. It's very rare thta a MISA contributor actually needs to edit another person's message, though. |
That is basically what the MCC is, the led bys of the forum. Except I'm the only active member of the group. I lock and edit the occasional topic every now and then so I do actually use the powers. There did use to be the old secret developers forum whatsit, but that hasn't been used much since early '05. | Yeah, that's basically it. Other people in the group don't come into this area, and/or barely come onto the forums. There's not much need of a private area anyway, apart from let's say, releasing something that's not intended for public use.
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